Player Matchup

Apollo
Apollo
EndlessMahogany
Apollo
Level 87
God Stats
65W - 53L
1,630 SR
Queue Stats
173W - 163L
1,478 Elo+
Party 1
Ares
Ares
GSESunbird
Ares
Level 27
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 2
Bellona
Bellona
HairyToes
Bellona
Level 69
God Stats
0W - 5L
1,533 SR
Queue Stats
127W - 123L
1,557 Elo+
Party 1
Ymir
Ymir
KingToves
Ymir
Level 14
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Scylla
Scylla
xCinnabarTTV
Scylla
Level 37
God Stats
4W - 2L
1,799 SR
Queue Stats
45W - 33L
1,633 Elo+
Party 1
Team Averages
Level 47
1,547 SR
1,462 Elo+

VS

Team Averages
Level 104
1,486 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BigSIimeo
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bruel
Ishtar
Level 118
God Stats
2W - 5L
1,355 SR
Queue Stats
330W - 341L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
DarthMauIed
Sun Wukong
Level 69
God Stats
11W - 6L
1,542 SR
Queue Stats
118W - 101L
1,607 Elo+
Solo
Thor
Thor
DarthXedonias
Thor
Level 145
God Stats
8W - 9L
1,532 SR
Queue Stats
105W - 129L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
7,979
798
11,065
11,455
6,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 5
7,649
765
2,267
11,531
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
HairyToes
Bellona
14
4 / 6 / 2
7,712
771
9,521
14,955
15,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
1 / 2 / 4
7,029
703
1,804
10,307
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
13
1 / 5 / 5
7,110
711
8,532
9,056
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 11
8,068
807
15,583
7,717
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
BigSIimeo
Bacchus
12
0 / 4 / 10
6,942
694
4,928
11,171
7,239
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Bruel
Ishtar
15
3 / 3 / 11
8,070
807
9,304
8,451
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
DarthMauIed
Sun Wukong
15
8 / 3 / 7
8,615
862
12,939
13,099
15,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 8
7,438
744
5,631
7,847
3,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
12
Kills
17
18
Deaths
12
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
11
8.5
W
Bacchus
BigSIimeo
Bacchus
0
4
10
1.25
W
Ishtar
Bruel
Ishtar
3
3
11
2.83
W
Sun Wukong
DarthMauIed
Sun Wukong
8
3
7
3.83
W
3
1
8
7
L
4
1
5
6.5
L
2
4
5
1.13
L
Bellona
HairyToes
Bellona
4
6
2
0.83
L
Ymir
1
2
4
1.5
L
Scylla
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
48,385
57,304
Taken
48,285
46,472
Mitigated
32,108
5,941
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,583
6,140
0
4,129
7,717
2,920
3,442
1,794
5,923
36,326
0
W
Bacchus
BigSIimeo
Bacchus
4,928
783
0
2,616
11,171
7,239
330
3,555
7,616
13,419
0
W
Ishtar
Bruel
Ishtar
9,304
5,471
0
1,184
8,451
3,561
1,620
3,389
5,062
0
23,043
W
Sun Wukong
DarthMauIed
Sun Wukong
12,939
1,691
321
3,052
13,099
15,045
312
2,141
10,958
203
25,975
W
5,631
250
601
1,311
7,847
3,343
218
1,724
6,123
0
14,422
L
11,065
6,136
0
1,701
11,455
6,084
0
5,195
6,075
0
23,224
L
2,267
78
0
812
11,531
11,023
0
4,796
6,663
8,220
0
L
Bellona
HairyToes
Bellona
9,521
2,276
0
1,657
14,955
15,182
0
4,034
10,437
0
26,718
L
Ymir
1,804
284
0
615
10,307
10,265
0
4,307
5,799
6,089
0
L
Scylla
8,532
1,305
0
1,156
9,056
3,918
0
2,382
6,445
23,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
39,133
131
Minions Killed
155
0
Camps Cleared
0
961,696
Distance Traveled
1,011,421
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,068
807
52
5
0
191,170
2
W
Bacchus
6,942
694
15
2
0
201,309
0
W
Ishtar
8,070
807
43
4
0
205,496
2
W
Sun Wukong
8,615
862
34
3
0
199,824
3
W
Thor
7,438
744
11
1
0
213,622
1
L
Apollo
7,979
798
40
4
0
223,293
1
L
Ares
7,649
765
9
1
0
154,507
0
L
Bellona
7,712
771
37
4
0
195,900
2
L
Ymir
7,029
703
7
1
0
186,582
0
L
Scylla
7,110
711
38
4
0
201,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role