Player Matchup

Ganesha
Ganesha
Kelso611ttv
Ganesha
Level 78
God Stats
13W - 8L
1,652 SR
Queue Stats
159W - 131L
1,587 Elo+
Party 2
Rama
Rama
TrustMyValor
Rama
Level 160
God Stats
6W - 3L
1,402 SR
Queue Stats
333W - 262L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
WarrantedMage67
Kukulkan
Level 120
God Stats
33W - 24L
1,604 SR
Queue Stats
149W - 117L
1,610 Elo+
Party 2
Team Averages
Level 119
1,552 SR
1,597 Elo+

VS

Team Averages
Level 91
1,743 SR
1,571 Elo+
Danzaburou
Danzaburou
Aelgalden
Danzaburou
Level 89
God Stats
1W - 2L
1,448 SR
Queue Stats
96W - 99L
1,476 Elo+
Party 1
Bacchus
Bacchus
Altamese
Bacchus
Level 159
God Stats
0W - 1L
1,731 SR
Queue Stats
12W - 12L
1,648 Elo+
Solo
Yu Huang
Yu Huang
GandalfGrim
Yu Huang
Level 25
God Stats
3W - 1L
2,049 SR
Queue Stats
14W - 8L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kelso611ttv
Ganesha
12
0 / 1 / 10
8,256
826
3,957
9,581
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 4
8,245
825
14,377
9,283
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
13
4 / 0 / 3
8,046
805
5,905
2,850
1,321
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aelgalden
Danzaburou
11
0 / 4 / 2
6,784
678
6,315
9,266
3,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Altamese
Bacchus
9
0 / 4 / 1
6,556
656
3,490
11,680
11,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
GandalfGrim
Yu Huang
11
2 / 2 / 0
7,209
721
3,427
6,240
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aelgalden
Danzaburou
0
4
2
0.25
L
Bacchus
Altamese
Bacchus
0
4
1
0.13
L
Yu Huang
GandalfGrim
Yu Huang
2
2
0
1
W
Ganesha
Kelso611ttv
Ganesha
0
1
10
5
W
6
1
4
8
W
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,239
Damage
13,232
21,714
Taken
27,186
15,111
Mitigated
17,465
7,602
Healing
2,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aelgalden
Danzaburou
6,315
1,511
0
1,644
9,266
3,506
0
2,578
6,688
0
26,329
L
Bacchus
Altamese
Bacchus
3,490
172
0
570
11,680
11,657
0
5,415
6,265
9,329
0
L
Yu Huang
GandalfGrim
Yu Huang
3,427
310
0
600
6,240
2,302
0
2,143
4,097
12,168
0
W
Ganesha
Kelso611ttv
Ganesha
3,957
341
631
3,056
9,581
8,985
0
3,082
6,499
14,840
0
W
14,377
9,470
0
3,915
9,283
4,805
841
3,148
6,135
0
33,037
W
Kukulkan
5,905
788
0
0
2,850
1,321
874
970
1,880
33,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
20,549
144
Minions Killed
86
8
Camps Cleared
1
554,024
Distance Traveled
564,977
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,784
678
47
5
1
186,051
3
L
Bacchus
6,556
656
14
1
0
177,807
0
L
Yu Huang
7,209
721
25
3
0
201,119
4
W
Ganesha
8,256
826
4
0
0
177,625
3
W
Rama
8,245
825
61
6
5
182,977
3
W
Kukulkan
8,046
805
79
8
3
193,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role