Player Matchup

Neith
Neith
Masters
DepredatorRD
Neith
Masters
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 26L
2,511 MMR
Party 2
Ymir
Ymir
Masters
LX Ryz3 LV
Ymir
Masters
Level 160
God Stats
5W - 2L
1,653 SR
Queue Stats
115W - 61L
2,647 MMR
Party 2
Ganesha
Ganesha
Masters
Ntrtyzone
Ganesha
Masters
Level 160
God Stats
4W - 1L
1,621 SR
Queue Stats
119W - 64L
2,621 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 160
1,591 SR
2,593 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,730 SR
2,580 MMR
Cabrakan
Cabrakan
Masters
BanChaac
Cabrakan
Masters
Level 127
God Stats
13W - 9L
1,741 SR
Queue Stats
430W - 213L
2,656 MMR
Party 1
Sobek
Sobek
Masters
Seanbigfacts
Sobek
Masters
Level 128
God Stats
15W - 7L
1,784 SR
Queue Stats
79W - 42L
2,605 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond I
XxMoMoney 079xX
Ah Muzen Cab
Diamond I
Level 159
God Stats
34W - 24L
1,665 SR
Queue Stats
533W - 502L
2,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 1
15,583
742
49,969
21,291
11,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 5 / 9
15,341
731
15,867
35,348
50,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Ntrtyzone
Ganesha
17
0 / 6 / 7
12,662
603
16,021
24,912
22,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Baba YagaShivaThothAtlasBaron Samedi

VS

Bans
AchillesGebAresBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BanChaac
Cabrakan
16
2 / 6 / 10
13,926
663
12,922
32,345
44,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 2 / 8
14,859
708
13,662
38,954
67,476
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
XxMoMoney 079xX
Ah Muzen Cab
19
6 / 3 / 4
14,954
712
39,409
35,863
18,218
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
13
13
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BanChaac
Cabrakan
2
6
10
1.17
W
10
2
1
5.25
W
1
5
9
1.1
W
Ganesha
Ntrtyzone
Ganesha
0
6
7
0.58
L
5
2
8
4.5
L
Ah Muzen Cab
XxMoMoney 079xX
Ah Muzen Cab
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,857
Damage
65,993
81,551
Taken
107,162
83,997
Mitigated
130,136
13,256
Healing
35,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BanChaac
Cabrakan
12,922
1,570
0
7,032
32,345
44,442
302
7,218
24,403
29,544
0
W
49,969
23,154
0
5,149
21,291
11,320
2,817
8,270
12,409
0
112,915
W
15,867
2,454
0
7,094
35,348
50,051
88
9,893
23,854
57,946
0
W
Ganesha
Ntrtyzone
Ganesha
16,021
548
0
1,013
24,912
22,626
0
10,175
14,502
35,444
0
L
13,662
1,289
988
13,422
38,954
67,476
116
9,019
29,005
36,728
0
L
Ah Muzen Cab
XxMoMoney 079xX
Ah Muzen Cab
39,409
12,223
1,659
12,872
35,863
18,218
2,036
14,125
20,998
8,247
105,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
43,739
283
Minions Killed
209
7
Camps Cleared
8
1,132,185
Distance Traveled
1,149,695
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,926
663
38
2
2
341,470
2
W
Neith
15,583
742
152
7
4
373,666
3
W
Ymir
15,341
731
107
5
3
374,233
3
W
Ganesha
12,662
603
24
1
0
384,286
3
L
Sobek
14,859
708
24
1
0
421,280
7
L
Ah Muzen Cab
14,954
712
147
7
6
386,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role