Player Matchup

Cupid
Cupid
Rick__Jacobs
Cupid
Level 70
God Stats
35W - 20L
1,686 SR
Queue Stats
417W - 399L
1,582 Elo+
Party 1
Atlas
Atlas
Undroath444
Atlas
Level 67
God Stats
72W - 35L
1,680 SR
Queue Stats
358W - 342L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
volume0777
Nu Wa
Level 83
God Stats
117W - 69L
1,709 SR
Queue Stats
554W - 571L
1,556 Elo+
Party 1
Team Averages
Level 73
1,692 SR
1,571 Elo+

VS

Team Averages
Level 99
1,418 SR
1,419 Elo+
Nu Wa
Nu Wa
BurntTempura
Nu Wa
Level 85
God Stats
49W - 39L
1,543 SR
Queue Stats
267W - 301L
1,488 Elo+
Solo
Tyr
Tyr
DeathCoree_
Tyr
Level 122
God Stats
10W - 15L
1,497 SR
Queue Stats
287W - 370L
1,395 Elo+
Solo
Sol
Sol
Mksaturns
Sol
Level 89
God Stats
0W - 4L
1,215 SR
Queue Stats
50W - 61L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,690
745
8,239
7,374
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 0 / 8
9,960
766
8,209
11,294
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
14
3 / 2 / 4
8,755
673
8,560
6,204
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,209
631
6,227
6,799
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
7,725
594
7,555
12,782
9,749
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 2
7,714
593
5,942
10,759
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
4
0
0.25
L
0
4
2
0.25
W
6
0
5
8.5
W
2
0
8
6
W
Nu Wa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
19,724
24,872
Taken
30,340
16,216
Mitigated
17,651
9,985
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,227
1,164
0
550
6,799
3,041
0
4,080
2,719
41,910
0
L
7,555
740
0
3,228
12,782
9,749
0
7,182
5,600
67
23,931
L
5,942
1,679
0
3,694
10,759
4,861
0
5,806
4,953
30,117
2,678
W
8,239
4,737
1,228
3,367
7,374
3,273
1,315
4,134
3,240
0
39,198
W
8,209
3,049
0
3,433
11,294
10,373
277
4,959
6,335
24,891
0
W
Nu Wa
8,560
4,584
910
1,047
6,204
2,570
240
2,853
3,351
29,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
23,648
157
Minions Killed
173
6
Camps Cleared
6
757,079
Distance Traveled
672,533
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,209
631
85
7
3
225,267
4
L
Tyr
7,725
594
34
3
1
238,274
1
L
Sol
7,714
593
54
4
2
208,992
1
W
Cupid
9,690
745
81
6
1
252,956
6
W
Atlas
9,960
766
26
2
1
257,711
3
W
Nu Wa
8,755
673
50
4
4
246,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role