Player Matchup

Hera
Hera
BabyDino334
Hera
Level 142
God Stats
3W - 4L
1,665 SR
Queue Stats
62W - 74L
1,470 Elo+
Party 1
Yemoja
Yemoja
SharperFrog1
Yemoja
Level 127
God Stats
6W - 1L
1,576 SR
Queue Stats
37W - 56L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
TH3 Backwoods
Cernunnos
Level 150
God Stats
1W - 0L
1,661 SR
Queue Stats
32W - 42L
1,417 Elo+
Party 1
Team Averages
Level 140
1,634 SR
1,440 Elo+

VS

Team Averages
Level 78
1,371 SR
1,384 Elo+
Ne Zha
Ne Zha
AConciousLog
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 113L
1,425 Elo+
Party 2
Thoth
Thoth
Unknownise
Thoth
Level 68
God Stats
1W - 7L
1,182 SR
Queue Stats
23W - 39L
1,316 Elo+
Party 2
Mulan
Mulan
Vigi zF
Mulan
Level 78
God Stats
8W - 13L
1,430 SR
Queue Stats
80W - 97L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 5
11,954
797
19,668
11,746
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
15
2 / 2 / 10
11,166
744
5,997
17,849
18,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
TH3 Backwoods
Cernunnos
15
5 / 5 / 7
11,142
743
10,981
17,347
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 7 / 3
10,874
725
13,078
18,298
6,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
13
2 / 6 / 4
9,134
609
7,620
12,789
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Vigi zF
Mulan
14
5 / 2 / 6
10,179
679
20,043
15,724
17,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
15
Kills
12
12
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
5
7
3
0.93
W
8
5
5
2.1
W
Yemoja
2
2
10
3.5
W
Cernunnos
TH3 Backwoods
Cernunnos
5
5
7
1.7
L
Thoth
2
6
4
0.67
L
Mulan
Vigi zF
Mulan
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,646
Damage
40,741
46,942
Taken
46,811
31,878
Mitigated
28,321
16,668
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
13,078
4,235
288
3,832
18,298
6,591
314
10,294
7,600
0
34,850
W
19,668
3,840
0
1,818
11,746
4,862
717
1,328
9,983
47,116
0
W
Yemoja
5,997
1,527
2,149
6,687
17,849
18,972
286
4,929
12,390
16,289
0
W
Cernunnos
TH3 Backwoods
Cernunnos
10,981
5,463
0
6,014
17,347
8,044
863
1,966
14,936
0
37,381
L
Thoth
7,620
966
0
1,940
12,789
4,474
0
6,792
5,739
29,782
0
L
Mulan
Vigi zF
Mulan
20,043
2,391
0
3,337
15,724
17,256
0
8,899
6,575
0
42,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
30,187
141
Minions Killed
127
4
Camps Cleared
9
723,674
Distance Traveled
723,488
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,874
725
46
3
5
260,172
0
W
Hera
11,954
797
73
5
0
234,439
2
W
Yemoja
11,166
744
13
1
0
237,207
3
W
Cernunnos
11,142
743
55
4
4
252,028
4
L
Thoth
9,134
609
37
2
1
219,830
0
L
Mulan
10,179
679
44
3
3
243,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role