Player Matchup

Sol
Sol
Clamslammmin
Sol
Level 118
God Stats
2W - 2L
1,459 SR
Queue Stats
13W - 12L
1,549 Elo+
Party 1
Atlas
Atlas
Delrocho
Atlas
Level 155
God Stats
7W - 3L
1,885 SR
Queue Stats
51W - 41L
1,516 Elo+
Party 1
Mulan
Mulan
Kynlaan
Mulan
Level 137
God Stats
15W - 4L
1,812 SR
Queue Stats
73W - 58L
1,660 Elo+
Party 1
Pele
Pele
Swa5h_NY
Pele
Level 148
God Stats
2W - 4L
1,396 SR
Queue Stats
295W - 284L
1,545 Elo+
Party 3
Tiamat
Tiamat
xDWxWolfy
Tiamat
Level 68
God Stats
7W - 4L
1,404 SR
Queue Stats
97W - 104L
1,405 Elo+
Party 3
Team Averages
Level 125
1,591 SR
1,535 Elo+

VS

Team Averages
Level 137
1,622 SR
1,540 Elo+
Chronos
Chronos
Dyaxiis
Chronos
Level 156
God Stats
2W - 3L
1,707 SR
Queue Stats
39W - 36L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
KuzuKachu
Kukulkan
Level 149
God Stats
5W - 7L
1,596 SR
Queue Stats
53W - 61L
1,535 Elo+
Party 2
Cerberus
Cerberus
Nergal1901
Cerberus
Level 147
God Stats
1W - 1L
1,726 SR
Queue Stats
176W - 190L
1,506 Elo+
Solo
Thanatos
Thanatos
YNGDRIZZY
Thanatos
Level 128
God Stats
12W - 13L
1,552 SR
Queue Stats
176W - 187L
1,571 Elo+
Party 2
Achilles
Achilles
misterdelima
Achilles
Level 107
God Stats
1W - 3L
1,530 SR
Queue Stats
80W - 87L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,979
570
9,272
11,522
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
Delrocho
Atlas
10
1 / 1 / 7
7,175
513
5,513
10,713
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Kynlaan
Mulan
14
8 / 1 / 3
9,387
671
15,304
15,820
10,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
13
6 / 1 / 4
8,468
605
13,045
11,016
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
xDWxWolfy
Tiamat
12
0 / 4 / 1
7,510
536
3,031
9,786
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dyaxiis
Chronos
12
2 / 2 / 0
6,910
494
8,321
13,741
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
KuzuKachu
Kukulkan
14
1 / 0 / 3
8,039
574
7,711
2,859
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Nergal1901
Cerberus
9
0 / 5 / 5
6,382
456
5,639
19,686
12,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
YNGDRIZZY
Thanatos
11
3 / 5 / 2
7,316
523
6,787
14,274
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
misterdelima
Achilles
11
2 / 5 / 1
7,208
515
8,761
16,147
10,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
8
8
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Atlas
Delrocho
Atlas
1
1
7
4.5
L
Chronos
Dyaxiis
Chronos
2
2
0
1
L
Kukulkan
KuzuKachu
Kukulkan
1
0
3
2.5
W
Mulan
Kynlaan
Mulan
8
1
3
9.5
L
Cerberus
Nergal1901
Cerberus
0
5
5
0.5
W
Pele
6
1
4
8
L
Thanatos
YNGDRIZZY
Thanatos
3
5
2
0.8
L
Achilles
misterdelima
Achilles
2
5
1
0.5
W
Tiamat
xDWxWolfy
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,165
Damage
37,219
58,857
Taken
66,707
30,846
Mitigated
35,155
22,807
Healing
28,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,272
5,784
0
5,785
11,522
4,158
1,404
5,933
5,589
58,445
0
W
Atlas
Delrocho
Atlas
5,513
1,925
375
1,822
10,713
6,537
0
5,252
4,630
24,290
2,150
L
Chronos
Dyaxiis
Chronos
8,321
3,076
0
5,681
13,741
5,080
110
7,028
6,713
50,028
0
L
Kukulkan
KuzuKachu
Kukulkan
7,711
1,377
0
160
2,859
1,266
1,197
1,165
1,694
77,130
0
W
Mulan
Kynlaan
Mulan
15,304
3,479
0
7,132
15,820
10,381
384
1,628
14,192
346
68,384
L
Cerberus
Nergal1901
Cerberus
5,639
132
1,800
5,625
19,686
12,144
0
7,411
11,747
19,843
0
W
Pele
13,045
3,499
0
4,809
11,016
4,208
0
4,919
6,097
0
56,776
L
Thanatos
YNGDRIZZY
Thanatos
6,787
2,097
0
10,578
14,274
5,801
0
807
13,467
0
49,392
L
Achilles
misterdelima
Achilles
8,761
1,951
0
4,160
16,147
10,864
0
1,251
14,896
0
47,424
W
Tiamat
xDWxWolfy
Tiamat
3,031
210
0
2,884
9,786
5,562
0
4,779
5,007
43,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
35,855
420
Minions Killed
461
0
Camps Cleared
0
1,440,220
Distance Traveled
1,379,564
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,979
570
92
7
0
261,849
2
W
Atlas
7,175
513
40
3
0
280,733
4
L
Chronos
6,910
494
87
6
0
256,681
1
L
Kukulkan
8,039
574
146
10
0
260,443
4
W
Mulan
9,387
671
101
7
0
297,467
2
L
Cerberus
6,382
456
47
3
0
284,155
3
W
Pele
8,468
605
86
6
0
326,065
3
L
Thanatos
7,316
523
90
6
0
289,330
0
L
Achilles
7,208
515
91
7
0
288,955
1
W
Tiamat
7,510
536
101
7
0
274,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role