Player Matchup

Janus
Janus
Diamond I
 
Janus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
LaTiaMiKu
Anhur
Masters
Level 160
God Stats
18W - 18L
1,622 SR
Queue Stats
302W - 300L
2,547 MMR
Solo
Awilix
Awilix
Diamond V
Predru
Awilix
Diamond V
Level 132
God Stats
86W - 74L
1,538 SR
Queue Stats
685W - 707L
2,199 MMR
Solo
Vamana
Vamana
Diamond IV
SMY2K22
Vamana
Diamond IV
Level 159
God Stats
8W - 10L
1,551 SR
Queue Stats
178W - 173L
2,174 MMR
Solo
Khepri
Khepri
Masters
itsShowTimeee
Khepri
Masters
Level 137
God Stats
15W - 18L
1,687 SR
Queue Stats
303W - 323L
2,536 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,579 SR
2,191 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 105
1,629 SR
2,007 MMR
Tyr
Tyr
Diamond I
 
Tyr
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
 
Mercury
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
Dibraldiinho
Cabrakan
Masters
Level 83
God Stats
3W - 0L
1,849 SR
Queue Stats
110W - 77L
2,731 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
Yenndas
Xbalanque
Diamond IV
Level 87
God Stats
89W - 59L
1,656 SR
Queue Stats
294W - 295L
2,007 MMR
Solo
Neith
Neith
Diamond III
paufofinho
Neith
Diamond III
Level 149
God Stats
3W - 2L
1,639 SR
Queue Stats
112W - 102L
2,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 2
7,336
459
7,660
9,234
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
LaTiaMiKu
Anhur
13
2 / 3 / 1
7,815
488
3,710
12,595
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Predru
Awilix
12
2 / 4 / 0
7,455
466
4,409
11,553
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
SMY2K22
Vamana
13
0 / 3 / 0
7,619
476
7,724
14,465
16,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 2
6,796
425
3,645
11,382
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MulanSusanoAthenaCliodhna

VS

Bans
ThothYmirBaron SamediNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 0 / 6
9,852
616
10,622
16,192
12,785
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
 
Mercury
15
5 / 2 / 6
9,596
600
12,734
10,091
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Dibraldiinho
Cabrakan
13
2 / 1 / 4
8,130
508
5,027
10,825
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Yenndas
Xbalanque
17
3 / 1 / 4
10,112
632
10,643
9,097
3,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
3 / 0 / 1
9,650
603
7,740
8,185
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
17
17
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
2
0.25
W
Tyr
 
Tyr
4
0
6
7
W
Mercury
 
Mercury
5
2
6
4
W
Cabrakan
Dibraldiinho
Cabrakan
2
1
4
4
L
Anhur
LaTiaMiKu
Anhur
2
3
1
0.83
L
Awilix
Predru
Awilix
2
4
0
0.5
L
Vamana
SMY2K22
Vamana
0
3
0
0
W
Xbalanque
Yenndas
Xbalanque
3
1
4
5
L
0
3
2
0.33
W
Neith
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,148
Damage
46,766
59,229
Taken
54,390
44,153
Mitigated
35,231
16,263
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,660
842
0
768
9,234
4,131
0
537
8,697
61,413
0
W
Tyr
 
Tyr
10,622
1,510
0
6,706
16,192
12,785
0
1,870
14,196
71
69,573
W
Mercury
 
Mercury
12,734
6,895
0
480
10,091
4,323
0
1,908
8,040
41
80,113
W
Cabrakan
Dibraldiinho
Cabrakan
5,027
973
0
3,988
10,825
10,539
0
4,134
6,518
16,665
1,585
L
Anhur
LaTiaMiKu
Anhur
3,710
2,120
0
4,305
12,595
5,618
200
611
11,984
0
61,129
L
Awilix
Predru
Awilix
4,409
1,431
0
2,898
11,553
4,888
0
1,376
10,177
0
50,837
L
Vamana
SMY2K22
Vamana
7,724
3,248
0
6,076
14,465
16,855
0
1,017
13,448
0
65,321
W
Xbalanque
Yenndas
Xbalanque
10,643
5,590
0
4,109
9,097
3,522
2,611
1,739
7,298
0
104,531
L
3,645
521
0
2,216
11,382
12,661
0
1,120
10,262
17,273
0
W
Neith
7,740
3,522
0
3,627
8,185
4,062
1,346
1,618
6,521
0
105,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,021
Gold Earned
47,340
431
Minions Killed
591
0
Camps Cleared
0
1,644,956
Distance Traveled
1,700,028
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,336
459
117
7
0
316,808
3
W
Tyr
9,852
616
120
8
0
380,862
3
W
Mercury
9,596
600
105
7
0
388,944
5
W
Cabrakan
8,130
508
22
1
0
311,203
5
L
Anhur
7,815
488
105
7
0
272,405
1
L
Awilix
7,455
466
86
5
0
379,564
4
L
Vamana
7,619
476
95
6
0
314,655
7
W
Xbalanque
10,112
632
163
10
0
313,272
1
L
Khepri
6,796
425
28
2
0
361,524
3
W
Neith
9,650
603
181
11
0
305,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role