Player Matchup

Ne Zha
Ne Zha
GamerBoy01
Ne Zha
Level 74
God Stats
30W - 12L
1,695 SR
Queue Stats
155W - 115L
1,542 Elo+
Solo
Discordia
Discordia
LetMeSplitPush
Discordia
Level 29
God Stats
3W - 0L
1,753 SR
Queue Stats
52W - 14L
1,723 Elo+
Party 1
Mulan
Mulan
MLGWatermelon14
Mulan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 75L
1,695 Elo+
Party 1
Heimdallr
Heimdallr
MajorRage1
Heimdallr
Level 106
God Stats
2W - 0L
1,815 SR
Queue Stats
242W - 91L
1,720 Elo+
Party 1
Ymir
Ymir
getjewdHAHA
Ymir
Level 18
God Stats
6W - 1L
1,894 SR
Queue Stats
15W - 5L
1,849 Elo+
Party 1
Team Averages
Level 63
1,731 SR
1,706 Elo+

VS

Team Averages
Level 83
1,537 SR
1,557 Elo+
Awilix
Awilix
Cortastian
Awilix
Level 94
God Stats
13W - 15L
1,483 SR
Queue Stats
304W - 236L
1,607 Elo+
Party 2
Medusa
Medusa
MoistHissingHair
Medusa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,512 Elo+
Solo
Atlas
Atlas
NivixNivix
Atlas
Level 88
God Stats
2W - 3L
1,532 SR
Queue Stats
158W - 153L
1,563 Elo+
Party 2
Nu Wa
Nu Wa
Run You
Nu Wa
Level 126
God Stats
8W - 15L
1,506 SR
Queue Stats
100W - 116L
1,489 Elo+
Solo
Hercules
Hercules
SunkenSky
Hercules
Level 90
God Stats
30W - 18L
1,666 SR
Queue Stats
357W - 290L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GamerBoy01
Ne Zha
17
3 / 5 / 7
10,804
720
10,506
17,762
7,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
LetMeSplitPush
Discordia
19
3 / 2 / 8
11,414
761
17,490
12,752
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 2 / 6
11,698
780
19,347
20,243
21,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
MajorRage1
Heimdallr
18
3 / 1 / 10
10,871
725
13,821
13,777
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 2 / 13
11,650
777
10,739
25,395
33,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cortastian
Awilix
18
4 / 5 / 3
10,973
732
11,997
15,020
8,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 4
9,780
652
7,141
8,956
3,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
18
4 / 2 / 5
11,013
734
13,587
18,549
27,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Run You
Nu Wa
16
1 / 7 / 4
9,846
656
15,951
13,136
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SunkenSky
Hercules
16
0 / 3 / 7
9,396
626
10,633
25,458
24,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
19
Kills
11
12
Deaths
19
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
Cortastian
Awilix
4
5
3
1.1
W
Ne Zha
GamerBoy01
Ne Zha
3
5
7
1.3
W
Discordia
LetMeSplitPush
Discordia
3
2
8
3.5
W
8
2
6
5.5
W
Heimdallr
MajorRage1
Heimdallr
3
1
10
8
L
2
2
4
2
L
Atlas
4
2
5
3.25
L
Nu Wa
Run You
Nu Wa
1
7
4
0.43
L
Hercules
SunkenSky
Hercules
0
3
7
1.17
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,903
Damage
59,309
89,929
Taken
81,119
74,637
Mitigated
71,223
17,582
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Cortastian
Awilix
11,997
3,872
0
250
15,020
8,930
0
5,352
9,668
0
33,033
W
Ne Zha
GamerBoy01
Ne Zha
10,506
1,622
0
4,029
17,762
7,953
0
5,212
12,014
0
43,880
W
Discordia
LetMeSplitPush
Discordia
17,490
1,517
0
750
12,752
5,076
0
3,523
7,488
58,656
0
W
19,347
2,317
0
5,922
20,243
21,090
261
5,923
13,929
190
44,343
W
Heimdallr
MajorRage1
Heimdallr
13,821
7,007
0
4,114
13,777
6,738
2,254
5,167
8,267
0
60,153
L
7,141
2,895
0
658
8,956
3,748
201
2,196
6,760
0
30,830
L
Atlas
13,587
3,007
534
2,282
18,549
27,492
0
6,918
11,631
34,656
0
L
Nu Wa
Run You
Nu Wa
15,951
3,307
0
1,125
13,136
6,583
19
3,274
9,859
45,368
0
L
Hercules
SunkenSky
Hercules
10,633
1,903
0
8,147
25,458
24,470
0
10,679
14,779
0
17,005
W
10,739
1,358
515
2,252
25,395
33,780
33
8,294
16,281
32,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,437
Gold Earned
51,008
348
Minions Killed
246
0
Camps Cleared
0
1,572,562
Distance Traveled
1,467,555
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,973
732
50
3
0
345,890
1
W
Ne Zha
10,804
720
53
4
0
327,640
2
W
Discordia
11,414
761
109
7
0
300,834
2
W
Mulan
11,698
780
57
4
0
324,344
0
W
Heimdallr
10,871
725
85
6
0
302,992
5
L
Medusa
9,780
652
51
3
0
206,436
1
L
Atlas
11,013
734
55
4
0
333,495
1
L
Nu Wa
9,846
656
67
4
0
275,584
1
L
Hercules
9,396
626
23
2
0
306,150
3
W
Ymir
11,650
777
44
3
0
316,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role