Player Matchup

Ganesha
Ganesha
Silver II
MRomeo
Ganesha
Silver II
Level 126
God Stats
16W - 8L
1,692 SR
Queue Stats
31W - 28L
1,443 MMR
Party 1
Thor
Thor
Platinum V
mckshmackums
Thor
Platinum V
Level 99
God Stats
23W - 10L
1,678 SR
Queue Stats
34W - 24L
1,885 MMR
Party 1
Hera
Hera
Silver III
snowskater96
Hera
Silver III
Level 129
God Stats
1W - 0L
1,648 SR
Queue Stats
12W - 6L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,672 SR
1,618 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,461 SR
1,607 MMR
Vamana
Vamana
Gold V
StuckUnicorn218
Vamana
Gold V
Level 155
God Stats
19W - 19L
1,513 SR
Queue Stats
493W - 669L
1,414 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
xDarkLung
Ratatoskr
Gold II
Level 137
God Stats
7W - 15L
1,456 SR
Queue Stats
285W - 294L
1,613 MMR
Party 2
Thoth
Thoth
Platinum III
yRYANq
Thoth
Platinum III
Level 129
God Stats
15W - 26L
1,415 SR
Queue Stats
949W - 1,075L
1,793 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MRomeo
Ganesha
14
0 / 1 / 11
9,699
808
7,914
8,943
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
8 / 5 / 4
9,802
817
16,958
12,436
5,065
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
4 / 2 / 5
9,579
798
10,870
4,596
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ZeusAh Muzen CabAtlasBaron SamediNe Zha

VS

Bans
Baba YagaYmirHorusGilgameshGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
7,622
635
3,800
12,123
4,685
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
xDarkLung
Ratatoskr
13
5 / 3 / 2
9,206
767
5,835
18,960
14,169
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
yRYANq
Thoth
13
2 / 5 / 3
8,296
691
4,695
8,787
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
8
8
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
MRomeo
Ganesha
0
1
11
5.5
L
1
4
6
1
W
8
5
4
2
W
4
2
5
3.25
L
Ratatoskr
xDarkLung
Ratatoskr
5
3
2
2
L
Thoth
yRYANq
Thoth
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,742
Damage
14,330
25,975
Taken
39,870
12,026
Mitigated
21,523
4,951
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
MRomeo
Ganesha
7,914
252
195
2,898
8,943
5,382
1,067
2,150
6,793
40,686
0
L
3,800
1,203
0
1,709
12,123
4,685
0
6,379
5,744
0
12,640
W
16,958
6,066
313
931
12,436
5,065
140
2,211
10,225
0
32,495
W
10,870
2,613
98
516
4,596
1,579
714
569
4,027
39,323
0
L
Ratatoskr
xDarkLung
Ratatoskr
5,835
354
0
5,164
18,960
14,169
0
8,416
10,544
0
19,131
L
Thoth
yRYANq
Thoth
4,695
66
0
500
8,787
2,669
0
4,544
4,243
32,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
25,124
172
Minions Killed
122
8
Camps Cleared
4
676,224
Distance Traveled
565,944
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,699
808
23
2
1
241,529
0
L
Vamana
7,622
635
8
1
1
155,944
3
W
Thor
9,802
817
56
5
6
204,724
1
W
Hera
9,579
798
93
8
1
229,971
2
L
Ratatoskr
9,206
767
27
2
2
224,161
4
L
Thoth
8,296
691
87
7
1
185,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role