Player Matchup

Vamana
Vamana
Gold III
EngorgedThirdArm
Vamana
Gold III
Level 160
God Stats
5W - 0L
1,717 SR
Queue Stats
31W - 15L
1,912 MMR
Party 1
Persephone
Persephone
Gold III
Geoff Mantooth
Persephone
Gold III
Level 160
God Stats
29W - 11L
1,781 SR
Queue Stats
35W - 18L
1,938 MMR
Party 1
Achilles
Achilles
Gold II
ImGunnaFixIt
Achilles
Gold II
Level 136
God Stats
19W - 4L
1,952 SR
Queue Stats
35W - 18L
1,938 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,817 SR
1,929 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,666 SR
1,716 MMR
Poseidon
Poseidon
Gold I
FlickzMagic
Poseidon
Gold I
Level 84
God Stats
3W - 3L
1,737 SR
Queue Stats
112W - 102L
1,737 MMR
Solo
Ne Zha
Ne Zha
Platinum III
PoolGuy520
Ne Zha
Platinum III
Level 160
God Stats
28W - 38L
1,538 SR
Queue Stats
1,000W - 1,175L
1,714 MMR
Party 2
Fenrir
Fenrir
Platinum IV
TyrellTheWise1
Fenrir
Platinum IV
Level 160
God Stats
21W - 9L
1,724 SR
Queue Stats
857W - 928L
1,697 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
11,979
749
22,749
26,761
23,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Geoff Mantooth
Persephone
18
5 / 0 / 12
12,659
791
24,496
8,628
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ImGunnaFixIt
Achilles
17
8 / 1 / 8
12,909
807
21,136
22,750
32,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
AphroditeZeusCthulhuAtlasGanesha

VS

Bans
Ah Muzen CabHorusChaacGilgameshSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FlickzMagic
Poseidon
15
2 / 7 / 2
10,847
678
15,506
20,640
7,932
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
PoolGuy520
Ne Zha
12
0 / 6 / 2
9,516
595
9,282
26,351
26,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 2
11,331
708
12,636
29,103
19,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
5
5
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
L
Poseidon
FlickzMagic
Poseidon
2
7
2
0.43
W
Persephone
Geoff Mantooth
Persephone
5
0
12
11
W
Achilles
ImGunnaFixIt
Achilles
8
1
8
12
L
Ne Zha
PoolGuy520
Ne Zha
0
6
2
0.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,381
Damage
37,424
58,139
Taken
76,094
60,000
Mitigated
54,679
19,878
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,749
8,934
2,377
8,656
26,761
23,414
423
9,326
17,435
10,954
47,540
L
Poseidon
FlickzMagic
Poseidon
15,506
3,206
0
395
20,640
7,932
0
6,651
13,989
52,382
0
W
Persephone
Geoff Mantooth
Persephone
24,496
1,233
0
3,313
8,628
3,700
1,079
1,428
7,200
86,172
0
W
Achilles
ImGunnaFixIt
Achilles
21,136
6,055
491
5,041
22,750
32,886
929
5,657
17,093
0
29,424
L
Ne Zha
PoolGuy520
Ne Zha
9,282
1,942
1,819
4,811
26,351
26,879
0
8,822
17,529
76
29,954
L
12,636
3,950
0
4,817
29,103
19,868
0
12,890
16,213
0
24,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
31,694
206
Minions Killed
147
13
Camps Cleared
1
910,149
Distance Traveled
838,568
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,979
749
55
3
5
269,895
5
L
Poseidon
10,847
678
92
6
0
264,013
4
W
Persephone
12,659
791
135
8
8
318,098
2
W
Achilles
12,909
807
16
1
0
322,156
3
L
Ne Zha
9,516
595
24
2
0
275,935
0
L
Fenrir
11,331
708
31
2
1
298,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role