Player Matchup

Neith
Neith
Dreni__TTD
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,088 Elo+
Party 2
Ares
Ares
General LAAM
Ares
Level 113
God Stats
1W - 2L
1,570 SR
Queue Stats
64W - 67L
1,362 Elo+
Party 3
Hun Batz
Hun Batz
Jakesnake139
Hun Batz
Level 104
God Stats
1W - 2L
1,505 SR
Queue Stats
53W - 53L
1,360 Elo+
Party 3
Hachiman
Hachiman
Jambu03
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,097 Elo+
Party 2
Artemis
Artemis
Xarian03
Artemis
Level 58
God Stats
91W - 95L
1,434 SR
Queue Stats
139W - 148L
1,335 Elo+
Party 2
Team Averages
Level 60
1,502 SR
1,248 Elo+

VS

Team Averages
Level 86
1,520 SR
1,393 Elo+
Nu Wa
Nu Wa
Cagey Dragon837
Nu Wa
Level 121
God Stats
19W - 15L
1,448 SR
Queue Stats
242W - 272L
1,303 Elo+
Solo
Poseidon
Poseidon
Dog-On-Show
Poseidon
Level 157
God Stats
13W - 15L
1,440 SR
Queue Stats
379W - 405L
1,353 Elo+
Solo
Athena
Athena
TBlackhammer_
Athena
Level 54
God Stats
8W - 6L
1,769 SR
Queue Stats
77W - 80L
1,491 Elo+
Party 1
Da Ji
Da Ji
TTV_Blade64
Da Ji
Level 32
God Stats
22W - 26L
1,438 SR
Queue Stats
27W - 33L
1,380 Elo+
Party 1
Neith
Neith
iM_Omnificent
Neith
Level 67
God Stats
20W - 28L
1,503 SR
Queue Stats
415W - 489L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 5 / 0
4,277
428
2,954
6,765
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 0
4,357
436
1,736
5,823
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Jakesnake139
Hun Batz
4
0 / 0 / 0
3,795
380
696
3,035
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Jambu03
Hachiman
7
0 / 5 / 0
4,448
445
600
7,695
2,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Xarian03
Artemis
9
1 / 1 / 0
5,255
526
2,785
5,362
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,894
589
5,234
4,469
1,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Dog-On-Show
Poseidon
11
5 / 0 / 0
6,662
666
3,531
2,989
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 4
5,642
564
5,390
8,964
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 0 / 2
4,876
488
897
4,647
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,030
603
2,952
4,434
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
12
12
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Poseidon
Dog-On-Show
Poseidon
5
0
0
5
L
Neith
0
5
0
0
L
1
1
0
1
L
Hun Batz
Jakesnake139
Hun Batz
0
0
0
0
L
Hachiman
Jambu03
Hachiman
0
5
0
0
W
2
1
4
4
W
1
0
2
2
L
Artemis
Xarian03
Artemis
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,771
Damage
18,004
28,680
Taken
25,503
10,517
Mitigated
9,534
4,548
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,234
1,538
0
1,514
4,469
1,486
3,312
168
4,301
38,760
0
W
Poseidon
Dog-On-Show
Poseidon
3,531
273
0
850
2,989
722
2,007
0
2,989
33,208
0
L
Neith
2,954
1,248
0
240
6,765
2,559
234
5,047
1,718
0
23,430
L
1,736
199
0
1,025
5,823
2,759
0
2,196
3,627
10,337
0
L
Hun Batz
Jakesnake139
Hun Batz
696
177
0
1,087
3,035
878
0
919
2,116
0
7,509
L
Hachiman
Jambu03
Hachiman
600
477
0
1,910
7,695
2,630
102
3,601
3,734
0
19,236
W
5,390
1,902
0
2,932
8,964
4,420
70
1,000
7,964
28,326
9,072
W
897
83
0
1,990
4,647
1,434
24
63
4,584
0
18,042
L
Artemis
Xarian03
Artemis
2,785
1,177
50
236
5,362
1,691
160
759
4,603
0
31,784
W
2,952
1,760
0
1,400
4,434
1,472
496
505
3,929
0
38,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,132
Gold Earned
29,104
164
Minions Killed
297
0
Camps Cleared
0
829,037
Distance Traveled
953,602
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,894
589
59
6
0
169,053
4
W
Poseidon
6,662
666
67
7
0
168,641
1
L
Neith
4,277
428
39
4
0
146,726
1
L
Ares
4,357
436
15
2
0
191,606
0
L
Hun Batz
3,795
380
17
2
0
126,896
0
L
Hachiman
4,448
445
39
4
0
178,684
0
W
Athena
5,642
564
69
7
0
218,113
2
W
Da Ji
4,876
488
37
4
0
226,442
2
L
Artemis
5,255
526
54
5
0
185,125
1
W
Neith
6,030
603
65
7
0
171,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role