Player Matchup

Chaac
Chaac
Godsqc
Chaac
Level 144
God Stats
15W - 20L
1,432 SR
Queue Stats
364W - 346L
1,375 Elo+
Party 2
The Morrigan
The Morrigan
ThaCleanex
The Morrigan
Level 15
God Stats
3W - 3L
1,443 SR
Queue Stats
120W - 78L
1,590 Elo+
Party 2
Xbalanque
Xbalanque
les_mathieu
Xbalanque
Level 109
God Stats
15W - 11L
1,624 SR
Queue Stats
386W - 312L
1,518 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,494 Elo+

VS

Team Averages
Level 48
1,412 SR
1,308 Elo+
Ao Kuang
Ao Kuang
WolfofWar7
Ao Kuang
Level 59
God Stats
11W - 13L
1,491 SR
Queue Stats
175W - 235L
1,306 Elo+
Party 1
Rama
Rama
Wolfy007
Rama
Level 29
God Stats
3W - 5L
1,212 SR
Queue Stats
58W - 83L
1,256 Elo+
Party 1
Vamana
Vamana
jrh20
Vamana
Level 56
God Stats
7W - 7L
1,533 SR
Queue Stats
170W - 218L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Godsqc
Chaac
17
0 / 3 / 13
12,173
761
8,381
14,654
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

The Morrigan
ThaCleanex
The Morrigan
18
13 / 4 / 0
13,116
820
24,813
11,034
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
les_mathieu
Xbalanque
16
2 / 6 / 9
11,123
695
19,922
16,787
7,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
WolfofWar7
Ao Kuang
16
7 / 4 / 3
11,121
695
11,178
18,874
10,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
3 / 7 / 8
10,917
682
12,319
17,535
7,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
jrh20
Vamana
14
2 / 4 / 7
10,713
670
8,175
24,302
22,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
15
Kills
12
13
Deaths
15
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Godsqc
Chaac
0
3
13
2.17
W
The Morrigan
ThaCleanex
The Morrigan
13
4
0
3.25
L
Ao Kuang
WolfofWar7
Ao Kuang
7
4
3
2.13
L
Rama
3
7
8
1
L
Vamana
jrh20
Vamana
2
4
7
1.38
W
Xbalanque
les_mathieu
Xbalanque
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,116
Damage
31,672
42,475
Taken
60,711
32,501
Mitigated
40,412
6,980
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Godsqc
Chaac
8,381
880
0
3,642
14,654
19,248
248
3,130
11,524
0
23,084
W
The Morrigan
ThaCleanex
The Morrigan
24,813
6,035
0
943
11,034
5,607
550
2,708
8,326
55,223
501
L
Ao Kuang
WolfofWar7
Ao Kuang
11,178
3,821
0
5,424
18,874
10,547
0
7,655
11,219
38,191
3,774
L
Rama
12,319
10,699
0
1,009
17,535
7,036
0
5,982
11,553
0
37,905
L
Vamana
jrh20
Vamana
8,175
3,548
1,741
6,128
24,302
22,829
0
11,163
13,139
0
35,058
W
Xbalanque
les_mathieu
Xbalanque
19,922
12,650
0
2,395
16,787
7,646
1,541
4,730
12,057
0
56,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
32,751
173
Minions Killed
160
8
Camps Cleared
7
833,579
Distance Traveled
749,831
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,173
761
36
2
0
305,827
2
W
The Morrigan
13,116
820
64
4
6
271,156
4
L
Ao Kuang
11,121
695
55
3
4
274,855
0
L
Rama
10,917
682
55
3
1
188,725
0
L
Vamana
10,713
670
50
3
2
286,251
0
W
Xbalanque
11,123
695
73
5
2
256,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role