Player Matchup

Scylla
Scylla
MasterPony10
Scylla
Level 100
God Stats
9W - 11L
1,569 SR
Queue Stats
176W - 167L
1,492 Elo+
Party 1
Amaterasu
Amaterasu
Ripti
Amaterasu
Level 155
God Stats
1W - 3L
1,098 SR
Queue Stats
138W - 106L
1,589 Elo+
Party 1
Sol
Sol
el_mata_otakuss
Sol
Level 63
God Stats
3W - 5L
1,436 SR
Queue Stats
25W - 28L
1,460 Elo+
Party 1
Arachne
Arachne
lFlagme24
Arachne
Level 92
God Stats
2W - 1L
1,649 SR
Queue Stats
22W - 23L
1,390 Elo+
Party 1
Ares
Ares
vDeluxe
Ares
Level 68
God Stats
7W - 4L
1,754 SR
Queue Stats
65W - 69L
1,450 Elo+
Party 1
Team Averages
Level 96
1,501 SR
1,476 Elo+

VS

Team Averages
Level 125
1,528 SR
1,474 Elo+
Thanatos
Thanatos
Beamon2001
Thanatos
Level 85
God Stats
0W - 2L
1,292 SR
Queue Stats
7W - 14L
1,396 Elo+
Solo
Zeus
Zeus
IIWZRDII
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,499 Elo+
Solo
Anhur
Anhur
MexSicario
Anhur
Level 125
God Stats
2W - 5L
1,725 SR
Queue Stats
48W - 45L
1,488 Elo+
Solo
Achilles
Achilles
nightquilpeel
Achilles
Level 149
God Stats
1W - 4L
1,424 SR
Queue Stats
56W - 48L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
xXTomePalPintoX
Sun Wukong
Level 120
God Stats
7W - 7L
1,700 SR
Queue Stats
153W - 155L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
16 / 0 / 8
11,691
615
23,742
8,888
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Ripti
Amaterasu
18
3 / 2 / 11
11,587
610
13,277
19,650
18,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 8
9,184
483
8,816
14,348
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
lFlagme24
Arachne
14
4 / 2 / 14
10,001
526
8,980
15,587
13,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
vDeluxe
Ares
14
5 / 2 / 14
10,259
540
10,746
22,827
29,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beamon2001
Thanatos
14
4 / 7 / 2
8,871
467
7,564
18,686
9,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
12
1 / 9 / 1
7,989
420
8,106
11,672
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
14
1 / 5 / 1
8,318
438
7,840
15,203
6,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
nightquilpeel
Achilles
10
0 / 5 / 1
7,292
384
7,416
23,718
27,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
xXTomePalPintoX
Sun Wukong
15
2 / 5 / 2
9,162
482
11,790
20,400
14,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
30
Kills
8
8
Deaths
31
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Beamon2001
Thanatos
4
7
2
0.71
L
Zeus
1
9
1
0.17
W
Scylla
16
0
8
20
L
Anhur
1
5
1
0.3
W
Amaterasu
Ripti
Amaterasu
3
2
11
4.25
W
2
2
8
3
W
Arachne
lFlagme24
Arachne
4
2
14
5.5
L
Achilles
nightquilpeel
Achilles
0
5
1
0.1
W
Ares
vDeluxe
Ares
5
2
14
6
L
Sun Wukong
xXTomePalPintoX
Sun Wukong
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,561
Damage
42,716
81,300
Taken
89,679
71,244
Mitigated
64,175
26,162
Healing
23,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Beamon2001
Thanatos
7,564
2,056
0
11,614
18,686
9,783
256
6,836
11,850
0
63,920
L
Zeus
8,106
744
0
250
11,672
5,729
224
9,756
1,916
55,252
0
W
Scylla
23,742
2,024
0
4,060
8,888
3,984
1,188
2,035
6,853
86,206
0
L
Anhur
7,840
3,347
0
2,350
15,203
6,330
168
8,000
7,203
0
64,715
W
Amaterasu
Ripti
Amaterasu
13,277
4,887
123
7,426
19,650
18,104
1,440
529
19,121
0
107,721
W
8,816
3,728
0
5,758
14,348
6,197
3,630
1,248
13,100
55,368
0
W
Arachne
lFlagme24
Arachne
8,980
5,333
0
5,502
15,587
13,653
1,242
989
14,598
0
51,687
L
Achilles
nightquilpeel
Achilles
7,416
962
0
3,629
23,718
27,533
0
13,270
10,448
0
28,825
W
Ares
vDeluxe
Ares
10,746
720
0
3,293
22,827
29,306
613
3,774
19,053
35,316
0
L
Sun Wukong
xXTomePalPintoX
Sun Wukong
11,790
2,082
0
5,909
20,400
14,800
0
5,442
14,958
0
72,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,722
Gold Earned
41,632
458
Minions Killed
461
0
Camps Cleared
0
2,000,636
Distance Traveled
1,615,006
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,871
467
93
5
0
341,084
3
L
Zeus
7,989
420
99
5
0
272,805
1
W
Scylla
11,691
615
89
5
0
406,678
0
L
Anhur
8,318
438
106
6
0
322,636
1
W
Amaterasu
11,587
610
171
9
0
414,169
2
W
Sol
9,184
483
77
4
0
378,408
0
W
Arachne
10,001
526
77
4
0
416,749
0
L
Achilles
7,292
384
31
2
0
325,562
0
W
Ares
10,259
540
44
2
0
384,632
1
L
Sun Wukong
9,162
482
132
7
0
352,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role