Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Berserkin-
Jing Wei
Level 144
God Stats
4W - 1L
1,718 SR
Queue Stats
165W - 170L
1,539 Elo+
Party 1
Tyr
Tyr
FlamingBengis
Tyr
Level 107
God Stats
6W - 4L
1,590 SR
Queue Stats
127W - 98L
1,546 Elo+
Party 1
Hades
Hades
Iguva
Hades
Level 88
God Stats
20W - 9L
1,776 SR
Queue Stats
236W - 198L
1,568 Elo+
Solo
Loki
Loki
itzauko
Loki
Level 160
God Stats
171W - 133L
1,658 SR
Queue Stats
882W - 849L
1,577 Elo+
Solo
Team Averages
Level 124
1,648 SR
1,546 Elo+

VS

Team Averages
Level 128
1,461 SR
1,552 Elo+
Medusa
Medusa
ISK Hughey
Medusa
Level 149
God Stats
1W - 7L
1,521 SR
Queue Stats
184W - 175L
1,578 Elo+
Party 2
Kuzenbo
Kuzenbo
JohnXchemical_
Kuzenbo
Level 128
God Stats
2W - 1L
1,607 SR
Queue Stats
255W - 230L
1,568 Elo+
Solo
Vulcan
Vulcan
MrMandermoo
Vulcan
Level 139
God Stats
0W - 2L
1,204 SR
Queue Stats
93W - 90L
1,577 Elo+
Party 2
Ao Kuang
Ao Kuang
Parker_268
Ao Kuang
Level 160
God Stats
3W - 3L
1,472 SR
Queue Stats
290W - 290L
1,570 Elo+
Solo
Lancelot
Lancelot
iiClutchUS
Lancelot
Level 65
God Stats
9W - 6L
1,499 SR
Queue Stats
63W - 75L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
4 / 2 / 12
11,304
491
10,486
22,827
29,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Berserkin-
Jing Wei
20
7 / 1 / 4
14,383
625
17,765
20,140
10,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 8
11,780
512
10,487
19,013
12,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hades
Iguva
Hades
19
2 / 1 / 7
12,413
540
16,244
22,576
16,066
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
itzauko
Loki
20
13 / 2 / 5
14,892
647
31,577
22,521
11,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ISK Hughey
Medusa
20
2 / 2 / 3
12,719
553
15,562
17,422
8,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 5 / 2
9,297
404
7,883
27,663
35,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
15
0 / 4 / 2
9,632
419
13,571
13,589
6,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Parker_268
Ao Kuang
14
1 / 11 / 1
9,615
418
12,444
32,638
19,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
iiClutchUS
Lancelot
18
3 / 6 / 0
11,155
485
12,481
21,307
10,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
28
Kills
6
6
Deaths
28
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
12
5
W
Jing Wei
Berserkin-
Jing Wei
7
1
4
9
W
2
0
8
6
L
Medusa
ISK Hughey
Medusa
2
2
3
1.75
W
Hades
Iguva
Hades
2
1
7
5.5
L
0
5
2
0.2
L
Vulcan
0
4
2
0.25
L
Ao Kuang
Parker_268
Ao Kuang
1
11
1
0.14
L
Lancelot
iiClutchUS
Lancelot
3
6
0
0.5
W
Loki
itzauko
Loki
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,559
Damage
61,941
107,077
Taken
112,619
80,698
Mitigated
80,857
53,324
Healing
33,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,486
3,651
4,200
6,376
22,827
29,974
1,605
8,883
13,624
38,784
13,334
W
Jing Wei
Berserkin-
Jing Wei
17,765
14,842
0
13,490
20,140
10,671
5,304
1,287
18,853
0
155,217
W
10,487
1,826
0
5,272
19,013
12,218
1,651
3,501
15,440
0
103,962
L
Medusa
ISK Hughey
Medusa
15,562
7,035
0
5,049
17,422
8,732
680
2,387
15,035
0
127,947
W
Hades
Iguva
Hades
16,244
1,111
1,160
10,947
22,576
16,066
4,891
8,973
13,405
123,450
0
L
7,883
3,474
506
8,704
27,663
35,223
0
9,556
18,107
31,746
0
L
Vulcan
13,571
4,451
0
1,000
13,589
6,967
0
4,522
9,067
78,219
0
L
Ao Kuang
Parker_268
Ao Kuang
12,444
3,680
0
12,612
32,638
19,815
0
6,106
26,532
60,801
0
L
Lancelot
iiClutchUS
Lancelot
12,481
2,066
0
5,684
21,307
10,120
0
3,269
18,038
0
91,383
W
Loki
itzauko
Loki
31,577
8,566
0
11,879
22,521
11,769
1,219
11,196
11,249
0
130,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,772
Gold Earned
52,418
817
Minions Killed
589
0
Camps Cleared
0
2,223,335
Distance Traveled
2,101,614
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,304
491
72
3
0
401,014
3
W
Jing Wei
14,383
625
233
10
0
449,530
0
W
Tyr
11,780
512
123
5
0
524,894
2
L
Medusa
12,719
553
199
9
0
436,606
9
W
Hades
12,413
540
195
8
0
413,369
2
L
Kuzenbo
9,297
404
42
2
0
408,837
1
L
Vulcan
9,632
419
126
5
0
430,150
3
L
Ao Kuang
9,615
418
93
4
0
365,347
4
L
Lancelot
11,155
485
129
6
0
460,674
6
W
Loki
14,892
647
194
8
0
434,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role