Player Matchup

Neith
Neith
BigSALTYPNUTS
Neith
Level 108
God Stats
3W - 1L
1,547 SR
Queue Stats
35W - 26L
1,482 Elo+
Party 3
Sol
Sol
Daheni
Sol
Level 126
God Stats
2W - 0L
1,593 SR
Queue Stats
162W - 145L
1,521 Elo+
Party 1
Chaac
Chaac
Nattura
Chaac
Level 103
God Stats
14W - 16L
1,485 SR
Queue Stats
164W - 181L
1,451 Elo+
Solo
Khepri
Khepri
luisk07
Khepri
Level 99
God Stats
11W - 6L
1,622 SR
Queue Stats
135W - 112L
1,513 Elo+
Party 1
Nemesis
Nemesis
xGRIMxGHOULx
Nemesis
Level 62
God Stats
3W - 6L
1,431 SR
Queue Stats
24W - 30L
1,393 Elo+
Party 3
Team Averages
Level 100
1,535 SR
1,472 Elo+

VS

Team Averages
Level 115
1,534 SR
1,462 Elo+
Atlas
Atlas
Charmingo
Atlas
Level 160
God Stats
28W - 25L
1,514 SR
Queue Stats
775W - 770L
1,421 Elo+
Solo
Shiva
Shiva
Khi77
Shiva
Level 100
God Stats
1W - 3L
1,575 SR
Queue Stats
14W - 15L
1,426 Elo+
Party 2
Baron Samedi
Baron Samedi
Siegfried51199
Baron Samedi
Level 107
God Stats
2W - 3L
1,527 SR
Queue Stats
16W - 14L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
dose4
Guan Yu
Level 106
God Stats
1W - 2L
1,537 SR
Queue Stats
15W - 11L
1,499 Elo+
Party 2
Hachiman
Hachiman
sadEricXD
Hachiman
Level 101
God Stats
0W - 2L
1,518 SR
Queue Stats
14W - 11L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
9,931
497
16,809
17,452
9,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Daheni
Sol
18
9 / 0 / 5
11,933
597
21,637
22,071
9,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Nattura
Chaac
17
6 / 2 / 2
11,092
555
22,287
22,180
22,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Khepri
luisk07
Khepri
14
1 / 2 / 17
9,987
499
5,809
23,512
25,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
xGRIMxGHOULx
Nemesis
15
3 / 0 / 10
9,874
494
12,777
19,692
8,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Charmingo
Atlas
11
0 / 7 / 1
7,838
392
15,782
25,015
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Khi77
Shiva
16
2 / 3 / 1
9,692
485
8,878
16,277
13,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Siegfried51199
Baron Samedi
12
0 / 5 / 3
7,842
392
12,661
18,674
9,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
dose4
Guan Yu
15
3 / 3 / 1
9,124
456
17,405
27,823
17,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
sadEricXD
Hachiman
14
2 / 4 / 0
8,796
440
12,131
17,176
7,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
22
Kills
7
7
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
Atlas
Charmingo
Atlas
0
7
1
0.07
W
Sol
Daheni
Sol
9
0
5
11.5
L
Shiva
Khi77
Shiva
2
3
1
0.83
W
Chaac
Nattura
Chaac
6
2
2
3.5
L
Baron Samedi
Siegfried51199
Baron Samedi
0
5
3
0.3
L
Guan Yu
dose4
Guan Yu
3
3
1
1.17
W
Khepri
luisk07
Khepri
1
2
17
4.75
L
Hachiman
sadEricXD
Hachiman
2
4
0
0.5
W
Nemesis
xGRIMxGHOULx
Nemesis
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,319
Damage
66,857
104,907
Taken
104,965
76,397
Mitigated
68,256
45,098
Healing
37,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,809
7,233
0
4,110
17,452
9,870
2,165
7,473
9,823
0
88,483
L
Atlas
Charmingo
Atlas
15,782
6,089
1,177
4,562
25,015
20,120
0
8,747
16,268
49,011
0
W
Sol
Daheni
Sol
21,637
10,255
0
16,058
22,071
9,967
3,000
4,258
17,813
109,658
10,952
L
Shiva
Khi77
Shiva
8,878
1,698
268
5,835
16,277
13,239
1,716
150
16,127
129
55,093
W
Chaac
Nattura
Chaac
22,287
5,876
133
9,051
22,180
22,341
1,589
4,076
17,468
0
91,900
L
Baron Samedi
Siegfried51199
Baron Samedi
12,661
987
1,397
6,058
18,674
9,870
0
3,818
14,856
44,708
0
L
Guan Yu
dose4
Guan Yu
17,405
3,509
2,105
11,699
27,823
17,531
585
3,159
24,664
0
84,835
W
Khepri
luisk07
Khepri
5,809
710
3,853
4,109
23,512
25,642
13
8,036
15,425
17,068
414
L
Hachiman
sadEricXD
Hachiman
12,131
7,301
398
4,383
17,176
7,496
0
10,593
6,583
0
62,492
W
Nemesis
xGRIMxGHOULx
Nemesis
12,777
6,848
0
7,784
19,692
8,577
405
4,723
14,921
0
74,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,817
Gold Earned
43,292
541
Minions Killed
452
0
Camps Cleared
0
1,979,819
Distance Traveled
1,908,359
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,931
497
112
6
0
354,063
2
L
Atlas
7,838
392
57
3
0
360,635
7
W
Sol
11,933
597
180
9
0
384,481
3
L
Shiva
9,692
485
105
5
0
361,704
2
W
Chaac
11,092
555
130
7
0
370,758
3
L
Baron Samedi
7,842
392
63
3
0
345,903
5
L
Guan Yu
9,124
456
125
6
0
458,953
3
W
Khepri
9,987
499
16
1
0
415,399
4
L
Hachiman
8,796
440
102
5
0
381,164
3
W
Nemesis
9,874
494
103
5
0
455,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role