Player Matchup

Ra
Ra
AsianSymmetry
Ra
Level 156
God Stats
24W - 18L
1,623 SR
Queue Stats
118W - 104L
1,545 Elo+
Solo
Bacchus
Bacchus
Docterslime
Bacchus
Level 156
God Stats
2W - 2L
1,530 SR
Queue Stats
215W - 89L
1,789 Elo+
Party 1
Shiva
Shiva
Koozmik
Shiva
Level 23
God Stats
1W - 2L
1,339 SR
Queue Stats
175W - 72L
1,784 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Padfoot2020
Ah Muzen Cab
Level 146
God Stats
2W - 2L
1,470 SR
Queue Stats
230W - 104L
1,740 Elo+
Party 1
Neith
Neith
momaDekuu
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,719 Elo+
Solo
Team Averages
Level 99
1,492 SR
1,715 Elo+

VS

Team Averages
Level 111
1,627 SR
1,731 Elo+
King Arthur
King Arthur
ChaoticAmoeba
King Arthur
Level 105
God Stats
7W - 10L
1,370 SR
Queue Stats
482W - 480L
1,479 Elo+
Solo
Eset
Eset
DrCΩCΩNUT
Eset
Level 157
God Stats
0W - 1L
1,663 SR
Queue Stats
167W - 66L
1,773 Elo+
Party 2
Cernunnos
Cernunnos
LWew
Cernunnos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 50L
1,760 Elo+
Party 2
Atlas
Atlas
PapaDaddyDman
Atlas
Level 49
God Stats
19W - 4L
1,889 SR
Queue Stats
130W - 42L
1,859 Elo+
Party 2
Pele
Pele
Vexatiοn
Pele
Level 160
God Stats
3W - 1L
1,715 SR
Queue Stats
239W - 115L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 9
9,967
767
8,744
13,642
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Docterslime
Bacchus
17
4 / 1 / 13
10,256
789
15,673
16,992
23,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
Koozmik
Shiva
17
4 / 0 / 5
10,158
781
10,929
14,651
9,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Padfoot2020
Ah Muzen Cab
17
2 / 4 / 11
9,799
754
19,380
12,832
6,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
momaDekuu
Neith
18
5 / 1 / 4
10,823
833
13,616
10,880
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaoticAmoeba
King Arthur
16
1 / 6 / 4
9,094
700
4,112
18,776
15,368
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 3 / 4
9,546
734
12,110
13,659
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
LWew
Cernunnos
17
4 / 2 / 3
9,763
751
12,238
13,788
7,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 9
8,483
653
10,857
15,591
15,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
18
7 / 5 / 4
10,700
823
12,088
18,417
8,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
18
Kills
13
13
Deaths
18
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
7
9
1.07
L
King Arthur
ChaoticAmoeba
King Arthur
1
6
4
0.5
W
Bacchus
Docterslime
Bacchus
4
1
13
10.5
L
1
3
4
1
W
Shiva
Koozmik
Shiva
4
0
5
6.5
L
Cernunnos
LWew
Cernunnos
4
2
3
2.75
W
Ah Muzen Cab
Padfoot2020
Ah Muzen Cab
2
4
11
1.88
L
0
2
9
2.25
L
Pele
7
5
4
1.8
W
Neith
momaDekuu
Neith
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,342
Damage
51,405
68,997
Taken
80,231
51,702
Mitigated
52,835
16,761
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,744
876
2,875
3,290
13,642
6,868
925
5,320
8,006
33,826
0
L
King Arthur
ChaoticAmoeba
King Arthur
4,112
296
0
303
18,776
15,368
0
5,860
12,675
0
23,976
W
Bacchus
Docterslime
Bacchus
15,673
2,366
0
735
16,992
23,409
34
4,439
12,048
26,989
0
L
12,110
477
659
1,251
13,659
6,519
0
4,172
9,217
49,215
0
W
Shiva
Koozmik
Shiva
10,929
2,286
618
2,748
14,651
9,542
80
6,347
7,956
0
33,501
L
Cernunnos
LWew
Cernunnos
12,238
5,797
0
3,380
13,788
7,061
0
3,544
9,915
0
44,161
W
Ah Muzen Cab
Padfoot2020
Ah Muzen Cab
19,380
7,705
0
2,043
12,832
6,705
772
2,608
9,946
62
44,317
L
10,857
3,432
0
475
15,591
15,059
0
5,495
9,810
17,098
0
L
Pele
12,088
1,904
0
3,448
18,417
8,828
0
4,000
14,135
0
43,757
W
Neith
momaDekuu
Neith
13,616
4,727
0
4,452
10,880
5,178
2,418
2,638
8,074
0
49,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,003
Gold Earned
47,586
284
Minions Killed
309
0
Camps Cleared
0
1,558,440
Distance Traveled
1,402,330
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,967
767
65
5
0
296,522
3
L
King Arthur
9,094
700
36
3
0
276,395
0
W
Bacchus
10,256
789
35
3
0
317,326
2
L
Eset
9,546
734
105
8
0
283,287
4
W
Shiva
10,158
781
54
4
0
336,889
0
L
Cernunnos
9,763
751
74
6
0
266,863
0
W
Ah Muzen Cab
9,799
754
54
4
0
305,251
0
L
Atlas
8,483
653
25
2
0
280,612
3
L
Pele
10,700
823
69
5
0
295,173
3
W
Neith
10,823
833
76
6
0
302,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role