Player Matchup

Gilgamesh
Gilgamesh
BattousaiJNS
Gilgamesh
Level 103
God Stats
14W - 8L
1,603 SR
Queue Stats
184W - 201L
1,452 Elo+
Party 1
Skadi
Skadi
DistinctGlue698
Skadi
Level 78
God Stats
7W - 4L
1,264 SR
Queue Stats
215W - 244L
1,428 Elo+
Solo
Scylla
Scylla
Famous Duce
Scylla
Level 147
God Stats
1W - 0L
1,506 SR
Queue Stats
245W - 250L
1,519 Elo+
Party 1
Geb
Geb
Saw friend
Geb
Level 87
God Stats
25W - 27L
1,470 SR
Queue Stats
152W - 171L
1,361 Elo+
Party 1
Awilix
Awilix
TyRome19
Awilix
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 97L
1,429 Elo+
Party 1
Team Averages
Level 100
1,469 SR
1,438 Elo+

VS

Team Averages
Level 100
1,526 SR
1,442 Elo+
Fafnir
Fafnir
AvidTaxEvader
Fafnir
Level 120
God Stats
25W - 27L
1,520 SR
Queue Stats
434W - 472L
1,440 Elo+
Solo
Da Ji
Da Ji
Ecuamerican89
Da Ji
Level 109
God Stats
12W - 12L
1,493 SR
Queue Stats
70W - 61L
1,445 Elo+
Party 2
Sol
Sol
Lou-fail
Sol
Level 83
God Stats
39W - 35L
1,523 SR
Queue Stats
153W - 152L
1,414 Elo+
Party 3
Tiamat
Tiamat
alex304710
Tiamat
Level 67
God Stats
2W - 1L
1,598 SR
Queue Stats
99W - 92L
1,464 Elo+
Party 3
Charybdis
Charybdis
killa4sure
Charybdis
Level 119
God Stats
6W - 4L
1,496 SR
Queue Stats
72W - 60L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BattousaiJNS
Gilgamesh
16
6 / 1 / 4
9,508
634
8,842
12,198
8,232
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 0 / 0
8,084
539
10,757
7,661
2,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
6 / 1 / 3
8,950
597
8,051
5,953
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 5
7,552
503
2,952
10,245
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
TyRome19
Awilix
12
2 / 2 / 4
7,523
502
4,736
12,827
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,725
448
3,763
12,703
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 6 / 1
6,918
461
7,406
12,399
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 3 / 1
7,106
474
5,624
9,418
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
alex304710
Tiamat
12
1 / 5 / 1
7,196
480
5,588
9,317
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
killa4sure
Charybdis
11
0 / 1 / 0
6,177
412
5,762
11,161
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Gilgamesh
BattousaiJNS
Gilgamesh
6
1
4
8
W
1
0
0
1
L
2
6
1
0.42
W
Scylla
6
1
3
7.5
L
1
3
1
0.5
W
1
0
5
3.5
W
Awilix
TyRome19
Awilix
2
2
4
2
L
Tiamat
alex304710
Tiamat
1
5
1
0.3
L
Charybdis
killa4sure
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,338
Damage
28,143
48,884
Taken
54,998
24,528
Mitigated
30,804
7,358
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,763
1,293
304
3,677
12,703
12,276
0
3,830
8,873
21,277
0
W
Gilgamesh
BattousaiJNS
Gilgamesh
8,842
1,844
0
1,555
12,198
8,232
672
4,843
6,775
0
61,689
W
10,757
4,133
0
730
7,661
2,636
1,095
788
6,873
0
84,551
L
7,406
1,390
0
354
12,399
5,446
0
1,567
10,832
0
48,286
W
Scylla
8,051
847
0
500
5,953
2,295
770
2,253
3,700
63,640
0
L
5,624
2,224
0
2,782
9,418
3,922
333
4,157
5,261
39,396
6,915
W
2,952
500
254
3,420
10,245
6,827
256
3,648
6,597
22,624
0
W
Awilix
TyRome19
Awilix
4,736
1,754
0
899
12,827
4,538
180
2,065
10,696
0
43,882
L
Tiamat
alex304710
Tiamat
5,588
673
0
1,242
9,317
5,733
0
427
8,890
36,827
0
L
Charybdis
killa4sure
Charybdis
5,762
4,098
0
5,923
11,161
3,427
0
1,022
10,139
0
52,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
34,122
457
Minions Killed
347
0
Camps Cleared
0
1,434,333
Distance Traveled
1,300,831
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,725
448
23
2
0
282,416
5
W
Gilgamesh
9,508
634
112
7
0
301,070
0
W
Skadi
8,084
539
127
8
0
268,931
1
L
Da Ji
6,918
461
77
5
0
271,457
2
W
Scylla
8,950
597
125
8
0
266,986
3
L
Sol
7,106
474
69
5
0
254,643
0
W
Geb
7,552
503
28
2
0
288,463
0
W
Awilix
7,523
502
65
4
0
308,883
0
L
Tiamat
7,196
480
89
6
0
250,913
3
L
Charybdis
6,177
412
89
6
0
241,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role