Player Matchup

Sun Wukong
Sun Wukong
Dawn Roboman
Sun Wukong
Level 29
God Stats
3W - 4L
1,378 SR
Queue Stats
65W - 109L
1,296 Elo+
Party 1
Chernobog
Chernobog
XGiraffeMasterX
Chernobog
Level 68
God Stats
2W - 6L
1,284 SR
Queue Stats
338W - 399L
1,313 Elo+
Party 1
Hades
Hades
Xclutchremixes
Hades
Level 31
God Stats
9W - 8L
1,277 SR
Queue Stats
114W - 152L
1,275 Elo+
Party 1
Team Averages
Level 43
1,313 SR
1,295 Elo+

VS

Team Averages
Level 81
1,463 SR
1,238 Elo+
Neith
Neith
DRamic91
Neith
Level 127
God Stats
20W - 39L
1,388 SR
Queue Stats
103W - 168L
1,197 Elo+
Solo
Ra
Ra
Rogerbarr666
Ra
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,166 Elo+
Party 2
Mercury
Mercury
Szzour
Mercury
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 46L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dawn Roboman
Sun Wukong
16
7 / 2 / 13
12,201
718
10,940
21,502
17,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
XGiraffeMasterX
Chernobog
17
10 / 3 / 12
12,285
723
19,299
17,880
10,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 1 / 13
12,261
721
8,481
14,416
8,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DRamic91
Neith
16
3 / 9 / 2
12,747
750
14,149
15,249
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 2
11,851
697
14,212
10,150
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Szzour
Mercury
12
0 / 12 / 2
9,263
545
8,203
18,914
8,868
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
23
Kills
6
6
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
DRamic91
Neith
3
9
2
0.44
W
Sun Wukong
Dawn Roboman
Sun Wukong
7
2
13
6.75
L
3
2
2
2
L
Mercury
Szzour
Mercury
0
12
2
0.08
W
Chernobog
XGiraffeMasterX
Chernobog
10
3
12
5.33
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
36,564
53,798
Taken
44,313
36,883
Mitigated
22,591
24,883
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DRamic91
Neith
14,149
8,233
0
2,019
15,249
8,788
252
2,426
12,823
0
41,807
W
Sun Wukong
Dawn Roboman
Sun Wukong
10,940
2,410
0
10,621
21,502
17,500
456
6,855
14,647
0
47,030
L
14,212
1,022
1,022
3,114
10,150
4,935
0
1,717
8,433
50,491
0
L
Mercury
Szzour
Mercury
8,203
3,041
0
1,425
18,914
8,868
0
4,907
14,007
0
19,638
W
Chernobog
XGiraffeMasterX
Chernobog
19,299
10,546
0
6,681
17,880
10,797
1,663
2,907
14,973
0
66,032
W
8,481
2,016
977
6,604
14,416
8,586
317
5,410
9,006
27,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,747
Gold Earned
33,861
176
Minions Killed
164
8
Camps Cleared
7
945,281
Distance Traveled
756,323
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,747
750
66
4
4
195,537
1
W
Sun Wukong
12,201
718
69
4
5
346,639
0
L
Ra
11,851
697
76
4
2
294,621
0
L
Mercury
9,263
545
22
1
1
266,165
0
W
Chernobog
12,285
723
68
4
2
294,894
3
W
Hades
12,261
721
39
2
1
303,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role