Player Matchup

Ganesha
Ganesha
DrProfElm
Ganesha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HelixTGFA
Danzaburou
Level 43
God Stats
1W - 0L
1,904 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
ItsAtlas
Anubis
Level 105
God Stats
1W - 0L
1,750 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Solrac696
Atlas
Level 78
God Stats
3W - 2L
1,527 SR
Queue Stats
75W - 70L
1,518 Elo+
Solo
Sol
Sol
TheFlamehead321
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 83
1,636 SR
1,504 Elo+

VS

Team Averages
Level 100
1,415 SR
1,500 Elo+
Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GubbleBubble
Medusa
Level 106
God Stats
3W - 3L
1,474 SR
Queue Stats
134W - 151L
1,470 Elo+
Solo
Nox
Nox
HazyV
Nox
Level 121
God Stats
8W - 14L
1,446 SR
Queue Stats
601W - 592L
1,545 Elo+
Solo
King Arthur
King Arthur
KapitKobe22
King Arthur
Level 88
God Stats
1W - 3L
1,420 SR
Queue Stats
157W - 155L
1,557 Elo+
Solo
Agni
Agni
aggro_folk
Agni
Level 65
God Stats
1W - 3L
1,235 SR
Queue Stats
22W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrProfElm
Ganesha
15
0 / 3 / 30
9,256
926
5,873
14,272
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
HelixTGFA
Danzaburou
16
9 / 3 / 22
9,608
961
17,406
11,415
6,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ItsAtlas
Anubis
18
13 / 2 / 14
10,630
1,063
13,024
8,721
6,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Solrac696
Atlas
15
3 / 2 / 21
9,414
941
7,354
9,498
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 0 / 22
10,401
1,040
17,678
8,874
4,682
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
3 / 7 / 4
8,318
832
6,057
12,247
5,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
14
5 / 8 / 3
8,280
828
12,461
13,646
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
HazyV
Nox
15
0 / 5 / 8
8,139
814
6,116
13,697
17,126
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
KapitKobe22
King Arthur
13
0 / 8 / 6
7,022
702
5,425
15,553
14,566
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 5 / 8
7,873
787
9,559
9,867
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
38
33
Kills
9
10
Deaths
33
109
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
7
4
0.71
W
Ganesha
DrProfElm
Ganesha
0
3
30
5
L
Medusa
5
8
3
0.81
L
Nox
HazyV
Nox
0
5
8
0.8
W
Danzaburou
HelixTGFA
Danzaburou
9
3
22
6.67
W
Anubis
ItsAtlas
Anubis
13
2
14
10
L
King Arthur
KapitKobe22
King Arthur
0
8
6
0.38
W
Atlas
Solrac696
Atlas
3
2
21
6.75
W
8
0
22
19
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,335
Damage
39,618
52,780
Taken
65,010
51,342
Mitigated
47,145
26,310
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,057
1,838
264
1,532
12,247
5,206
0
8,608
3,639
10,822
0
W
Ganesha
DrProfElm
Ganesha
5,873
424
421
2,582
14,272
20,782
465
6,161
8,111
9,202
0
L
Medusa
12,461
5,716
340
948
13,646
5,829
0
10,602
3,044
0
21,337
L
Nox
HazyV
Nox
6,116
844
1,350
2,122
13,697
17,126
0
7,685
6,012
17,293
0
W
Danzaburou
HelixTGFA
Danzaburou
17,406
6,120
2,497
3,621
11,415
6,844
1,241
5,071
6,344
0
25,013
W
Anubis
ItsAtlas
Anubis
13,024
812
3,661
4,548
8,721
6,406
1,817
3,571
5,150
25,444
0
L
King Arthur
KapitKobe22
King Arthur
5,425
378
383
562
15,553
14,566
0
10,207
5,346
24
15,220
W
Atlas
Solrac696
Atlas
7,354
2,291
936
1,581
9,498
12,628
383
3,241
6,257
18,081
0
W
17,678
5,401
1,269
5,194
8,874
4,682
3,828
3,712
5,162
39,004
0
L
9,559
291
488
1,696
9,867
4,418
0
6,827
3,040
20,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,309
Gold Earned
39,632
116
Minions Killed
105
0
Camps Cleared
0
1,024,568
Distance Traveled
832,097
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,318
832
7
1
0
153,355
0
W
Ganesha
9,256
926
0
0
0
198,319
3
L
Medusa
8,280
828
19
2
0
172,437
0
L
Nox
8,139
814
23
2
0
164,424
1
W
Danzaburou
9,608
961
22
2
0
210,767
3
W
Anubis
10,630
1,063
37
4
0
195,679
3
L
King Arthur
7,022
702
18
2
0
156,509
1
W
Atlas
9,414
941
9
1
0
189,828
0
W
Sol
10,401
1,040
48
5
0
229,975
3
L
Agni
7,873
787
38
4
0
185,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role