Player Matchup

Fenrir
Fenrir
Moothic
Fenrir
Level 28
God Stats
3W - 4L
1,195 SR
Queue Stats
9W - 16L
1,278 Elo+
Party 1
Anubis
Anubis
Till Death 0
Anubis
Level 129
God Stats
19W - 14L
1,436 SR
Queue Stats
180W - 196L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Weedska
Ah Muzen Cab
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,282 Elo+
Party 1
Sobek
Sobek
dogwithablog
Sobek
Level 42
God Stats
1W - 0L
1,366 SR
Queue Stats
26W - 31L
1,319 Elo+
Party 1
Janus
Janus
unabombergaming
Janus
Level 18
God Stats
3W - 7L
1,361 SR
Queue Stats
18W - 27L
1,151 Elo+
Party 1
Team Averages
Level 53
1,372 SR
1,292 Elo+

VS

Team Averages
Level 69
1,425 SR
1,345 Elo+
Kali
Kali
DrizzttDoUrdenn
Kali
Level 12
God Stats
1W - 3L
1,195 SR
Queue Stats
2W - 7L
1,247 Elo+
Party 2
Nike
Nike
LuisUchiha67
Nike
Level 66
God Stats
1W - 1L
1,722 SR
Queue Stats
55W - 40L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Teethgrinder
Kukulkan
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
6W - 8L
1,191 Elo+
Party 2
Medusa
Medusa
WumboWology
Medusa
Level 111
God Stats
1W - 4L
1,327 SR
Queue Stats
36W - 50L
1,388 Elo+
Solo
Ares
Ares
noobstorm187
Ares
Level 127
God Stats
8W - 6L
1,600 SR
Queue Stats
225W - 279L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Moothic
Fenrir
14
4 / 0 / 6
8,281
828
5,352
6,825
6,193
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
15
1 / 0 / 6
7,762
776
5,407
5,599
2,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Weedska
Ah Muzen Cab
15
3 / 1 / 4
8,056
806
5,479
4,638
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
3 / 3 / 7
7,928
793
6,431
12,242
9,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 7
7,929
793
6,195
6,417
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,446
745
3,103
6,908
2,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,980
598
362
998
304
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Teethgrinder
Kukulkan
14
3 / 2 / 1
7,493
749
9,754
6,059
3,095
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
13
1 / 6 / 1
7,217
722
6,937
12,534
5,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 3
6,737
674
4,220
8,954
9,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
14
Kills
5
6
Deaths
14
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
0
1
0
0
W
Fenrir
Moothic
Fenrir
4
0
6
7
L
Kukulkan
Teethgrinder
Kukulkan
3
2
1
1.75
W
Anubis
1
0
6
4
W
Ah Muzen Cab
Weedska
Ah Muzen Cab
3
1
4
5
L
Medusa
1
6
1
0.25
W
3
3
7
2.17
L
0
2
3
0.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
24,376
35,721
Taken
35,453
23,768
Mitigated
20,628
10,168
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,103
867
0
1,407
6,908
2,927
0
2,341
4,391
0
19,778
L
362
44
0
0
998
304
0
610
358
0
431
W
Fenrir
Moothic
Fenrir
5,352
814
0
3,103
6,825
6,193
102
2,782
4,043
113
16,014
L
Kukulkan
Teethgrinder
Kukulkan
9,754
915
120
365
6,059
3,095
0
3,262
2,729
22,084
0
W
Anubis
5,407
481
0
3,092
5,599
2,903
987
1,130
4,469
30,687
0
W
Ah Muzen Cab
Weedska
Ah Muzen Cab
5,479
1,240
0
2,161
4,638
2,050
1,836
3,290
1,348
0
23,296
L
Medusa
6,937
2,803
312
2,246
12,534
5,181
0
5,724
6,580
0
23,123
W
6,431
757
0
1,812
12,242
9,985
489
4,665
7,577
22,676
0
L
4,220
121
0
0
8,954
9,121
0
5,569
3,249
10,789
0
W
6,195
735
0
0
6,417
2,637
340
2,107
4,310
21,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,956
Gold Earned
34,873
202
Minions Killed
135
0
Camps Cleared
0
1,089,734
Distance Traveled
883,396
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,446
745
43
4
0
223,053
0
L
Nike
5,980
598
0
0
0
21,012
1
W
Fenrir
8,281
828
27
3
0
239,360
0
L
Kukulkan
7,493
749
38
4
0
218,253
0
W
Anubis
7,762
776
46
5
0
194,961
7
W
Ah Muzen Cab
8,056
806
48
5
0
236,024
4
L
Medusa
7,217
722
37
4
0
206,905
1
W
Sobek
7,928
793
32
3
0
198,859
0
L
Ares
6,737
674
17
2
0
214,173
2
W
Janus
7,929
793
49
5
0
220,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role