Player Matchup

Baron Samedi
Baron Samedi
CrimsonConquest
Baron Samedi
Level 136
God Stats
2W - 1L
1,608 SR
Queue Stats
51W - 47L
1,503 Elo+
Party 2
Geb
Geb
Stealthwolfy961
Geb
Level 119
God Stats
8W - 6L
1,324 SR
Queue Stats
188W - 244L
1,412 Elo+
Solo
Horus
Horus
sunkingO1
Horus
Level 28
God Stats
4W - 0L
1,701 SR
Queue Stats
44W - 44L
1,474 Elo+
Party 2
Team Averages
Level 94
1,544 SR
1,463 Elo+

VS

Team Averages
Level 81
1,486 SR
1,338 Elo+
Chaac
Chaac
BriarTonic
Chaac
Level 89
God Stats
10W - 13L
1,457 SR
Queue Stats
24W - 39L
1,373 Elo+
Party 1
Rama
Rama
Joiiiiiiii
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,178 Elo+
Party 1
Chronos
Chronos
Shinku12
Chronos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 99L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrimsonConquest
Baron Samedi
19
13 / 1 / 11
13,523
795
34,567
16,124
10,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 2 / 15
12,486
734
9,254
19,447
22,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
sunkingO1
Horus
17
7 / 2 / 11
12,126
713
16,521
17,211
19,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 7 / 2
10,738
632
10,961
26,035
18,479
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 8 / 0
9,396
553
7,917
16,224
4,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
Shinku12
Chronos
15
0 / 10 / 4
10,483
617
9,260
23,366
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
25
Kills
4
5
Deaths
25
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
7
2
0.43
W
Baron Samedi
CrimsonConquest
Baron Samedi
13
1
11
18.5
L
2
8
0
0.25
L
Chronos
Shinku12
Chronos
0
10
4
0.2
W
5
2
15
6.25
W
Horus
sunkingO1
Horus
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,342
Damage
28,138
52,782
Taken
65,625
52,025
Mitigated
29,706
20,721
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,961
1,748
0
4,242
26,035
18,479
0
16,370
9,182
0
30,859
W
Baron Samedi
CrimsonConquest
Baron Samedi
34,567
4,903
4,427
8,069
16,124
10,357
1,289
2,127
13,871
78,147
0
L
7,917
6,455
0
707
16,224
4,430
0
12,133
3,876
0
17,185
L
Chronos
Shinku12
Chronos
9,260
2,403
0
4,457
23,366
6,797
208
15,700
7,241
43,180
0
W
9,254
1,764
2,238
2,604
19,447
22,495
871
3,015
16,160
32,737
0
W
Horus
sunkingO1
Horus
16,521
6,138
905
2,478
17,211
19,173
686
4,096
12,801
0
28,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,135
Gold Earned
30,617
153
Minions Killed
140
7
Camps Cleared
5
922,901
Distance Traveled
713,739
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,738
632
34
2
1
263,345
2
W
Baron Samedi
13,523
795
100
6
7
300,714
3
L
Rama
9,396
553
23
1
1
213,291
1
L
Chronos
10,483
617
83
5
3
237,103
9
W
Geb
12,486
734
29
2
0
311,232
2
W
Horus
12,126
713
24
1
0
310,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role