Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KatsuyaYumi
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,438 Elo+
Party 1
Bellona
Bellona
Kiznaiver4L
Bellona
Level 63
God Stats
0W - 1L
1,601 SR
Queue Stats
10W - 12L
1,404 Elo+
Party 3
Fenrir
Fenrir
SleepyyLazyy
Fenrir
Level 5
God Stats
1W - 4L
1,141 SR
Queue Stats
2W - 4L
1,109 Elo+
Party 3
Rama
Rama
gracattac
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 1
Team Averages
Level 57
1,448 SR
1,373 Elo+

VS

Team Averages
Level 69
1,437 SR
1,482 Elo+
Mulan
Mulan
 
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DANZZTERR
Janus
Level 67
God Stats
1W - 3L
1,173 SR
Queue Stats
241W - 262L
1,556 Elo+
Solo
Charybdis
Charybdis
DewkuKing
Charybdis
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 98L
1,464 Elo+
Party 2
Anubis
Anubis
Nedhi
Anubis
Level 105
God Stats
8W - 5L
1,606 SR
Queue Stats
68W - 57L
1,461 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TrueCard0286
Kumbhakarna
Level 43
God Stats
7W - 8L
1,407 SR
Queue Stats
27W - 32L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 1 / 1
6,938
1,156
4,707
6,253
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 1
6,423
1,071
923
2,573
1,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Kiznaiver4L
Bellona
11
1 / 7 / 0
6,725
1,121
5,315
14,488
13,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
11
0 / 4 / 0
6,203
1,034
4,785
11,349
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
11
0 / 2 / 0
6,380
1,063
2,371
4,491
1,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

268

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 1 / 7
7,850
1,308
5,879
6,559
6,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
DANZZTERR
Janus
13
2 / 0 / 12
7,359
1,227
6,813
1,105
406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
DewkuKing
Charybdis
13
3 / 0 / 11
7,696
1,283
8,624
4,259
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Nedhi
Anubis
13
6 / 0 / 9
8,367
1,395
8,425
3,070
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
TrueCard0286
Kumbhakarna
13
0 / 0 / 10
7,444
1,241
3,560
9,165
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
1
Kills
15
15
Deaths
1
2
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Mulan
 
Mulan
4
1
7
7.5
W
Janus
DANZZTERR
Janus
2
0
12
8
W
Charybdis
DewkuKing
Charybdis
3
0
11
8.5
L
0
1
1
0.5
L
Bellona
Kiznaiver4L
Bellona
1
7
0
0.14
W
Anubis
Nedhi
Anubis
6
0
9
10.5
L
Fenrir
0
4
0
0
W
Kumbhakarna
TrueCard0286
Kumbhakarna
0
0
10
5
L
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,101
Damage
33,301
39,154
Taken
24,158
25,984
Mitigated
19,987
2,951
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,707
336
0
918
6,253
3,323
0
2,331
3,909
27,404
0
W
Mulan
 
Mulan
5,879
780
0
358
6,559
6,801
0
2,042
3,884
0
11,300
W
Janus
DANZZTERR
Janus
6,813
576
0
363
1,105
406
0
172
933
12,224
0
W
Charybdis
DewkuKing
Charybdis
8,624
5,204
0
1,644
4,259
2,124
0
749
3,463
0
25,357
L
923
172
0
255
2,573
1,473
0
1,383
1,190
1,383
0
L
Bellona
Kiznaiver4L
Bellona
5,315
1,074
0
858
14,488
13,163
0
7,442
6,954
0
16,533
W
Anubis
Nedhi
Anubis
8,425
225
0
1,712
3,070
1,907
0
715
2,355
19,488
0
L
Fenrir
4,785
1,110
0
516
11,349
6,291
0
5,319
5,934
60
8,946
W
Kumbhakarna
TrueCard0286
Kumbhakarna
3,560
596
0
1,216
9,165
8,749
0
2,012
6,895
12,975
0
L
Rama
2,371
1,801
0
404
4,491
1,734
0
2,323
2,168
0
6,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
38,716
94
Minions Killed
112
3
Camps Cleared
3
470,753
Distance Traveled
628,582
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,938
1,156
49
8
1
118,983
1
W
Mulan
7,850
1,308
12
2
0
113,396
3
W
Janus
7,359
1,227
11
2
1
127,625
1
W
Charybdis
7,696
1,283
32
5
1
134,175
0
L
Ares
6,423
1,071
1
0
0
50,732
0
L
Bellona
6,725
1,121
23
4
1
104,299
0
W
Anubis
8,367
1,395
38
6
1
121,851
0
L
Fenrir
6,203
1,034
9
2
1
111,793
1
W
Kumbhakarna
7,444
1,241
19
3
0
131,535
2
L
Rama
6,380
1,063
12
2
0
84,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role