Player Matchup

Ymir
Ymir
CulioCaliente
Ymir
Level 42
God Stats
20W - 18L
1,460 SR
Queue Stats
197W - 251L
1,406 Elo+
Party 3
Mulan
Mulan
Danoob425
Mulan
Level 64
God Stats
7W - 8L
1,469 SR
Queue Stats
286W - 348L
1,402 Elo+
Party 3
Arachne
Arachne
PathtoLlama
Arachne
Level 112
God Stats
5W - 6L
1,529 SR
Queue Stats
170W - 177L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
TeachMeHow2Qs-
Ah Puch
Level 67
God Stats
2W - 2L
1,414 SR
Queue Stats
231W - 270L
1,337 Elo+
Party 3
Neith
Neith
WhiteMLKJR
Neith
Level 7
God Stats
3W - 3L
1,437 SR
Queue Stats
5W - 7L
1,308 Elo+
Party 1
Team Averages
Level 58
1,462 SR
1,375 Elo+

VS

Team Averages
Level 88
1,485 SR
1,427 Elo+
Charybdis
Charybdis
Bobeef
Charybdis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
Katkashisan
Sun Wukong
Level 85
God Stats
4W - 4L
1,374 SR
Queue Stats
184W - 236L
1,371 Elo+
Party 2
Ymir
Ymir
MrBabaloo
Ymir
Level 33
God Stats
2W - 2L
1,814 SR
Queue Stats
25W - 28L
1,476 Elo+
Party 2
Hades
Hades
X--BIG--AL--X
Hades
Level 124
God Stats
31W - 17L
1,618 SR
Queue Stats
575W - 606L
1,422 Elo+
Solo
Olorun
Olorun
joeybot500
Olorun
Level 141
God Stats
1W - 6L
1,117 SR
Queue Stats
150W - 161L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
9,382
521
8,824
21,862
24,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Danoob425
Mulan
17
3 / 1 / 4
10,370
576
17,487
22,495
16,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
PathtoLlama
Arachne
18
10 / 1 / 10
11,283
627
18,137
18,380
8,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 3 / 9
9,401
522
15,124
12,621
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
3 / 2 / 8
8,884
494
8,905
8,909
3,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bobeef
Charybdis
12
0 / 5 / 0
7,140
397
6,286
11,607
4,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Katkashisan
Sun Wukong
13
2 / 4 / 0
8,402
467
7,171
16,160
9,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
12
2 / 5 / 2
7,958
442
9,810
19,383
22,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 5 / 0
8,865
493
15,905
22,584
15,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
joeybot500
Olorun
14
2 / 5 / 3
8,942
497
15,873
20,275
10,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
24
Kills
7
7
Deaths
24
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bobeef
Charybdis
0
5
0
0
W
5
0
10
10
W
Mulan
Danoob425
Mulan
3
1
4
5
L
Sun Wukong
Katkashisan
Sun Wukong
2
4
0
0.5
L
Ymir
2
5
2
0.6
W
Arachne
PathtoLlama
Arachne
10
1
10
15
W
3
3
9
2.5
W
Neith
3
2
8
3.5
L
1
5
0
0.2
L
Olorun
joeybot500
Olorun
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,477
Damage
55,045
84,267
Taken
90,009
59,454
Mitigated
62,193
37,462
Healing
30,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bobeef
Charybdis
6,286
4,156
256
1,458
11,607
4,563
936
3,960
7,647
0
43,776
W
8,824
1,533
850
7,528
21,862
24,147
48
10,440
11,422
34,361
2,924
W
Mulan
Danoob425
Mulan
17,487
4,928
0
13,296
22,495
16,452
535
13,054
9,441
208
91,604
L
Sun Wukong
Katkashisan
Sun Wukong
7,171
2,926
0
3,573
16,160
9,827
0
3,768
12,392
0
52,652
L
Ymir
9,810
1,114
626
1,916
19,383
22,129
58
6,162
13,221
37,155
2,820
W
Arachne
PathtoLlama
Arachne
18,137
12,346
0
6,898
18,380
8,977
796
5,529
12,851
92
102,825
W
15,124
1,266
0
5,970
12,621
6,115
869
9,736
2,885
79,705
0
W
Neith
8,905
4,692
0
2,920
8,909
3,763
1,398
2,326
6,583
0
57,210
L
15,905
1,629
0
12,857
22,584
15,397
0
948
21,636
78,822
0
L
Olorun
joeybot500
Olorun
15,873
9,537
349
9,860
20,275
10,277
0
9,232
11,043
88,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,320
Gold Earned
41,307
526
Minions Killed
511
0
Camps Cleared
0
1,751,313
Distance Traveled
1,513,504
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,140
397
82
5
0
282,151
1
W
Ymir
9,382
521
50
3
0
325,000
1
W
Mulan
10,370
576
143
8
0
360,385
1
L
Sun Wukong
8,402
467
99
6
0
369,821
0
L
Ymir
7,958
442
49
3
0
310,722
3
W
Arachne
11,283
627
148
8
0
442,972
1
W
Ah Puch
9,401
522
97
5
0
326,582
0
W
Neith
8,884
494
88
5
0
296,374
1
L
Hades
8,865
493
144
8
0
270,412
2
L
Olorun
8,942
497
137
8
0
280,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role