Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
AngelHost
Heimdallr
Level 66
God Stats
2W - 0L
1,252 SR
Queue Stats
78W - 75L
1,528 Elo+
Party 4
Persephone
Persephone
isishasrights
Persephone
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,829 Elo+
Party 4
Arachne
Arachne
kmille3651
Arachne
Level 67
God Stats
39W - 15L
1,744 SR
Queue Stats
122W - 92L
1,575 Elo+
Party 4
Team Averages
Level 47
1,499 SR
1,586 Elo+

VS

Team Averages
Level 35
1,577 SR
1,440 Elo+
Sun Wukong
Sun Wukong
BSGRhum
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sol
Sol
LgRoyalz
Sol
Level 48
God Stats
2W - 1L
1,825 SR
Queue Stats
69W - 93L
1,363 Elo+
Party 1
Bacchus
Bacchus
gruau
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
teikirau
Izanami
Level 35
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
xXxFamousxXx
Ao Kuang
Level 49
God Stats
2W - 1L
1,767 SR
Queue Stats
61W - 91L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 1 / 0
6,729
612
5,024
5,971
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
 
Cabrakan
10
1 / 2 / 3
6,135
558
1,752
9,049
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
AngelHost
Heimdallr
12
3 / 0 / 1
6,861
624
5,345
5,314
2,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
isishasrights
Persephone
13
11 / 1 / 1
8,741
795
8,802
7,572
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
kmille3651
Arachne
11
6 / 0 / 6
7,113
647
9,418
9,458
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BSGRhum
Sun Wukong
11
2 / 2 / 0
6,041
549
4,253
9,849
4,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 8 / 0
5,678
516
3,422
9,456
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
gruau
Bacchus
8
0 / 1 / 1
5,766
524
1,926
5,510
5,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
teikirau
Izanami
8
0 / 4 / 0
4,739
431
2,195
6,969
2,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
xXxFamousxXx
Ao Kuang
8
1 / 8 / 0
5,191
472
3,381
13,480
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
23
Kills
4
4
Deaths
23
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
0
2
W
Cabrakan
 
Cabrakan
1
2
3
1.25
W
Heimdallr
AngelHost
Heimdallr
3
0
1
3.5
L
Sun Wukong
BSGRhum
Sun Wukong
2
2
0
1
L
1
8
0
0.13
L
Bacchus
gruau
Bacchus
0
1
1
0.5
W
Persephone
isishasrights
Persephone
11
1
1
11.5
W
Arachne
kmille3651
Arachne
6
0
6
9
L
Izanami
teikirau
Izanami
0
4
0
0
L
Ao Kuang
xXxFamousxXx
Ao Kuang
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
15,177
37,364
Taken
45,264
19,576
Mitigated
20,047
15,334
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,024
1,250
0
6,029
5,971
2,666
394
0
5,971
0
39,272
W
Cabrakan
 
Cabrakan
1,752
472
67
1,777
9,049
7,395
656
1,232
7,817
22,697
0
W
Heimdallr
AngelHost
Heimdallr
5,345
2,597
0
2,006
5,314
2,201
0
758
4,556
0
52,514
L
Sun Wukong
BSGRhum
Sun Wukong
4,253
751
0
2,208
9,849
4,755
0
487
9,362
0
34,572
L
3,422
1,199
0
1,373
9,456
3,530
0
5,118
4,338
22,421
3,191
L
Bacchus
gruau
Bacchus
1,926
407
0
737
5,510
5,091
0
954
4,556
10,724
0
W
Persephone
isishasrights
Persephone
8,802
871
0
1,576
7,572
2,973
36
2,397
5,174
65,846
0
W
Arachne
kmille3651
Arachne
9,418
6,140
0
3,879
9,458
4,341
67
3,928
5,530
0
43,965
L
Izanami
teikirau
Izanami
2,195
1,777
0
627
6,969
2,170
0
995
5,974
0
34,019
L
Ao Kuang
xXxFamousxXx
Ao Kuang
3,381
1,215
0
2,467
13,480
4,501
0
3,000
10,480
25,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
27,415
376
Minions Killed
228
0
Camps Cleared
0
1,118,910
Distance Traveled
1,086,594
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,729
612
70
6
0
227,418
2
W
Cabrakan
6,135
558
44
4
0
164,524
1
W
Heimdallr
6,861
624
81
7
0
211,128
4
L
Sun Wukong
6,041
549
59
5
0
223,304
0
L
Sol
5,678
516
45
4
0
172,428
1
L
Bacchus
5,766
524
20
2
0
228,820
1
W
Persephone
8,741
795
107
10
0
233,930
2
W
Arachne
7,113
647
74
7
0
281,910
4
L
Izanami
4,739
431
56
5
0
235,517
2
L
Ao Kuang
5,191
472
48
4
0
226,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role