Player Matchup

Chaac
Chaac
ItsJustDavis
Chaac
Level 68
God Stats
6W - 5L
1,602 SR
Queue Stats
173W - 210L
1,385 Elo+
Party 2
Cernunnos
Cernunnos
MooseSlayz
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,283 Elo+
Party 2
Nu Wa
Nu Wa
Satans heels
Nu Wa
Level 58
God Stats
3W - 0L
1,781 SR
Queue Stats
3W - 2L
1,469 Elo+
Solo
Nemesis
Nemesis
WingNuutzz
Nemesis
Level 126
God Stats
6W - 19L
1,260 SR
Queue Stats
849W - 910L
1,397 Elo+
Party 2
Achilles
Achilles
joja4446
Achilles
Level 97
God Stats
3W - 4L
1,443 SR
Queue Stats
66W - 66L
1,387 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,384 Elo+

VS

Team Averages
Level 51
1,384 SR
1,329 Elo+
King Arthur
King Arthur
Dr_Goldfish99
King Arthur
Level 28
God Stats
10W - 12L
1,445 SR
Queue Stats
84W - 90L
1,328 Elo+
Party 1
Hachiman
Hachiman
Dreni__TTD
Hachiman
Level 8
God Stats
0W - 5L
1,056 SR
Queue Stats
5W - 16L
1,122 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jambu03
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 3
Thor
Thor
THE_KILLERCROC_
Thor
Level 148
God Stats
3W - 2L
1,465 SR
Queue Stats
87W - 96L
1,336 Elo+
Party 1
Artemis
Artemis
Xarian03
Artemis
Level 58
God Stats
91W - 95L
1,455 SR
Queue Stats
139W - 148L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
6,883
574
3,952
9,468
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
MooseSlayz
Cernunnos
11
7 / 1 / 3
6,890
574
11,213
7,004
2,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 1
7,368
614
3,798
2,566
778
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
WingNuutzz
Nemesis
12
1 / 1 / 5
6,925
577
3,365
7,942
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
joja4446
Achilles
12
2 / 0 / 1
7,265
605
5,718
7,525
5,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr_Goldfish99
King Arthur
10
0 / 3 / 1
5,774
481
4,921
9,328
6,280
Hachiman
Dreni__TTD
Hachiman
8
2 / 5 / 0
5,093
424
3,275
8,908
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Jambu03
Tsukuyomi
9
0 / 4 / 0
5,315
443
2,780
7,677
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 2
6,332
528
2,069
7,473
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Xarian03
Artemis
8
0 / 4 / 1
4,569
381
3,081
7,077
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
3
3
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dr_Goldfish99
King Arthur
0
3
1
0.17
L
Hachiman
Dreni__TTD
Hachiman
2
5
0
0.4
W
3
1
5
5.5
L
Tsukuyomi
Jambu03
Tsukuyomi
0
4
0
0
W
Cernunnos
MooseSlayz
Cernunnos
7
1
3
8.5
W
3
0
1
3.5
L
1
0
2
2
W
Nemesis
WingNuutzz
Nemesis
1
1
5
3.5
L
Artemis
Xarian03
Artemis
0
4
1
0.13
W
Achilles
joja4446
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,046
Damage
16,126
34,505
Taken
40,463
19,133
Mitigated
15,717
11,652
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dr_Goldfish99
King Arthur
4,921
983
0
290
9,328
6,280
0
676
8,652
0
32,360
L
Hachiman
Dreni__TTD
Hachiman
3,275
2,103
0
0
8,908
2,432
0
219
8,689
0
20,347
W
3,952
294
381
4,138
9,468
7,304
106
0
8,883
0
24,363
L
Tsukuyomi
Jambu03
Tsukuyomi
2,780
745
0
514
7,677
2,385
261
2,465
5,212
0
26,758
W
Cernunnos
MooseSlayz
Cernunnos
11,213
5,927
0
2,502
7,004
2,700
998
0
7,004
0
42,901
W
3,798
742
0
461
2,566
778
1,122
0
2,566
47,315
0
L
2,069
883
0
4,228
7,473
2,705
0
219
7,254
0
43,359
W
Nemesis
WingNuutzz
Nemesis
3,365
822
0
753
7,942
2,788
0
0
7,942
0
47,388
L
Artemis
Xarian03
Artemis
3,081
883
0
364
7,077
1,915
72
219
6,858
0
18,559
W
Achilles
joja4446
Achilles
5,718
917
0
3,417
7,525
5,563
515
0
7,525
0
44,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
27,083
344
Minions Killed
252
0
Camps Cleared
0
1,129,771
Distance Traveled
1,101,556
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,774
481
55
5
0
238,057
0
L
Hachiman
5,093
424
30
3
0
204,111
0
W
Chaac
6,883
574
34
3
0
241,592
0
L
Tsukuyomi
5,315
443
48
4
0
226,858
1
W
Cernunnos
6,890
574
62
5
0
204,821
3
W
Nu Wa
7,368
614
83
7
0
197,231
0
L
Thor
6,332
528
93
8
0
240,585
2
W
Nemesis
6,925
577
87
7
0
271,249
2
L
Artemis
4,569
381
26
2
0
191,945
1
W
Achilles
7,265
605
78
7
0
214,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role