Player Matchup

Thanatos
Thanatos
Branden2002
Thanatos
Level 109
God Stats
1W - 3L
1,429 SR
Queue Stats
57W - 51L
1,492 Elo+
Party 2
Raijin
Raijin
KIttyMelMel1625
Raijin
Level 153
God Stats
0W - 2L
1,294 SR
Queue Stats
56W - 60L
1,492 Elo+
Party 2
Shiva
Shiva
Lildeathb0y
Shiva
Level 141
God Stats
0W - 1L
1,597 SR
Queue Stats
107W - 119L
1,488 Elo+
Solo
Merlin
Merlin
Thrallslayer933
Merlin
Level 87
God Stats
2W - 1L
1,690 SR
Queue Stats
48W - 52L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
VenomouSpawn
Cthulhu
Level 144
God Stats
1W - 1L
1,781 SR
Queue Stats
20W - 17L
1,573 Elo+
Party 2
Team Averages
Level 127
1,558 SR
1,499 Elo+

VS

Team Averages
Level 103
1,418 SR
1,463 Elo+
Cupid
Cupid
ConscriptDIZZY
Cupid
Level 159
God Stats
1W - 0L
1,325 SR
Queue Stats
169W - 192L
1,487 Elo+
Party 1
Persephone
Persephone
Dreddrick
Persephone
Level 87
God Stats
2W - 2L
1,383 SR
Queue Stats
165W - 161L
1,506 Elo+
Solo
Hades
Hades
MikeOkhurtz
Hades
Level 109
God Stats
7W - 2L
1,512 SR
Queue Stats
144W - 171L
1,496 Elo+
Party 1
Thoth
Thoth
Necreezy
Thoth
Level 128
God Stats
2W - 1L
1,479 SR
Queue Stats
45W - 58L
1,457 Elo+
Party 1
Odin
Odin
TruckSlayer64
Odin
Level 32
God Stats
1W - 2L
1,390 SR
Queue Stats
7W - 16L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Branden2002
Thanatos
18
6 / 7 / 4
11,489
718
11,050
17,859
7,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 9
10,165
635
14,216
13,525
5,819
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 7 / 8
10,585
662
11,557
21,809
26,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

15
3 / 2 / 7
9,765
610
7,611
5,843
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
VenomouSpawn
Cthulhu
18
3 / 6 / 8
10,311
644
12,842
25,347
21,065
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 10
12,032
752
10,353
15,631
7,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Dreddrick
Persephone
19
4 / 3 / 20
12,159
760
19,538
14,606
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 13
10,906
682
15,922
16,537
9,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
Necreezy
Thoth
19
4 / 2 / 12
12,222
764
13,921
8,879
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 15
12,056
754
9,872
16,927
20,381
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
16
Kills
26
27
Deaths
17
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Branden2002
Thanatos
6
7
4
1.14
W
8
3
10
4.33
W
Persephone
Dreddrick
Persephone
4
3
20
4.67
L
1
5
9
1.1
L
3
7
8
1
W
4
3
13
3.5
W
Thoth
Necreezy
Thoth
4
2
12
5
L
3
2
7
3.25
W
6
6
15
2.25
L
Cthulhu
VenomouSpawn
Cthulhu
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,276
Damage
69,606
84,383
Taken
72,580
63,232
Mitigated
47,026
28,871
Healing
31,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Branden2002
Thanatos
11,050
738
493
10,190
17,859
7,144
982
13,111
4,748
0
17,346
W
10,353
6,826
5,448
6,698
15,631
7,165
2,390
7,633
7,998
0
28,938
W
Persephone
Dreddrick
Persephone
19,538
1,113
2,604
3,569
14,606
6,499
1,181
6,658
7,945
41,340
0
L
14,216
1,663
2,046
1,652
13,525
5,819
1,200
6,503
7,022
28,408
0
L
11,557
2,128
2,446
2,502
21,809
26,497
558
11,316
10,493
0
24,308
W
15,922
1,390
1,804
4,847
16,537
9,641
1,815
8,090
8,447
25,536
0
W
Thoth
Necreezy
Thoth
13,921
306
3,184
1,324
8,879
3,340
1,858
4,493
4,386
40,436
0
L
7,611
285
0
234
5,843
2,707
1,413
3,145
2,698
19,382
0
W
9,872
1,275
865
1,376
16,927
20,381
657
7,794
9,133
0
16,275
L
Cthulhu
VenomouSpawn
Cthulhu
12,842
581
4,542
4,766
25,347
21,065
302
15,306
10,041
29,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,315
Gold Earned
59,375
144
Minions Killed
169
0
Camps Cleared
0
1,220,784
Distance Traveled
1,556,079
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,489
718
15
1
0
265,647
0
W
Cupid
12,032
752
48
3
0
323,961
1
W
Persephone
12,159
760
43
3
0
293,172
0
L
Raijin
10,165
635
38
2
0
246,604
0
L
Shiva
10,585
662
20
1
0
273,121
0
W
Hades
10,906
682
18
1
0
297,706
0
W
Thoth
12,222
764
53
3
0
331,514
4
L
Merlin
9,765
610
34
2
0
176,981
1
W
Odin
12,056
754
7
0
0
309,726
0
L
Cthulhu
10,311
644
37
2
0
258,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role