Player Matchup

Tyr
Tyr
EDW_09-HOT
Tyr
Level 68
God Stats
9W - 7L
1,452 SR
Queue Stats
166W - 176L
1,505 Elo+
Party 1
Chronos
Chronos
HoriBle_gEnji_69
Chronos
Level 88
God Stats
8W - 6L
1,475 SR
Queue Stats
279W - 269L
1,471 Elo+
Party 1
Anubis
Anubis
Voltaire_indeed
Anubis
Level 124
God Stats
27W - 13L
1,620 SR
Queue Stats
262W - 234L
1,632 Elo+
Party 1
Bacchus
Bacchus
Waloprey
Bacchus
Level 89
God Stats
6W - 3L
1,679 SR
Queue Stats
113W - 90L
1,490 Elo+
Party 1
Bakasura
Bakasura
fexjn
Bakasura
Level 149
God Stats
26W - 10L
1,546 SR
Queue Stats
182W - 183L
1,440 Elo+
Solo
Team Averages
Level 104
1,554 SR
1,508 Elo+

VS

Team Averages
Level 100
1,474 SR
1,416 Elo+
Nu Wa
Nu Wa
CyberBeast1
Nu Wa
Level 101
God Stats
2W - 8L
1,317 SR
Queue Stats
318W - 318L
1,417 Elo+
Party 2
Horus
Horus
FireHawk5oh
Horus
Level 79
God Stats
128W - 95L
1,631 SR
Queue Stats
226W - 239L
1,435 Elo+
Solo
Cernunnos
Cernunnos
Th3L0co_Lui-_-
Cernunnos
Level 65
God Stats
5W - 9L
1,303 SR
Queue Stats
30W - 22L
1,389 Elo+
Party 2
Loki
Loki
exclavator_1
Loki
Level 117
God Stats
17W - 25L
1,418 SR
Queue Stats
259W - 292L
1,390 Elo+
Solo
Cthulhu
Cthulhu
gatitosrudos4
Cthulhu
Level 139
God Stats
4W - 2L
1,701 SR
Queue Stats
356W - 370L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,670
606
5,110
7,510
4,761
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 0 / 3
5,644
513
5,047
4,685
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 3
7,133
648
4,323
6,439
3,174
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
Waloprey
Bacchus
9
1 / 2 / 4
5,790
526
3,212
7,648
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
fexjn
Bakasura
12
7 / 1 / 1
7,305
664
6,523
8,052
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,191
563
4,020
7,728
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 2 / 0
5,723
520
4,071
7,745
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Th3L0co_Lui-_-
Cernunnos
8
0 / 3 / 2
4,940
449
2,967
6,287
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
5,723
520
3,190
7,779
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
10
0 / 1 / 0
5,495
500
4,276
8,278
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
4
4
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
0
0
2
1
L
2
2
0
1
W
2
0
3
3.5
L
Cernunnos
Th3L0co_Lui-_-
Cernunnos
0
3
2
0.33
W
3
1
3
4.5
W
Bacchus
Waloprey
Bacchus
1
2
4
1.5
L
1
3
1
0.5
W
Bakasura
fexjn
Bakasura
7
1
1
7.5
L
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
18,524
34,334
Taken
37,817
18,480
Mitigated
17,898
15,838
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,020
1,323
0
750
7,728
2,213
0
2,650
4,522
40,699
0
W
5,110
1,342
0
4,356
7,510
4,761
0
3,301
3,513
171
51,376
L
4,071
1,911
683
1,743
7,745
3,724
0
4,098
3,317
0
27,993
W
5,047
3,114
0
2,824
4,685
1,249
1,510
566
4,119
35,442
0
L
Cernunnos
Th3L0co_Lui-_-
Cernunnos
2,967
1,547
0
1,138
6,287
2,489
0
4,257
1,975
0
23,831
W
4,323
592
0
2,184
6,439
3,174
0
1,573
4,866
53,985
0
W
Bacchus
Waloprey
Bacchus
3,212
252
57
2,228
7,648
5,438
468
506
7,142
18,841
0
L
3,190
1,132
0
3,356
7,779
2,347
0
1,577
6,073
0
34,668
W
Bakasura
fexjn
Bakasura
6,523
3,941
57
4,132
8,052
3,858
133
1,575
6,398
0
45,152
L
Cthulhu
4,276
815
0
3,240
8,278
7,125
0
171
7,795
38,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
28,072
386
Minions Killed
312
0
Camps Cleared
0
1,122,165
Distance Traveled
1,048,028
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,191
563
75
7
0
191,145
1
W
Tyr
6,670
606
105
10
0
239,708
3
L
Horus
5,723
520
35
3
0
221,173
4
W
Chronos
5,644
513
51
5
0
205,166
0
L
Cernunnos
4,940
449
57
5
0
200,058
0
W
Anubis
7,133
648
100
9
0
202,649
4
W
Bacchus
5,790
526
28
3
0
214,825
2
L
Loki
5,723
520
65
6
0
228,972
3
W
Bakasura
7,305
664
102
9
0
259,817
1
L
Cthulhu
5,495
500
80
7
0
206,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role