Player Matchup

Sol
Sol
BrandisRazer
Sol
Level 97
God Stats
30W - 21L
1,586 SR
Queue Stats
108W - 69L
1,562 Elo+
Party 2
Neith
Neith
Earthbender444
Neith
Level 3
God Stats
4W - 3L
1,699 SR
Queue Stats
4W - 3L
1,669 Elo+
Party 2
Bastet
Bastet
RelaxBro94
Bastet
Level 148
God Stats
2W - 2L
1,560 SR
Queue Stats
45W - 28L
1,598 Elo+
Party 2
Xing Tian
Xing Tian
bananaman56
Xing Tian
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
19W - 15L
1,497 Elo+
Party 2
Merlin
Merlin
ironmanctc
Merlin
Level 147
God Stats
4W - 6L
1,581 SR
Queue Stats
151W - 126L
1,553 Elo+
Party 2
Team Averages
Level 85
1,635 SR
1,576 Elo+

VS

Team Averages
Level 80
1,573 SR
1,464 Elo+
Hades
Hades
BeeHole
Hades
Level 40
God Stats
48W - 34L
1,606 SR
Queue Stats
131W - 104L
1,467 Elo+
Party 3
Izanami
Izanami
BoParadise
Izanami
Level 26
God Stats
11W - 12L
1,465 SR
Queue Stats
25W - 34L
1,459 Elo+
Party 1
Amaterasu
Amaterasu
GodItsCrow
Amaterasu
Level 102
God Stats
2W - 1L
1,631 SR
Queue Stats
446W - 427L
1,460 Elo+
Party 1
Lancelot
Lancelot
IOWAHAWKEYES1418
Lancelot
Level 105
God Stats
19W - 9L
1,681 SR
Queue Stats
371W - 333L
1,462 Elo+
Party 3
Sobek
Sobek
Meckles-
Sobek
Level 126
God Stats
12W - 7L
1,482 SR
Queue Stats
395W - 350L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 1
16,096
537
34,904
34,330
14,988
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 14 / 2
10,343
345
8,377
27,848
11,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
RelaxBro94
Bastet
16
2 / 6 / 3
11,747
392
23,445
32,886
12,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
bananaman56
Xing Tian
13
0 / 12 / 3
10,271
342
9,235
42,481
56,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
ironmanctc
Merlin
20
3 / 6 / 5
15,754
525
25,934
20,766
10,705
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BeeHole
Hades
20
14 / 3 / 11
16,242
541
38,586
32,378
24,075
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
BoParadise
Izanami
20
16 / 4 / 8
17,032
568
34,275
27,436
15,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
GodItsCrow
Amaterasu
20
8 / 1 / 10
17,400
580
17,541
38,838
41,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 3 / 12
15,416
514
21,502
27,821
15,950
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Meckles-
Sobek
20
3 / 1 / 23
15,119
504
15,953
35,185
63,951
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
12
Kills
47
48
Deaths
12
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hades
BeeHole
Hades
14
3
11
6.5
W
Izanami
BoParadise
Izanami
16
4
8
5
L
7
10
1
0.75
L
0
14
2
0.07
W
Amaterasu
GodItsCrow
Amaterasu
8
1
10
13
W
6
3
12
4
W
Sobek
Meckles-
Sobek
3
1
23
14.5
L
Bastet
RelaxBro94
Bastet
2
6
3
0.58
L
Xing Tian
bananaman56
Xing Tian
0
12
3
0.13
L
Merlin
ironmanctc
Merlin
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,895
Damage
127,857
158,311
Taken
161,658
106,493
Mitigated
161,510
26,519
Healing
56,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BeeHole
Hades
38,586
3,269
2,274
14,037
32,378
24,075
2,802
15,865
15,937
130,129
0
W
Izanami
BoParadise
Izanami
34,275
29,448
0
12,054
27,436
15,700
4,930
10,721
16,715
0
191,317
L
34,904
10,381
0
9,865
34,330
14,988
321
16,233
17,804
127,543
14,555
L
8,377
2,351
0
2,652
27,848
11,826
1,829
8,352
19,496
0
79,321
W
Amaterasu
GodItsCrow
Amaterasu
17,541
7,024
0
12,743
38,838
41,834
5,347
16,926
21,912
73
149,467
W
21,502
3,601
0
3,872
27,821
15,950
0
11,489
15,175
0
158,161
W
Sobek
Meckles-
Sobek
15,953
1,304
0
11,703
35,185
63,951
380
13,943
21,242
50,531
4,885
L
Bastet
RelaxBro94
Bastet
23,445
4,528
0
8,037
32,886
12,707
0
10,425
22,332
0
73,302
L
Xing Tian
bananaman56
Xing Tian
9,235
654
0
2,376
42,481
56,267
161
15,380
26,886
33,419
0
L
Merlin
ironmanctc
Merlin
25,934
1,479
0
3,589
20,766
10,705
626
2,703
17,688
145,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,211
Gold Earned
81,209
600
Minions Killed
890
0
Camps Cleared
0
2,489,616
Distance Traveled
3,063,667
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,242
541
172
6
0
529,199
0
W
Izanami
17,032
568
253
8
0
554,484
0
L
Sol
16,096
537
162
5
0
508,572
1
L
Neith
10,343
345
102
3
0
428,498
0
W
Amaterasu
17,400
580
228
8
0
653,126
3
W
Lancelot
15,416
514
186
6
0
714,532
1
W
Sobek
15,119
504
51
2
0
612,326
6
L
Bastet
11,747
392
88
3
0
594,698
1
L
Xing Tian
10,271
342
26
1
0
452,082
3
L
Merlin
15,754
525
222
7
0
505,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role