Player Matchup

Kukulkan
Kukulkan
IIIOXIII
Kukulkan
Level 160
God Stats
5W - 2L
1,843 SR
Queue Stats
390W - 395L
1,461 Elo+
Party 1
Ishtar
Ishtar
KushyChick
Ishtar
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 267L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
ShinnYomo
Cthulhu
Level 61
God Stats
2W - 0L
1,601 SR
Queue Stats
71W - 66L
1,559 Elo+
Solo
Hun Batz
Hun Batz
SirLongDk
Hun Batz
Level 28
God Stats
1W - 2L
1,312 SR
Queue Stats
200W - 134L
1,594 Elo+
Solo
Apollo
Apollo
thyelite
Apollo
Level 129
God Stats
4W - 1L
1,714 SR
Queue Stats
80W - 80L
1,554 Elo+
Solo
Team Averages
Level 100
1,594 SR
1,527 Elo+

VS

Team Averages
Level 75
1,590 SR
1,447 Elo+
Tiamat
Tiamat
CaptainSquizz
Tiamat
Level 27
God Stats
1W - 1L
1,736 SR
Queue Stats
54W - 74L
1,409 Elo+
Solo
Thoth
Thoth
GinKalicious
Thoth
Level 27
God Stats
2W - 1L
1,810 SR
Queue Stats
170W - 96L
1,602 Elo+
Solo
Arachne
Arachne
RockerBoxGhoul
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,293 Elo+
Solo
Susano
Susano
aggro_folk
Susano
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,439 Elo+
Solo
He Bo
He Bo
royalTwood
He Bo
Level 146
God Stats
2W - 5L
1,402 SR
Queue Stats
258W - 276L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IIIOXIII
Kukulkan
17
1 / 1 / 15
10,545
753
10,616
6,188
2,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
KushyChick
Ishtar
19
7 / 2 / 11
11,580
827
13,588
10,286
4,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ShinnYomo
Cthulhu
18
3 / 2 / 16
11,541
824
11,074
15,299
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
SirLongDk
Hun Batz
17
5 / 3 / 13
10,705
765
16,046
16,041
7,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
thyelite
Apollo
17
6 / 5 / 9
10,676
763
5,914
15,355
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
9,360
669
10,934
11,680
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 4
10,448
746
20,282
10,662
4,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 7
8,691
621
8,310
15,236
11,350
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
aggro_folk
Susano
15
1 / 4 / 4
8,620
616
6,299
14,050
5,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
17
3 / 5 / 6
9,754
697
5,196
11,648
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
22
Kills
12
13
Deaths
23
64
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
6
4
4
2
W
Kukulkan
IIIOXIII
Kukulkan
1
1
15
8.5
W
Ishtar
KushyChick
Ishtar
7
2
11
6.25
L
0
6
7
0.58
W
Cthulhu
ShinnYomo
Cthulhu
3
2
16
5.5
W
Hun Batz
SirLongDk
Hun Batz
5
3
13
3.83
L
Susano
aggro_folk
Susano
1
4
4
0.75
L
He Bo
3
5
6
1.2
W
Apollo
thyelite
Apollo
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,238
Damage
51,021
63,169
Taken
63,276
41,600
Mitigated
34,265
26,686
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,934
568
1,071
2,610
11,680
7,879
38
3,497
8,183
16,601
0
L
20,282
38
1,362
672
10,662
4,330
0
3,774
6,888
38,508
0
W
Kukulkan
IIIOXIII
Kukulkan
10,616
197
2,210
886
6,188
2,851
1,372
5,235
953
37,378
0
W
Ishtar
KushyChick
Ishtar
13,588
5,819
2,061
1,060
10,286
4,986
2,182
6,694
3,592
0
34,833
L
8,310
5,923
2,456
4,134
15,236
11,350
0
6,270
8,966
0
12,082
W
Cthulhu
ShinnYomo
Cthulhu
11,074
469
5,642
4,238
15,299
18,432
0
6,457
8,842
25,341
0
W
Hun Batz
SirLongDk
Hun Batz
16,046
1,510
1,971
5,075
16,041
7,702
236
8,791
7,250
0
33,697
L
Susano
aggro_folk
Susano
6,299
796
556
3,292
14,050
5,932
0
4,073
9,977
0
13,525
L
He Bo
5,196
144
2,135
2,056
11,648
4,774
0
4,076
7,572
25,885
0
W
Apollo
thyelite
Apollo
5,914
4,547
896
2,647
15,355
7,629
4,162
9,235
6,120
0
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
46,873
220
Minions Killed
135
0
Camps Cleared
0
1,332,630
Distance Traveled
1,279,393
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,360
669
12
1
0
253,219
0
L
Thoth
10,448
746
54
4
0
228,307
3
W
Kukulkan
10,545
753
72
5
0
284,190
2
W
Ishtar
11,580
827
43
3
0
271,844
0
L
Arachne
8,691
621
9
1
0
285,731
0
W
Cthulhu
11,541
824
41
3
0
281,481
1
W
Hun Batz
10,705
765
27
2
0
248,530
0
L
Susano
8,620
616
16
1
0
254,528
0
L
He Bo
9,754
697
44
3
0
257,608
1
W
Apollo
10,676
763
37
3
0
246,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role