Player Matchup

Bastet
Bastet
Silver I
BblzRyfusion
Bastet
Silver I
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 131L
1,517 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Chingaquedito
Cthulhu
Gold III
Level 159
God Stats
2W - 0L
1,727 SR
Queue Stats
81W - 87L
1,475 MMR
Party 1
Ishtar
Ishtar
Gold V
Generic
Ishtar
Gold V
Level 145
God Stats
9W - 6L
1,262 SR
Queue Stats
146W - 137L
1,470 MMR
Solo
Arachne
Arachne
Gold III
Yodas2001Civic
Arachne
Gold III
Level 66
God Stats
5W - 6L
1,512 SR
Queue Stats
53W - 54L
1,485 MMR
Solo
Nox
Nox
Gold IV
keque
Nox
Gold IV
Level 138
God Stats
4W - 2L
1,542 SR
Queue Stats
18W - 26L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,509 SR
1,489 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,545 SR
1,496 MMR
Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Bronze III
Jseb911
Eset
Bronze III
Level 141
God Stats
1W - 4L
1,609 SR
Queue Stats
2W - 8L
1,500 MMR
Party 2
Tyr
Tyr
Gold IV
KiloSkillz
Tyr
Gold IV
Level 137
God Stats
4W - 4L
1,440 SR
Queue Stats
105W - 101L
1,486 MMR
Solo
Artemis
Artemis
Bronze III
SALTYGIBLETS
Artemis
Bronze III
Level 99
God Stats
0W - 2L
1,677 SR
Queue Stats
2W - 6L
1,500 MMR
Party 2
Janus
Janus
Gold IV
XxBreyerxX
Janus
Gold IV
Level 147
God Stats
8W - 12L
1,499 SR
Queue Stats
508W - 506L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 2 / 0
9,250
578
7,305
13,537
5,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
11
0 / 2 / 2
6,996
437
7,332
14,261
11,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Generic
Ishtar
16
5 / 1 / 0
9,651
603
11,083
11,781
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 3
9,071
567
8,219
13,495
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
keque
Nox
14
1 / 1 / 4
8,812
551
8,350
6,558
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
NemesisTsukuyomiCupidPoseidonYu Huang

VS

Bans
LancelotBellonaAnubisGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 0 / 3
6,721
420
2,815
11,811
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
Jseb911
Eset
11
3 / 3 / 3
7,363
460
9,202
10,974
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 3
7,802
488
7,288
13,812
10,298
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
SALTYGIBLETS
Artemis
11
0 / 4 / 0
6,198
387
3,637
10,712
3,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
12
3 / 3 / 2
7,503
469
6,941
8,283
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
13
Kills
7
8
Deaths
13
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
3
1.5
W
Bastet
4
2
0
2
W
Cthulhu
0
2
2
0.5
W
Ishtar
Generic
Ishtar
5
1
0
5
L
Eset
Jseb911
Eset
3
3
3
1.5
L
1
3
3
0.83
L
Artemis
SALTYGIBLETS
Artemis
0
4
0
0
L
Janus
3
3
2
1.33
W
3
2
3
2.25
W
Nox
keque
Nox
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,289
Damage
29,883
59,632
Taken
55,592
32,133
Mitigated
32,681
17,809
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,815
452
578
3,206
11,811
10,107
0
6,037
5,774
27,257
0
W
Bastet
7,305
2,881
0
3,386
13,537
5,648
1,452
1,758
11,717
0
62,090
W
Cthulhu
7,332
215
648
2,069
14,261
11,244
0
7,898
6,115
22,630
2,112
W
Ishtar
Generic
Ishtar
11,083
6,621
0
4,676
11,781
5,200
0
2,588
9,155
0
102,179
L
Eset
Jseb911
Eset
9,202
1,158
334
919
10,974
5,135
536
3,123
7,851
42,655
0
L
7,288
1,196
0
5,433
13,812
10,298
0
2,055
11,757
0
54,247
L
Artemis
SALTYGIBLETS
Artemis
3,637
1,110
0
1,372
10,712
3,857
0
2,153
8,559
0
37,549
L
Janus
6,941
794
0
1,713
8,283
3,284
468
2,133
6,150
55,583
0
W
8,219
5,287
0
6,181
13,495
6,949
0
3,628
9,733
0
73,550
W
Nox
keque
Nox
8,350
242
0
849
6,558
3,092
1,158
2,857
3,611
66,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,780
Gold Earned
35,587
487
Minions Killed
386
0
Camps Cleared
0
1,590,769
Distance Traveled
1,459,951
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,721
420
27
2
0
316,216
5
W
Bastet
9,250
578
100
6
0
316,016
0
W
Cthulhu
6,996
437
28
2
0
332,575
7
W
Ishtar
9,651
603
130
8
0
293,588
2
L
Eset
7,363
460
83
5
0
307,962
9
L
Tyr
7,802
488
113
7
0
272,942
4
L
Artemis
6,198
387
62
4
0
264,764
5
L
Janus
7,503
469
101
6
0
298,067
7
W
Arachne
9,071
567
109
7
0
345,486
5
W
Nox
8,812
551
120
8
0
303,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role