Player Matchup

Thanatos
Thanatos
Chase1029
Thanatos
Level 92
God Stats
14W - 9L
1,459 SR
Queue Stats
201W - 185L
1,423 Elo+
Solo
Hera
Hera
DxRK7158
Hera
Level 96
God Stats
61W - 34L
1,680 SR
Queue Stats
638W - 633L
1,485 Elo+
Solo
Atlas
Atlas
HelloNoKittyWOAH
Atlas
Level 82
God Stats
11W - 3L
1,742 SR
Queue Stats
91W - 87L
1,460 Elo+
Party 2
Izanami
Izanami
SadDrxbble-
Izanami
Level 88
God Stats
5W - 0L
1,831 SR
Queue Stats
141W - 150L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
The2Easy
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 203L
1,425 Elo+
Party 2
Team Averages
Level 92
1,642 SR
1,445 Elo+

VS

Team Averages
Level 94
1,623 SR
1,451 Elo+
Chaac
Chaac
JakobHumpter1
Chaac
Level 53
God Stats
7W - 8L
1,548 SR
Queue Stats
25W - 28L
1,435 Elo+
Party 1
Bacchus
Bacchus
Nickoftime81
Bacchus
Level 111
God Stats
4W - 7L
1,546 SR
Queue Stats
13W - 23L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Panduh Time
Tsukuyomi
Level 78
God Stats
1W - 1L
1,645 SR
Queue Stats
45W - 57L
1,485 Elo+
Party 1
Medusa
Medusa
PlumpFrog
Medusa
Level 126
God Stats
3W - 4L
1,819 SR
Queue Stats
79W - 89L
1,484 Elo+
Party 1
Nox
Nox
WeddedxWithin
Nox
Level 102
God Stats
1W - 2L
1,557 SR
Queue Stats
194W - 213L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chase1029
Thanatos
14
5 / 3 / 4
9,330
549
8,544
18,504
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
16
5 / 1 / 6
10,243
603
10,988
5,901
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 11
9,507
559
8,688
14,244
12,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
SadDrxbble-
Izanami
16
4 / 1 / 5
10,364
610
8,503
10,159
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
The2Easy
Sun Wukong
14
2 / 2 / 10
9,396
553
10,748
15,424
9,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,999
471
8,870
9,480
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Nickoftime81
Bacchus
11
1 / 4 / 3
7,254
427
8,947
14,794
16,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Panduh Time
Tsukuyomi
12
3 / 5 / 4
8,069
475
9,271
15,073
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
PlumpFrog
Medusa
13
0 / 4 / 1
7,392
435
5,600
11,643
4,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 0
7,786
458
4,264
13,062
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
19
Kills
7
7
Deaths
19
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chase1029
Thanatos
5
3
4
2.33
W
Hera
5
1
6
8
W
3
0
11
8.5
L
2
0
4
4
L
Bacchus
Nickoftime81
Bacchus
1
4
3
0.63
L
Tsukuyomi
Panduh Time
Tsukuyomi
3
5
4
1
L
Medusa
PlumpFrog
Medusa
0
4
1
0.13
W
Izanami
SadDrxbble-
Izanami
4
1
5
6.5
W
Sun Wukong
The2Easy
Sun Wukong
2
2
10
3.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,471
Damage
36,952
64,232
Taken
64,052
37,239
Mitigated
42,025
31,719
Healing
14,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chase1029
Thanatos
8,544
2,801
0
14,738
18,504
7,683
665
2,277
16,146
0
57,186
W
Hera
10,988
1,924
0
1,089
5,901
2,592
2,604
2,136
3,718
79,461
0
W
8,688
3,321
3,014
4,303
14,244
12,624
342
3,651
10,510
33,069
0
L
8,870
388
0
4,211
9,480
8,704
0
1,886
7,594
0
51,986
L
Bacchus
Nickoftime81
Bacchus
8,947
1,129
0
1,785
14,794
16,627
0
5,628
9,166
24,019
0
L
Tsukuyomi
Panduh Time
Tsukuyomi
9,271
2,658
0
4,612
15,073
5,996
0
2,599
12,474
0
49,076
L
Medusa
PlumpFrog
Medusa
5,600
3,008
0
2,211
11,643
4,914
0
1,292
10,351
0
64,300
W
Izanami
SadDrxbble-
Izanami
8,503
5,216
0
4,021
10,159
4,494
6,963
1,250
8,909
0
84,568
W
Sun Wukong
The2Easy
Sun Wukong
10,748
1,730
0
4,554
15,424
9,846
462
3,897
10,690
0
57,744
L
4,264
275
0
1,746
13,062
5,784
0
8,774
4,288
52,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,840
Gold Earned
38,500
507
Minions Killed
372
0
Camps Cleared
0
1,629,465
Distance Traveled
1,606,520
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,330
549
82
5
0
361,058
6
W
Hera
10,243
603
134
8
0
330,834
7
W
Atlas
9,507
559
30
2
0
326,160
1
L
Chaac
7,999
471
76
4
0
374,124
1
L
Bacchus
7,254
427
28
2
0
318,345
3
L
Tsukuyomi
8,069
475
80
5
0
345,173
5
L
Medusa
7,392
435
92
5
0
272,304
3
W
Izanami
10,364
610
145
9
0
290,687
0
W
Sun Wukong
9,396
553
116
7
0
320,726
0
L
Nox
7,786
458
96
6
0
296,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role