Player Matchup

Da Ji
Da Ji
Platinum V
 
Da Ji
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
BeefSempai
Poseidon
Gold II
Level 129
God Stats
73W - 42L
1,649 SR
Queue Stats
368W - 371L
1,578 MMR
Solo
Ishtar
Ishtar
Gold II
Tinmanjr3
Ishtar
Gold II
Level 160
God Stats
0W - 1L
1,541 SR
Queue Stats
127W - 126L
1,581 MMR
Solo
Ares
Ares
Platinum IV
oBraxi
Ares
Platinum IV
Level 102
God Stats
5W - 9L
1,536 SR
Queue Stats
260W - 260L
1,589 MMR
Solo
King Arthur
King Arthur
Gold I
saints boondock
King Arthur
Gold I
Level 160
God Stats
7W - 7L
1,554 SR
Queue Stats
231W - 243L
1,605 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,556 SR
1,571 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,530 SR
1,543 MMR
Janus
Janus
Platinum V
 
Janus
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum V
HardStuckGold69
Pele
Platinum V
Level 128
God Stats
2W - 2L
1,449 SR
Queue Stats
118W - 107L
1,481 MMR
Party 1
Medusa
Medusa
Diamond II
JuliusCsHer
Medusa
Diamond II
Level 160
God Stats
6W - 2L
1,645 SR
Queue Stats
431W - 412L
1,594 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
iCxnquer x
Cu Chulainn
Platinum III
Level 115
God Stats
7W - 5L
1,555 SR
Queue Stats
92W - 80L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 5 / 0
6,879
382
4,164
14,146
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
BeefSempai
Poseidon
15
2 / 1 / 0
9,032
502
2,848
7,343
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Tinmanjr3
Ishtar
14
0 / 2 / 1
8,070
448
4,379
9,033
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
oBraxi
Ares
10
0 / 3 / 1
6,849
381
6,924
16,037
10,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
saints boondock
King Arthur
14
0 / 2 / 0
8,156
453
4,235
13,191
12,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasLancelotHadesRavana

VS

Bans
CabrakanYu HuangNemesisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
0 / 0 / 5
10,827
602
7,456
9,547
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
 
Sylvanus
14
1 / 0 / 6
9,289
516
6,534
15,712
12,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 1 / 1
10,787
599
7,186
15,750
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
5 / 1 / 0
10,926
607
9,529
9,367
3,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
iCxnquer x
Cu Chulainn
17
1 / 0 / 2
11,114
617
8,406
18,144
14,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
13
13
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
0
0
W
Janus
 
Janus
0
0
5
2.5
W
Sylvanus
 
Sylvanus
1
0
6
4
L
Poseidon
BeefSempai
Poseidon
2
1
0
2
W
6
1
1
6.5
W
Medusa
5
1
0
5
L
Ishtar
Tinmanjr3
Ishtar
0
2
1
0.25
W
Cu Chulainn
iCxnquer x
Cu Chulainn
1
0
2
2
L
Ares
oBraxi
Ares
0
3
1
0.17
L
King Arthur
saints boondock
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
39,111
59,750
Taken
68,520
34,012
Mitigated
41,991
17,770
Healing
34,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,164
811
0
3,784
14,146
5,278
0
2,602
11,381
0
40,972
W
Janus
 
Janus
7,456
562
0
3,534
9,547
4,243
1,251
2,746
6,733
107,310
0
W
Sylvanus
 
Sylvanus
6,534
1,446
2,645
11,022
15,712
12,918
1,107
2,815
12,777
35,390
9,713
L
Poseidon
BeefSempai
Poseidon
2,848
307
0
927
7,343
2,402
0
2,777
4,432
71,737
0
W
7,186
1,790
0
4,295
15,750
6,318
320
1,857
13,818
0
97,478
W
Medusa
9,529
3,303
0
2,787
9,367
3,929
6,692
2,072
7,211
0
86,149
L
Ishtar
Tinmanjr3
Ishtar
4,379
2,780
0
4,055
9,033
3,252
0
574
8,459
0
59,332
W
Cu Chulainn
iCxnquer x
Cu Chulainn
8,406
1,299
0
10,488
18,144
14,583
1,144
2,465
15,679
7,097
79,851
L
Ares
oBraxi
Ares
6,924
368
1,590
4,324
16,037
10,128
0
6,544
9,186
18,700
815
L
King Arthur
saints boondock
King Arthur
4,235
526
0
3,090
13,191
12,952
0
940
11,338
0
66,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
52,943
454
Minions Killed
656
0
Camps Cleared
0
1,757,139
Distance Traveled
1,850,518
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,879
382
79
4
0
325,552
1
W
Janus
10,827
602
182
10
0
381,663
0
W
Sylvanus
9,289
516
72
4
0
339,822
10
L
Poseidon
9,032
502
148
8
0
399,369
11
W
Pele
10,787
599
127
7
0
410,431
2
W
Medusa
10,926
607
118
7
0
354,122
7
L
Ishtar
8,070
448
109
6
0
313,112
11
W
Cu Chulainn
11,114
617
157
9
0
364,480
0
L
Ares
6,849
381
22
1
0
368,297
4
L
King Arthur
8,156
453
96
5
0
350,809
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role