Player Matchup

Kukulkan
Kukulkan
Dixieeynormus
Kukulkan
Level 106
God Stats
20W - 24L
1,545 SR
Queue Stats
189W - 229L
1,418 Elo+
Party 1
Hercules
Hercules
Sprisenberg
Hercules
Level 107
God Stats
45W - 50L
1,568 SR
Queue Stats
577W - 636L
1,536 Elo+
Solo
Fafnir
Fafnir
gayestagenda
Fafnir
Level 89
God Stats
17W - 18L
1,513 SR
Queue Stats
137W - 146L
1,408 Elo+
Party 1
Team Averages
Level 101
1,542 SR
1,454 Elo+

VS

Team Averages
Level 88
1,405 SR
1,493 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fathyx
Cu Chulainn
Level 121
God Stats
7W - 5L
1,485 SR
Queue Stats
77W - 60L
1,536 Elo+
Party 2
Tiamat
Tiamat
keanarva
Tiamat
Level 104
God Stats
3W - 7L
1,231 SR
Queue Stats
37W - 55L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dixieeynormus
Kukulkan
11
0 / 3 / 3
6,914
629
5,783
8,453
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sprisenberg
Hercules
12
3 / 0 / 1
7,487
681
10,764
15,224
15,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
12
1 / 2 / 3
8,256
751
6,753
10,403
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 2 / 3
7,465
679
10,157
8,869
4,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Fathyx
Cu Chulainn
13
3 / 0 / 2
8,019
729
13,484
13,619
11,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
keanarva
Tiamat
11
0 / 2 / 4
7,050
641
5,968
6,695
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
5
5
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
2
3
1.75
L
Kukulkan
Dixieeynormus
Kukulkan
0
3
3
0.5
W
Cu Chulainn
Fathyx
Cu Chulainn
3
0
2
4
L
Hercules
Sprisenberg
Hercules
3
0
1
3.5
L
Fafnir
1
2
3
1.25
W
Tiamat
keanarva
Tiamat
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,300
Damage
29,609
34,080
Taken
29,183
34,157
Mitigated
20,065
12,582
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,157
5,659
0
1,413
8,869
4,098
0
4,122
4,570
0
25,265
L
Kukulkan
Dixieeynormus
Kukulkan
5,783
507
560
810
8,453
3,858
0
676
7,723
31,704
0
W
Cu Chulainn
Fathyx
Cu Chulainn
13,484
3,531
0
1,410
13,619
11,714
0
5,707
7,263
0
28,528
L
Hercules
Sprisenberg
Hercules
10,764
3,814
0
5,972
15,224
15,992
0
3,325
11,557
68
19,285
L
Fafnir
6,753
1,819
520
4,720
10,403
14,307
0
1,835
8,259
13,781
0
W
Tiamat
keanarva
Tiamat
5,968
598
0
1,336
6,695
4,253
0
3,143
3,409
24,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,657
Gold Earned
22,534
116
Minions Killed
127
3
Camps Cleared
7
658,984
Distance Traveled
658,367
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,465
679
39
4
1
209,447
1
L
Kukulkan
6,914
629
74
7
2
198,388
4
W
Cu Chulainn
8,019
729
41
4
1
237,704
0
L
Hercules
7,487
681
30
3
1
239,850
2
L
Fafnir
8,256
751
12
1
0
220,746
6
W
Tiamat
7,050
641
47
4
5
211,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role