Player Matchup

Izanami
Izanami
Gold IV
DbyBlackStar
Izanami
Gold IV
Level 158
God Stats
1W - 3L
1,376 SR
Queue Stats
153W - 155L
1,417 MMR
Party 1
Cabrakan
Cabrakan
Silver I
DrJhonys
Cabrakan
Silver I
Level 160
God Stats
5W - 5L
1,590 SR
Queue Stats
756W - 768L
1,247 MMR
Solo
Hel
Hel
Silver III
ElZenDS
Hel
Silver III
Level 83
God Stats
4W - 2L
1,636 SR
Queue Stats
73W - 87L
779 MMR
Party 2
Anhur
Anhur
Silver IV
Mlakar
Anhur
Silver IV
Level 82
God Stats
4W - 7L
1,341 SR
Queue Stats
93W - 110L
567 MMR
Party 2
Hun Batz
Hun Batz
Gold V
SangucheDeMiga
Hun Batz
Gold V
Level 128
God Stats
4W - 5L
1,574 SR
Queue Stats
427W - 446L
1,323 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,503 SR
1,067 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,529 SR
1,432 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver IV
 
Atlas
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver V
 
Thanatos
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
ElMandaMas
Cernunnos
Silver I
Level 86
God Stats
24W - 24L
1,646 SR
Queue Stats
510W - 515L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DbyBlackStar
Izanami
15
5 / 2 / 2
9,468
592
9,455
12,469
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
DrJhonys
Cabrakan
8
0 / 1 / 1
6,360
398
2,825
3,941
2,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
13
1 / 2 / 2
7,846
490
2,830
14,287
9,066
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Mlakar
Anhur
14
1 / 2 / 1
7,840
490
8,182
9,518
3,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
14
3 / 2 / 4
8,314
520
8,806
14,020
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LancelotCharybdisBakasura

VS

Bans
KaliPersephoneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 1 / 3
9,794
612
4,778
7,440
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
 
Mulan
15
2 / 2 / 1
9,135
571
10,591
14,255
8,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
 
Atlas
13
2 / 0 / 4
8,526
533
5,335
9,807
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
 
Thanatos
12
2 / 4 / 4
8,208
513
6,743
11,721
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
ElMandaMas
Cernunnos
15
1 / 3 / 2
8,899
556
7,969
13,623
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
9
9
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
3
3.5
W
Mulan
 
Mulan
2
2
1
1.25
W
Atlas
 
Atlas
2
0
4
4
W
Thanatos
 
Thanatos
2
4
4
1
L
Izanami
DbyBlackStar
Izanami
5
2
2
3
L
Cabrakan
DrJhonys
Cabrakan
0
1
1
0.5
W
Cernunnos
ElMandaMas
Cernunnos
1
3
2
0.67
L
Hel
1
2
2
1
L
Anhur
Mlakar
Anhur
1
2
1
0.75
L
Hun Batz
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,098
Damage
35,416
54,235
Taken
56,846
26,019
Mitigated
30,134
21,973
Healing
28,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,778
218
1,254
2,988
7,440
3,371
0
151
7,289
105,109
0
W
Mulan
 
Mulan
10,591
2,373
0
7,424
14,255
8,078
557
4,066
10,189
0
72,724
W
Atlas
 
Atlas
5,335
1,465
0
2,897
9,807
8,868
0
977
8,830
20,790
0
W
Thanatos
 
Thanatos
6,743
1,954
0
8,433
11,721
4,928
0
309
11,412
0
39,930
L
Izanami
DbyBlackStar
Izanami
9,455
6,405
0
5,756
12,469
4,677
0
4,803
7,666
0
92,234
L
Cabrakan
DrJhonys
Cabrakan
2,825
630
0
1,983
3,941
2,816
0
0
3,941
27,981
0
W
Cernunnos
ElMandaMas
Cernunnos
7,969
3,310
0
5,325
13,623
4,889
1,915
817
12,806
0
84,666
L
Hel
2,830
313
1,497
6,051
14,287
9,066
0
1,892
12,395
36,048
0
L
Anhur
Mlakar
Anhur
8,182
3,875
0
2,210
9,518
3,581
0
2,040
7,478
0
58,659
L
Hun Batz
8,806
4,264
0
4,476
14,020
5,879
0
1,378
12,642
0
61,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
44,562
471
Minions Killed
582
0
Camps Cleared
0
1,322,303
Distance Traveled
1,604,705
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,794
612
194
12
0
351,658
4
W
Mulan
9,135
571
140
9
0
296,746
5
W
Atlas
8,526
533
24
2
0
327,782
9
W
Thanatos
8,208
513
77
5
0
346,744
5
L
Izanami
9,468
592
151
9
0
284,085
6
L
Cabrakan
6,360
398
49
3
0
109,791
0
W
Cernunnos
8,899
556
147
9
0
281,775
3
L
Hel
7,846
490
68
4
0
298,982
2
L
Anhur
7,840
490
106
7
0
304,315
1
L
Hun Batz
8,314
520
97
6
0
325,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role