Player Matchup

Hades
Hades
 
Hades
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
AlanXpro13
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,119 Elo+
Party 3
Baron Samedi
Baron Samedi
XxJacobpro123xX
Baron Samedi
Level 62
God Stats
33W - 32L
1,458 SR
Queue Stats
156W - 190L
1,274 Elo+
Party 3
Sun Wukong
Sun Wukong
barbadosjr
Sun Wukong
Level 66
God Stats
3W - 6L
1,342 SR
Queue Stats
47W - 73L
1,287 Elo+
Solo
Jormungandr
Jormungandr
buzzkillin101
Jormungandr
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,242 Elo+
Solo
Team Averages
Level 54
1,460 SR
1,285 Elo+

VS

Team Averages
Level 71
1,474 SR
1,279 Elo+
Cernunnos
Cernunnos
GSTOCCO17
Cernunnos
Level 68
God Stats
6W - 14L
1,111 SR
Queue Stats
272W - 336L
1,305 Elo+
Party 2
Nu Wa
Nu Wa
Nived SseZed
Nu Wa
Level 91
God Stats
27W - 29L
1,446 SR
Queue Stats
32W - 40L
1,262 Elo+
Solo
Gilgamesh
Gilgamesh
S1nNoodle
Gilgamesh
Level 64
God Stats
10W - 5L
1,542 SR
Queue Stats
72W - 72L
1,270 Elo+
Party 1
Arachne
Arachne
la_Test_Icles
Arachne
Level 68
God Stats
11W - 4L
1,499 SR
Queue Stats
74W - 76L
1,272 Elo+
Party 1
Bacchus
Bacchus
vinissouza
Bacchus
Level 66
God Stats
33W - 16L
1,771 SR
Queue Stats
166W - 224L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 8 / 5
10,951
521
16,946
29,290
23,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 1
7,791
371
4,324
12,926
4,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
XxJacobpro123xX
Baron Samedi
15
3 / 6 / 3
9,813
467
16,644
21,036
10,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
barbadosjr
Sun Wukong
14
5 / 5 / 2
9,756
465
12,947
27,790
21,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
buzzkillin101
Jormungandr
13
1 / 7 / 2
8,675
413
6,869
17,425
9,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GSTOCCO17
Cernunnos
17
9 / 1 / 12
11,035
525
19,831
15,337
7,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 3 / 6
10,013
477
25,167
10,451
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
S1nNoodle
Gilgamesh
16
1 / 4 / 11
10,022
477
11,562
18,917
16,406
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
15
11 / 5 / 10
10,673
508
16,815
18,366
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
vinissouza
Bacchus
16
3 / 1 / 12
10,636
506
7,082
17,808
23,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
14
Kills
31
31
Deaths
14
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
8
5
0.94
L
0
5
1
0.1
W
Cernunnos
GSTOCCO17
Cernunnos
9
1
12
15
W
7
3
6
3.33
W
Gilgamesh
S1nNoodle
Gilgamesh
1
4
11
1.63
L
Baron Samedi
XxJacobpro123xX
Baron Samedi
3
6
3
0.75
L
Sun Wukong
barbadosjr
Sun Wukong
5
5
2
1.2
L
Jormungandr
buzzkillin101
Jormungandr
1
7
2
0.29
W
Arachne
11
5
10
3.2
W
Bacchus
vinissouza
Bacchus
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,730
Damage
80,457
108,467
Taken
80,879
69,816
Mitigated
61,762
37,238
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
16,946
1,482
803
12,373
29,290
23,866
1,895
4,983
24,042
85,032
0
L
4,324
2,447
35
1,741
12,926
4,217
427
3,336
9,398
0
45,512
W
Cernunnos
GSTOCCO17
Cernunnos
19,831
9,349
0
3,881
15,337
7,780
1,428
6,359
8,978
0
82,816
W
25,167
8,836
0
135
10,451
5,391
1,822
8,096
2,355
68,122
0
W
Gilgamesh
S1nNoodle
Gilgamesh
11,562
3,660
0
2,792
18,917
16,406
408
5,422
13,495
0
59,872
L
Baron Samedi
XxJacobpro123xX
Baron Samedi
16,644
2,405
1,030
9,977
21,036
10,497
669
9,294
11,302
76,471
0
L
Sun Wukong
barbadosjr
Sun Wukong
12,947
3,055
0
11,158
27,790
21,275
829
6,222
21,178
0
71,840
L
Jormungandr
buzzkillin101
Jormungandr
6,869
2,806
0
121
17,425
9,961
284
6,895
10,298
45,909
0
W
Arachne
16,815
11,341
0
5,266
18,366
8,883
1,741
12,079
6,287
0
54,093
W
Bacchus
vinissouza
Bacchus
7,082
1,335
0
3,356
17,808
23,302
293
8,503
9,305
37,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,986
Gold Earned
52,379
488
Minions Killed
409
0
Camps Cleared
0
1,600,460
Distance Traveled
1,974,829
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,951
521
149
7
0
321,426
1
L
Rama
7,791
371
69
3
0
337,331
0
W
Cernunnos
11,035
525
115
5
0
404,600
0
W
Nu Wa
10,013
477
84
4
0
372,067
1
W
Gilgamesh
10,022
477
96
5
0
402,820
3
L
Baron Samedi
9,813
467
105
5
0
287,485
0
L
Sun Wukong
9,756
465
102
5
0
367,924
0
L
Jormungandr
8,675
413
63
3
0
286,294
0
W
Arachne
10,673
508
69
3
0
412,919
0
W
Bacchus
10,636
506
45
2
0
382,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role