Player Matchup

Eset
Eset
Jamtrip47
Eset
Level 143
God Stats
3W - 1L
1,883 SR
Queue Stats
173W - 167L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
Oatis9
Gilgamesh
Level 139
God Stats
10W - 5L
1,616 SR
Queue Stats
226W - 149L
1,675 Elo+
Party 2
Ravana
Ravana
Weak3nSub
Ravana
Level 149
God Stats
1W - 1L
1,444 SR
Queue Stats
44W - 37L
1,628 Elo+
Solo
Team Averages
Level 144
1,647 SR
1,638 Elo+

VS

Team Averages
Level 79
1,577 SR
1,511 Elo+
Chang'e
Chang'e
BEAUKN0WS
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,491 Elo+
Party 1
Ullr
Ullr
Geevani
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,564 Elo+
Party 1
Bacchus
Bacchus
HEAVENSDO0R
Bacchus
Level 46
God Stats
0W - 1L
1,731 SR
Queue Stats
206W - 172L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
5 / 0 / 9
8,607
861
10,338
7,424
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Oatis9
Gilgamesh
14
7 / 1 / 6
9,727
973
9,585
12,758
8,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
Weak3nSub
Ravana
13
2 / 1 / 10
7,929
793
8,054
7,587
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BEAUKN0WS
Chang'e
10
0 / 5 / 0
6,283
628
5,538
8,810
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Geevani
Ullr
9
2 / 5 / 0
6,750
675
5,639
10,257
4,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
HEAVENSDO0R
Bacchus
11
0 / 4 / 1
7,091
709
4,579
13,388
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
2
2
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BEAUKN0WS
Chang'e
0
5
0
0
L
Ullr
Geevani
Ullr
2
5
0
0.4
L
Bacchus
HEAVENSDO0R
Bacchus
0
4
1
0.13
W
Eset
5
0
9
9.5
W
Gilgamesh
Oatis9
Gilgamesh
7
1
6
10
W
Ravana
Weak3nSub
Ravana
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,977
Damage
15,756
27,769
Taken
32,455
16,415
Mitigated
21,453
9,751
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BEAUKN0WS
Chang'e
5,538
1,199
1,225
1,499
8,810
3,078
0
2,779
5,956
19,829
0
L
Ullr
Geevani
Ullr
5,639
2,598
0
599
10,257
4,003
0
3,304
6,641
0
12,295
L
Bacchus
HEAVENSDO0R
Bacchus
4,579
752
412
1,621
13,388
14,372
0
4,756
8,144
15,712
0
W
Eset
10,338
767
833
844
7,424
3,069
1,164
3,121
4,303
31,293
0
W
Gilgamesh
Oatis9
Gilgamesh
9,585
2,701
2,100
2,375
12,758
8,635
304
4,429
8,329
231
21,893
W
Ravana
Weak3nSub
Ravana
8,054
2,282
0
3,599
7,587
4,711
613
2,962
4,625
33
24,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,263
Gold Earned
20,124
117
Minions Killed
76
5
Camps Cleared
5
637,655
Distance Traveled
459,174
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,283
628
30
3
3
131,016
0
L
Ullr
6,750
675
21
2
0
142,265
0
L
Bacchus
7,091
709
25
3
2
185,893
5
W
Eset
8,607
861
58
6
0
211,943
3
W
Gilgamesh
9,727
973
21
2
3
220,824
2
W
Ravana
7,929
793
38
4
2
204,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role