Player Matchup

Sol
Sol
BrandisRazer
Sol
Level 97
God Stats
30W - 21L
1,579 SR
Queue Stats
108W - 69L
1,556 Elo+
Party 2
Neith
Neith
Earthbender444
Neith
Level 1
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Horus
Horus
RelaxBro94
Horus
Level 148
God Stats
2W - 0L
1,524 SR
Queue Stats
45W - 28L
1,593 Elo+
Party 2
Sobek
Sobek
bananaman56
Sobek
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
19W - 15L
1,487 Elo+
Party 2
Thoth
Thoth
ironmanctc
Thoth
Level 147
God Stats
7W - 10L
1,487 SR
Queue Stats
151W - 126L
1,548 Elo+
Party 2
Team Averages
Level 84
1,556 SR
1,537 Elo+

VS

Team Averages
Level 26
1,442 SR
1,370 Elo+
Cupid
Cupid
Awesomeness12373
Cupid
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 27L
1,285 Elo+
Party 1
Chaac
Chaac
Memori21
Chaac
Level 41
God Stats
4W - 6L
1,563 SR
Queue Stats
36W - 52L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Nightingale_461
Nu Wa
Level 30
God Stats
0W - 2L
1,324 SR
Queue Stats
6W - 32L
1,285 Elo+
Party 1
Khepri
Khepri
liam17131
Khepri
Level 8
God Stats
1W - 11L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 1
Thanatos
Thanatos
reaperawaits
Thanatos
Level 23
God Stats
1W - 5L
1,324 SR
Queue Stats
1W - 9L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,484
589
3,697
7,326
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 1 / 2
5,250
477
2,095
4,932
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
11
2 / 0 / 1
6,570
597
7,298
8,230
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 0 / 4
5,719
520
2,264
7,719
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
12
5 / 0 / 2
7,076
643
5,294
2,607
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,832
439
5,743
5,769
1,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Memori21
Chaac
9
0 / 3 / 0
5,164
469
4,584
11,210
4,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,082
462
806
5,028
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
liam17131
Khepri
7
0 / 2 / 1
5,304
482
1,711
7,266
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
reaperawaits
Thanatos
7
0 / 2 / 0
4,483
408
991
5,980
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
0
1
3.5
W
1
1
2
2
L
Chaac
Memori21
Chaac
0
3
0
0
L
0
2
0
0
W
Horus
2
0
1
2.5
W
1
0
4
3
W
Thoth
5
0
2
6
L
Khepri
liam17131
Khepri
0
2
1
0.25
L
Thanatos
reaperawaits
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
13,835
30,814
Taken
35,253
16,238
Mitigated
15,533
11,766
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,743
3,693
103
714
5,769
1,977
0
2,832
2,937
0
32,379
W
3,697
1,741
0
2,827
7,326
2,091
907
63
7,263
44,480
2,159
W
2,095
921
0
1,353
4,932
1,745
1,270
359
4,573
0
26,152
L
Chaac
Memori21
Chaac
4,584
1,071
0
3,918
11,210
4,871
0
683
9,804
0
32,368
L
806
619
0
250
5,028
1,931
0
3,780
1,248
32,032
0
W
Horus
7,298
2,871
0
4,525
8,230
6,277
767
0
8,230
0
39,520
W
2,264
289
0
2,071
7,719
5,253
594
1,352
6,367
10,447
0
W
Thoth
5,294
107
0
990
2,607
872
95
743
1,864
52,508
0
L
Khepri
liam17131
Khepri
1,711
128
0
757
7,266
4,369
0
1,898
5,368
15,503
0
L
Thanatos
reaperawaits
Thanatos
991
252
0
2,874
5,980
2,385
0
1,973
4,007
0
21,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
24,865
306
Minions Killed
205
0
Camps Cleared
0
970,041
Distance Traveled
991,728
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,832
439
44
4
0
179,010
0
W
Sol
6,484
589
81
7
0
221,686
1
W
Neith
5,250
477
43
4
0
171,258
1
L
Chaac
5,164
469
48
4
0
200,427
3
L
Nu Wa
5,082
462
53
5
0
213,799
0
W
Horus
6,570
597
66
6
0
170,993
0
W
Sobek
5,719
520
23
2
0
185,878
3
W
Thoth
7,076
643
93
8
0
220,226
1
L
Khepri
5,304
482
25
2
0
198,499
0
L
Thanatos
4,483
408
35
3
0
199,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role