Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dhexx
Bacchus
Level 98
God Stats
1W - 1L
1,175 SR
Queue Stats
3W - 6L
1,293 Elo+
Solo
Erlang Shen
Erlang Shen
Flow_Hungaro_10
Erlang Shen
Level 101
God Stats
2W - 5L
1,306 SR
Queue Stats
177W - 188L
1,266 Elo+
Party 1
Ra
Ra
zorro2814
Ra
Level 29
God Stats
5W - 5L
1,264 SR
Queue Stats
163W - 200L
1,193 Elo+
Party 1
Team Averages
Level 95
1,349 SR
1,351 Elo+

VS

Team Averages
Level 72
1,437 SR
1,279 Elo+
King Arthur
King Arthur
BoomBoom187x
King Arthur
Level 47
God Stats
4W - 5L
1,235 SR
Queue Stats
96W - 100L
1,164 Elo+
Party 2
Cerberus
Cerberus
ReaLLuv247
Cerberus
Level 105
God Stats
18W - 10L
1,510 SR
Queue Stats
208W - 173L
1,329 Elo+
Party 2
Thor
Thor
Yasuke_ObV
Thor
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,186 Elo+
Solo
Persephone
Persephone
courrtneey
Persephone
Level 87
God Stats
82W - 80L
1,485 SR
Queue Stats
301W - 306L
1,380 Elo+
Party 3
Apollo
Apollo
yktvCa
Apollo
Level 69
God Stats
9W - 8L
1,456 SR
Queue Stats
294W - 340L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 0 / 3
9,066
648
7,783
11,408
9,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
 
Neith
11
5 / 2 / 2
7,391
528
6,450
6,905
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bacchus
Dhexx
Bacchus
11
1 / 3 / 4
7,091
507
5,148
11,895
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Flow_Hungaro_10
Erlang Shen
14
7 / 3 / 4
8,427
602
9,790
12,438
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 1 / 5
7,522
537
3,732
9,151
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoomBoom187x
King Arthur
10
0 / 4 / 0
5,719
409
5,347
10,627
9,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
ReaLLuv247
Cerberus
9
3 / 3 / 3
6,887
492
5,557
15,082
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 1
6,394
457
3,508
12,246
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
courrtneey
Persephone
10
1 / 2 / 1
6,741
482
8,609
7,168
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
yktvCa
Apollo
9
2 / 6 / 4
6,351
454
6,998
10,131
3,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
8
9
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
3
5.5
W
Neith
 
Neith
5
2
2
3
L
King Arthur
BoomBoom187x
King Arthur
0
4
0
0
W
Bacchus
Dhexx
Bacchus
1
3
4
1
W
Erlang Shen
Flow_Hungaro_10
Erlang Shen
7
3
4
3
L
Cerberus
ReaLLuv247
Cerberus
3
3
3
1.5
L
2
4
1
0.63
L
Persephone
courrtneey
Persephone
1
2
1
0.75
L
Apollo
yktvCa
Apollo
2
6
4
0.67
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,903
Damage
30,019
51,797
Taken
55,254
31,595
Mitigated
30,476
16,996
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,783
3,899
14
4,912
11,408
9,344
697
1,590
9,751
0
66,126
W
Neith
 
Neith
6,450
2,799
0
2,728
6,905
2,859
2,090
1,394
5,511
0
38,650
L
King Arthur
BoomBoom187x
King Arthur
5,347
520
113
1,139
10,627
9,578
0
99
10,528
0
31,536
W
Bacchus
Dhexx
Bacchus
5,148
1,075
76
3,424
11,895
9,503
683
2,067
9,828
21,715
0
W
Erlang Shen
Flow_Hungaro_10
Erlang Shen
9,790
4,941
0
4,041
12,438
6,453
636
3,707
8,510
0
60,917
L
Cerberus
ReaLLuv247
Cerberus
5,557
812
316
3,935
15,082
10,042
0
1,587
13,495
29,114
957
L
3,508
2,235
0
3,764
12,246
4,513
0
3,044
9,202
0
41,758
L
Persephone
courrtneey
Persephone
8,609
310
0
703
7,168
2,499
205
1,403
5,763
44,540
0
L
Apollo
yktvCa
Apollo
6,998
4,900
0
1,188
10,131
3,844
0
2,745
7,386
0
40,800
W
3,732
1,167
465
1,336
9,151
3,436
582
4,354
4,439
38,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
32,092
364
Minions Killed
294
0
Camps Cleared
0
1,358,939
Distance Traveled
1,371,455
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,066
648
127
9
0
268,119
3
W
Neith
7,391
528
54
4
0
232,142
1
L
King Arthur
5,719
409
29
2
0
290,165
0
W
Bacchus
7,091
507
30
2
0
258,899
5
W
Erlang Shen
8,427
602
94
7
0
339,097
0
L
Cerberus
6,887
492
76
5
0
277,100
0
L
Thor
6,394
457
57
4
0
277,711
2
L
Persephone
6,741
482
68
5
0
255,503
0
L
Apollo
6,351
454
64
5
0
270,976
3
W
Ra
7,522
537
59
4
0
260,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role