Player Matchup

Nike
Nike
BloodyHighFive
Nike
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
350W - 359L
1,153 Elo+
Solo
Hades
Hades
MCA168116
Hades
Level 62
God Stats
5W - 9L
1,390 SR
Queue Stats
28W - 59L
1,260 Elo+
Party 2
Olorun
Olorun
Moruma
Olorun
Level 29
God Stats
1W - 2L
1,704 SR
Queue Stats
11W - 37L
1,173 Elo+
Party 2
Ishtar
Ishtar
UnleashedTempest
Ishtar
Level 8
God Stats
1W - 2L
1,449 SR
Queue Stats
4W - 11L
1,338 Elo+
Party 2
Bakasura
Bakasura
skyrex04
Bakasura
Level 88
God Stats
2W - 4L
1,676 SR
Queue Stats
38W - 50L
1,359 Elo+
Party 2
Team Averages
Level 46
1,544 SR
1,257 Elo+

VS

Team Averages
Level 58
1,505 SR
1,255 Elo+
Cupid
Cupid
Fr33styl3r
Cupid
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,100 Elo+
Party 1
Sun Wukong
Sun Wukong
KatiZ
Sun Wukong
Level 104
God Stats
1W - 0L
1,304 SR
Queue Stats
223W - 246L
1,274 Elo+
Solo
Cerberus
Cerberus
LittleYordlex
Cerberus
Level 7
God Stats
4W - 1L
1,721 SR
Queue Stats
26W - 30L
1,140 Elo+
Party 1
Mercury
Mercury
Theramore
Mercury
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,220 Elo+
Solo
Thanatos
Thanatos
shazamzdg27
Thanatos
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 12L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
8,161
510
9,136
14,364
11,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
MCA168116
Hades
12
2 / 3 / 2
7,677
480
7,768
9,113
5,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Moruma
Olorun
12
5 / 6 / 5
7,979
499
12,154
14,867
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 8 / 2
6,512
407
7,677
13,519
4,444
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
skyrex04
Bakasura
12
2 / 6 / 0
7,633
477
5,467
15,138
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
4 / 3 / 5
8,545
534
8,559
11,669
4,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KatiZ
Sun Wukong
13
1 / 2 / 5
8,565
535
5,585
13,660
9,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
LittleYordlex
Cerberus
11
0 / 3 / 11
8,098
506
4,299
15,565
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Theramore
Mercury
11
2 / 5 / 4
7,667
479
1,944
12,643
5,337
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
shazamzdg27
Thanatos
17
19 / 2 / 1
11,105
694
26,988
19,226
10,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
15
Kills
26
26
Deaths
15
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Cupid
4
3
5
2.17
W
Sun Wukong
KatiZ
Sun Wukong
1
2
5
1.75
W
Cerberus
LittleYordlex
Cerberus
0
3
11
1.83
L
Hades
MCA168116
Hades
2
3
2
1
L
Olorun
Moruma
Olorun
5
6
5
1.25
W
Mercury
Theramore
Mercury
2
5
4
0.8
L
1
8
2
0.25
W
Thanatos
shazamzdg27
Thanatos
19
2
1
9.75
L
Bakasura
skyrex04
Bakasura
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,202
Damage
47,375
67,001
Taken
72,763
33,085
Mitigated
41,468
11,832
Healing
34,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,136
1,190
145
1,025
14,364
11,534
10
802
13,562
0
40,168
W
Cupid
8,559
4,332
414
4,326
11,669
4,229
1,438
1,695
9,493
0
58,520
W
Sun Wukong
KatiZ
Sun Wukong
5,585
889
0
4,044
13,660
9,503
0
5,562
7,713
0
52,487
W
Cerberus
LittleYordlex
Cerberus
4,299
638
0
2,174
15,565
12,112
130
3,942
11,275
24,589
0
L
Hades
MCA168116
Hades
7,768
161
172
1,927
9,113
5,307
0
129
8,984
39,380
0
L
Olorun
Moruma
Olorun
12,154
6,365
197
4,051
14,867
6,174
920
1,451
13,416
35,482
5,376
W
Mercury
Theramore
Mercury
1,944
1,190
0
1,069
12,643
5,337
0
3,033
9,440
0
30,405
L
7,677
4,331
0
1,083
13,519
4,444
309
1,858
11,661
0
33,742
W
Thanatos
shazamzdg27
Thanatos
26,988
8,596
0
22,035
19,226
10,287
485
4,452
14,244
0
92,891
L
Bakasura
skyrex04
Bakasura
5,467
3,652
0
3,232
15,138
5,626
328
149
14,989
0
47,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
43,980
319
Minions Killed
376
0
Camps Cleared
0
1,470,884
Distance Traveled
1,558,649
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,161
510
41
3
0
309,923
5
W
Cupid
8,545
534
73
5
0
301,042
2
W
Sun Wukong
8,565
535
98
6
0
272,501
1
W
Cerberus
8,098
506
60
4
0
298,742
3
L
Hades
7,677
480
69
4
0
281,526
5
L
Olorun
7,979
499
62
4
0
263,713
0
W
Mercury
7,667
479
43
3
0
316,001
0
L
Ishtar
6,512
407
46
3
0
287,662
3
W
Thanatos
11,105
694
102
6
0
370,363
6
L
Bakasura
7,633
477
101
6
0
328,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role