Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
HyBridHeRe
Bacchus
Level 123
God Stats
15W - 6L
1,630 SR
Queue Stats
190W - 156L
1,512 Elo+
Party 2
Anubis
Anubis
ItsReactt
Anubis
Level 29
God Stats
16W - 3L
1,704 SR
Queue Stats
20W - 4L
1,734 Elo+
Party 2
Awilix
Awilix
TTommyy
Awilix
Level 44
God Stats
5W - 1L
1,874 SR
Queue Stats
53W - 23L
1,588 Elo+
Party 2
Neith
Neith
lisardbap
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 59
1,642 SR
1,567 Elo+

VS

Team Averages
Level 52
1,432 SR
1,399 Elo+
Danzaburou
Danzaburou
ElfenbeinDaemon
Danzaburou
Level 24
God Stats
0W - 3L
1,312 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 3
Gilgamesh
Gilgamesh
Jhintastict
Gilgamesh
Level 22
God Stats
2W - 2L
1,366 SR
Queue Stats
10W - 18L
1,386 Elo+
Party 1
Thor
Thor
SwGenesis123
Thor
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,369 Elo+
Party 1
Ymir
Ymir
TheNameIsDaemon
Ymir
Level 84
God Stats
7W - 9L
1,515 SR
Queue Stats
154W - 153L
1,505 Elo+
Party 3
Ra
Ra
beastbob
Ra
Level 36
God Stats
4W - 13L
1,469 SR
Queue Stats
84W - 88L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
5 / 0 / 0
6,793
679
3,417
4,165
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
HyBridHeRe
Bacchus
8
1 / 2 / 7
5,465
547
4,305
6,896
5,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ItsReactt
Anubis
12
5 / 1 / 3
7,473
747
6,886
6,291
2,920
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
TTommyy
Awilix
10
5 / 1 / 5
6,336
634
6,394
5,723
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
lisardbap
Neith
8
1 / 4 / 5
5,261
526
5,288
5,554
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElfenbeinDaemon
Danzaburou
8
2 / 2 / 4
5,234
523
3,841
5,333
1,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Jhintastict
Gilgamesh
8
0 / 6 / 1
4,796
480
2,759
8,839
3,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

8
3 / 5 / 0
5,187
519
3,410
9,209
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
3 / 2 / 3
5,793
579
3,412
9,874
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 2 / 2
5,064
506
3,192
6,293
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
8
8
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
0
5
L
Danzaburou
ElfenbeinDaemon
Danzaburou
2
2
4
2
W
Bacchus
HyBridHeRe
Bacchus
1
2
7
2.25
W
Anubis
ItsReactt
Anubis
5
1
3
6.5
L
Gilgamesh
Jhintastict
Gilgamesh
0
6
1
0.08
L
3
5
0
0.6
W
Awilix
TTommyy
Awilix
5
1
5
7.5
L
3
2
3
2.25
L
0
2
2
0.5
W
Neith
lisardbap
Neith
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,290
Damage
16,614
28,629
Taken
39,548
14,575
Mitigated
18,779
11,143
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,417
294
103
1,686
4,165
1,727
250
422
3,743
47,211
0
L
Danzaburou
ElfenbeinDaemon
Danzaburou
3,841
2,036
0
454
5,333
1,917
0
1,356
3,977
0
25,954
W
Bacchus
HyBridHeRe
Bacchus
4,305
995
198
1,055
6,896
5,450
108
2,362
4,534
14,258
0
W
Anubis
ItsReactt
Anubis
6,886
608
0
4,624
6,291
2,920
1,084
493
5,798
58,156
0
L
Gilgamesh
Jhintastict
Gilgamesh
2,759
965
0
806
8,839
3,740
0
4,836
4,003
0
20,211
L
3,410
1,128
0
1,622
9,209
2,989
0
2,949
6,260
0
18,492
W
Awilix
TTommyy
Awilix
6,394
2,016
0
2,420
5,723
2,188
0
1,132
4,591
0
31,171
L
3,412
1,093
0
2,678
9,874
7,838
0
1,969
7,905
13,614
1,351
L
3,192
380
257
816
6,293
2,295
139
3,498
2,795
28,844
0
W
Neith
lisardbap
Neith
5,288
2,062
123
934
5,554
2,290
0
2,018
3,536
0
20,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
26,074
324
Minions Killed
202
0
Camps Cleared
0
990,249
Distance Traveled
939,546
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,793
679
88
9
0
193,514
4
L
Danzaburou
5,234
523
52
5
0
197,129
1
W
Bacchus
5,465
547
24
2
0
210,993
2
W
Anubis
7,473
747
124
12
0
163,385
3
L
Gilgamesh
4,796
480
39
4
0
181,645
2
L
Thor
5,187
519
31
3
0
195,405
5
W
Awilix
6,336
634
55
6
0
247,436
1
L
Ymir
5,793
579
16
2
0
182,928
4
L
Ra
5,064
506
64
6
0
182,439
3
W
Neith
5,261
526
33
3
0
174,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role