Player Matchup

Tiamat
Tiamat
EzraBriggs
Tiamat
Level 47
God Stats
4W - 3L
1,692 SR
Queue Stats
17W - 12L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JYokai
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,312 Elo+
Party 2
Khepri
Khepri
PKASkaggs
Khepri
Level 36
God Stats
2W - 5L
1,708 SR
Queue Stats
121W - 179L
1,236 Elo+
Solo
Ra
Ra
TheFluffyPanda7
Ra
Level 127
God Stats
0W - 3L
1,329 SR
Queue Stats
72W - 65L
1,391 Elo+
Party 2
Da Ji
Da Ji
x McBuddz x
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 85L
1,398 Elo+
Solo
Team Averages
Level 69
1,546 SR
1,351 Elo+

VS

Team Averages
Level 75
1,610 SR
1,591 Elo+
Nox
Nox
DAVIHOROWITZ
Nox
Level 65
God Stats
4W - 6L
1,467 SR
Queue Stats
270W - 308L
1,410 Elo+
Solo
Nike
Nike
HclanMomma
Nike
Level 64
God Stats
7W - 1L
1,682 SR
Queue Stats
69W - 54L
1,616 Elo+
Party 1
Neith
Neith
KaWaii223
Neith
Level 28
God Stats
17W - 5L
1,809 SR
Queue Stats
69W - 36L
1,622 Elo+
Party 1
Ymir
Ymir
Lug Nut 072
Ymir
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,687 Elo+
Solo
Da Ji
Da Ji
hclanqueen
Da Ji
Level 160
God Stats
16W - 3L
1,590 SR
Queue Stats
180W - 131L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EzraBriggs
Tiamat
16
2 / 4 / 2
10,109
1,011
9,418
8,714
6,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
JYokai
Ah Muzen Cab
15
2 / 6 / 4
10,371
1,037
14,276
12,539
5,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
PKASkaggs
Khepri
15
0 / 2 / 4
9,432
943
3,797
16,238
20,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 4
10,168
1,017
10,840
12,196
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 11 / 2
9,645
965
13,743
20,715
9,546
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

153

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 18
10,756
1,076
8,094
10,664
5,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 2 / 14
11,276
1,128
11,600
19,541
16,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
KaWaii223
Neith
18
8 / 0 / 15
12,118
1,212
15,667
6,991
2,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 2 / 11
9,693
969
4,321
8,916
6,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
19
14 / 1 / 12
13,388
1,339
28,199
10,627
5,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
6
Kills
28
28
Deaths
6
16
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
1
18
11
L
Tiamat
EzraBriggs
Tiamat
2
4
2
0.75
W
4
2
14
5.5
L
Ah Muzen Cab
JYokai
Ah Muzen Cab
2
6
4
0.67
W
Neith
KaWaii223
Neith
8
0
15
15.5
W
0
2
11
2.75
L
Khepri
PKASkaggs
Khepri
0
2
4
1
L
1
5
4
0.6
W
Da Ji
14
1
12
20
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,074
Damage
67,881
70,402
Taken
56,739
46,859
Mitigated
35,740
12,097
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,094
2,534
265
1,866
10,664
5,151
0
4,667
5,997
25,785
0
L
Tiamat
EzraBriggs
Tiamat
9,418
390
0
1,142
8,714
6,409
0
1,121
7,593
33,561
0
W
11,600
2,285
462
674
19,541
16,288
0
9,914
9,627
0
28,185
L
Ah Muzen Cab
JYokai
Ah Muzen Cab
14,276
6,195
0
1,305
12,539
5,274
0
1,393
11,146
0
33,085
W
Neith
KaWaii223
Neith
15,667
8,549
0
2,757
6,991
2,964
0
2,192
4,799
0
39,543
W
4,321
444
0
962
8,916
6,096
0
3,436
5,480
17,253
0
L
Khepri
PKASkaggs
Khepri
3,797
487
0
1,956
16,238
20,100
0
5,511
10,727
9,803
0
L
10,840
1,137
4,078
3,488
12,196
5,530
0
1,913
10,283
33,618
0
W
Da Ji
28,199
9,010
0
0
10,627
5,241
0
3,846
6,781
0
38,813
L
13,743
2,057
0
128
20,715
9,546
0
2,477
18,238
0
25,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,725
Gold Earned
57,231
180
Minions Killed
213
5
Camps Cleared
9
916,718
Distance Traveled
929,466
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,756
1,076
66
7
0
172,872
0
L
Tiamat
10,109
1,011
40
4
1
179,335
0
W
Nike
11,276
1,128
24
2
1
198,989
1
L
Ah Muzen Cab
10,371
1,037
48
5
0
175,592
0
W
Neith
12,118
1,212
50
5
4
197,461
0
W
Ymir
9,693
969
37
4
0
141,675
0
L
Khepri
9,432
943
12
1
2
184,920
1
L
Ra
10,168
1,017
54
5
1
186,112
0
W
Da Ji
13,388
1,339
36
4
4
218,469
1
L
Da Ji
9,645
965
26
3
1
190,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role