Player Matchup

Hou Yi
Hou Yi
Kaxy
Hou Yi
Level 126
God Stats
16W - 5L
1,659 SR
Queue Stats
272W - 113L
1,816 Elo+
Party 1
Atlas
Atlas
Vegetâ
Atlas
Level 119
God Stats
19W - 2L
2,003 SR
Queue Stats
1,074W - 184L
1,952 Elo+
Party 1
Vulcan
Vulcan
Yo_Gimp
Vulcan
Level 160
God Stats
90W - 11L
1,979 SR
Queue Stats
1,122W - 163L
2,056 Elo+
Party 1
Team Averages
Level 135
1,880 SR
1,941 Elo+

VS

Team Averages
Level 118
1,509 SR
1,638 Elo+
Baron Samedi
Baron Samedi
Zersz
Baron Samedi
Level 104
God Stats
25W - 19L
1,679 SR
Queue Stats
594W - 580L
1,644 Elo+
Solo
Gilgamesh
Gilgamesh
Zilka
Gilgamesh
Level 160
God Stats
5W - 4L
1,551 SR
Queue Stats
71W - 40L
1,634 Elo+
Solo
Neith
Neith
xIAmSpartacusx
Neith
Level 89
God Stats
0W - 2L
1,297 SR
Queue Stats
21W - 18L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kaxy
Hou Yi
15
5 / 4 / 4
10,808
721
19,757
14,384
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Vegetâ
Atlas
14
1 / 4 / 7
10,812
721
10,036
21,739
24,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Yo_Gimp
Vulcan
17
4 / 2 / 5
11,372
758
30,103
8,126
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Zersz
Baron Samedi
14
5 / 5 / 3
10,287
686
10,871
20,004
10,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zilka
Gilgamesh
14
2 / 4 / 8
10,925
728
8,786
29,057
31,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 1 / 6
10,121
675
14,747
17,243
8,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
10
Kills
10
10
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Kaxy
Hou Yi
5
4
4
1.75
W
Atlas
Vegetâ
Atlas
1
4
7
1.13
W
Vulcan
Yo_Gimp
Vulcan
4
2
5
3.25
L
Baron Samedi
Zersz
Baron Samedi
5
5
3
1.3
L
Gilgamesh
Zilka
Gilgamesh
2
4
8
1.5
L
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,896
Damage
34,404
44,249
Taken
66,304
35,331
Mitigated
50,376
7,489
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Kaxy
Hou Yi
19,757
8,704
0
1,408
14,384
7,178
1,453
4,088
10,296
0
48,994
W
Atlas
Vegetâ
Atlas
10,036
3,723
0
4,624
21,739
24,223
350
4,234
17,505
25,225
0
W
Vulcan
Yo_Gimp
Vulcan
30,103
15,637
0
1,457
8,126
3,930
523
2,575
5,551
80,466
0
L
Baron Samedi
Zersz
Baron Samedi
10,871
522
2,777
5,638
20,004
10,659
0
13,157
6,847
42,549
0
L
Gilgamesh
Zilka
Gilgamesh
8,786
2,050
2,098
4,572
29,057
31,497
0
16,174
12,883
0
22,382
L
14,747
6,632
0
4,195
17,243
8,220
0
11,395
5,848
0
50,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
31,333
182
Minions Killed
158
9
Camps Cleared
4
861,556
Distance Traveled
829,114
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,808
721
59
4
2
266,248
2
W
Atlas
10,812
721
21
1
0
272,441
3
W
Vulcan
11,372
758
102
7
7
322,867
2
L
Baron Samedi
10,287
686
52
3
1
254,583
6
L
Gilgamesh
10,925
728
23
2
2
287,415
3
L
Neith
10,121
675
83
6
1
287,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role