Player Matchup

Camazotz
Camazotz
Gold V
InsaneChar
Camazotz
Gold V
Level 124
God Stats
0W - 1L
1,238 SR
Queue Stats
147W - 179L
1,103 MMR
Solo
Khepri
Khepri
Silver III
Richard9O
Khepri
Silver III
Level 132
God Stats
2W - 5L
1,355 SR
Queue Stats
60W - 77L
1,043 MMR
Solo
Merlin
Merlin
Silver II
quopkins
Merlin
Silver II
Level 76
God Stats
35W - 37L
1,493 SR
Queue Stats
245W - 284L
1,082 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,362 SR
1,076 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,406 SR
1,222 MMR
Chiron
Chiron
Gold I
Tobiashi
Chiron
Gold I
Level 116
God Stats
46W - 60L
1,549 SR
Queue Stats
908W - 974L
1,397 MMR
Party 1
Janus
Janus
Gold II
kMunn
Janus
Gold II
Level 92
God Stats
5W - 9L
1,428 SR
Queue Stats
105W - 90L
1,244 MMR
Party 1
Tyr
Tyr
Silver V
paladin king55
Tyr
Silver V
Level 48
God Stats
1W - 0L
1,240 SR
Queue Stats
5W - 15L
1,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
InsaneChar
Camazotz
20
5 / 7 / 3
17,568
627
25,559
46,355
39,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Richard9O
Khepri
20
2 / 4 / 5
17,699
632
8,047
31,621
50,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
quopkins
Merlin
20
2 / 7 / 6
17,910
640
32,695
29,531
13,517
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AtlasAchillesBastetAh Muzen CabBaron Samedi

VS

Bans
Baba YagaCabrakanAresGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Tobiashi
Chiron
20
10 / 5 / 8
18,975
678
47,490
36,463
17,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
kMunn
Janus
20
8 / 0 / 7
19,158
684
32,436
15,871
7,131
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 4 / 9
16,398
586
16,880
32,442
41,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
9
Kills
18
18
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Camazotz
InsaneChar
Camazotz
5
7
3
0.93
L
Khepri
Richard9O
Khepri
2
4
5
1.13
W
Chiron
Tobiashi
Chiron
10
5
8
2.8
W
Janus
kMunn
Janus
8
0
7
11.5
W
0
4
9
1.13
L
Merlin
quopkins
Merlin
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,301
Damage
96,806
107,507
Taken
84,776
103,413
Mitigated
65,422
31,400
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
InsaneChar
Camazotz
25,559
6,189
0
18,026
46,355
39,000
303
13,789
32,018
0
66,423
L
Khepri
Richard9O
Khepri
8,047
983
0
7,238
31,621
50,896
916
8,835
22,288
23,788
0
W
Chiron
Tobiashi
Chiron
47,490
20,591
1,367
13,592
36,463
17,101
2,623
20,192
16,271
34
107,065
W
Janus
kMunn
Janus
32,436
286
0
2,325
15,871
7,131
624
8,398
7,473
122,033
0
W
16,880
1,641
0
2,670
32,442
41,190
361
13,728
18,714
97
62,158
L
Merlin
quopkins
Merlin
32,695
648
0
6,136
29,531
13,517
1,679
8,972
20,216
125,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,177
Gold Earned
54,531
290
Minions Killed
316
8
Camps Cleared
15
1,525,943
Distance Traveled
1,538,541
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
17,568
627
94
3
3
511,173
8
L
Khepri
17,699
632
35
1
1
512,198
10
W
Chiron
18,975
678
104
4
6
465,023
3
W
Janus
19,158
684
146
5
6
556,948
0
W
Tyr
16,398
586
66
2
3
516,570
3
L
Merlin
17,910
640
161
6
4
502,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role