Player Matchup

Raijin
Raijin
AyeJayAytch
Raijin
Level 160
God Stats
4W - 2L
1,519 SR
Queue Stats
438W - 333L
1,614 Elo+
Party 1
Camazotz
Camazotz
Retrozaur
Camazotz
Level 160
God Stats
2W - 1L
1,482 SR
Queue Stats
69W - 60L
1,557 Elo+
Party 1
Baba Yaga
Baba Yaga
Sickonez
Baba Yaga
Level 159
God Stats
2W - 0L
1,522 SR
Queue Stats
70W - 47L
1,603 Elo+
Party 1
He Bo
He Bo
lordofthecurls19
He Bo
Level 159
God Stats
2W - 0L
1,556 SR
Queue Stats
362W - 249L
1,617 Elo+
Party 1
Gilgamesh
Gilgamesh
themcarrots
Gilgamesh
Level 160
God Stats
19W - 5L
1,675 SR
Queue Stats
383W - 300L
1,554 Elo+
Party 1
Team Averages
Level 160
1,551 SR
1,589 Elo+

VS

Team Averages
Level 111
1,531 SR
1,578 Elo+
Bastet
Bastet
Eira_Frost
Bastet
Level 118
God Stats
1W - 2L
1,589 SR
Queue Stats
64W - 56L
1,606 Elo+
Solo
Da Ji
Da Ji
Thee TDH
Da Ji
Level 91
God Stats
0W - 2L
1,285 SR
Queue Stats
283W - 256L
1,578 Elo+
Party 3
Ao Kuang
Ao Kuang
Unfocusedgrad
Ao Kuang
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 69L
1,561 Elo+
Party 2
Vamana
Vamana
XxcloudzxX1
Vamana
Level 126
God Stats
1W - 1L
1,819 SR
Queue Stats
305W - 285L
1,578 Elo+
Party 3
Sun Wukong
Sun Wukong
quickstang99
Sun Wukong
Level 123
God Stats
2W - 3L
1,463 SR
Queue Stats
56W - 56L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
8 / 5 / 21
15,549
676
32,128
22,415
11,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
Retrozaur
Camazotz
20
4 / 7 / 27
15,435
671
26,011
44,614
55,135
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Sickonez
Baba Yaga
20
12 / 3 / 26
17,960
781
46,741
23,493
14,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 8 / 16
14,721
640
23,434
22,939
11,507
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
themcarrots
Gilgamesh
20
11 / 5 / 17
17,162
746
21,148
33,437
55,285
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eira_Frost
Bastet
20
2 / 8 / 19
14,035
610
26,015
32,559
14,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Thee TDH
Da Ji
20
5 / 10 / 10
13,790
600
22,663
22,270
9,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Unfocusedgrad
Ao Kuang
20
7 / 7 / 6
15,810
687
14,506
31,707
27,054
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
20
9 / 7 / 14
15,804
687
28,391
42,594
43,665
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
quickstang99
Sun Wukong
20
5 / 8 / 19
14,612
635
30,191
35,389
39,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
96
40
Kills
28
28
Deaths
40
107
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
5
21
3.7
L
Bastet
Eira_Frost
Bastet
2
8
19
1.44
W
Camazotz
Retrozaur
Camazotz
4
7
27
2.5
W
Baba Yaga
Sickonez
Baba Yaga
12
3
26
8.33
L
Da Ji
Thee TDH
Da Ji
5
10
10
1
L
Ao Kuang
Unfocusedgrad
Ao Kuang
7
7
6
1.43
L
Vamana
9
7
14
2.29
W
5
8
16
1.63
L
Sun Wukong
quickstang99
Sun Wukong
5
8
19
1.81
W
Gilgamesh
themcarrots
Gilgamesh
11
5
17
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,462
Damage
121,766
146,898
Taken
164,519
147,553
Mitigated
134,002
61,943
Healing
62,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
32,128
2,536
2,661
5,472
22,415
11,047
2,715
1,848
20,567
73,546
0
L
Bastet
Eira_Frost
Bastet
26,015
5,442
1,377
8,847
32,559
14,205
1,639
22,272
10,287
0
51,177
W
Camazotz
Retrozaur
Camazotz
26,011
7,169
2,975
20,288
44,614
55,135
1,331
6,674
37,940
0
40,198
W
Baba Yaga
Sickonez
Baba Yaga
46,741
1,551
3,031
7,058
23,493
14,579
1,892
2,746
20,747
83,539
0
L
Da Ji
Thee TDH
Da Ji
22,663
3,113
503
875
22,270
9,517
2,252
17,518
4,752
0
28,978
L
Ao Kuang
Unfocusedgrad
Ao Kuang
14,506
3,569
4,520
10,355
31,707
27,054
1,312
19,519
12,188
32,078
0
L
Vamana
28,391
9,880
6,480
15,090
42,594
43,665
1,718
23,722
18,872
6,680
44,873
W
23,434
150
3,876
3,724
22,939
11,507
766
1,259
21,680
54,444
0
L
Sun Wukong
quickstang99
Sun Wukong
30,191
2,074
2,631
11,333
35,389
39,561
1,047
20,916
14,473
0
62,190
W
Gilgamesh
themcarrots
Gilgamesh
21,148
4,865
6,872
5,986
33,437
55,285
1,576
5,776
27,661
3,294
33,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,827
Gold Earned
74,051
257
Minions Killed
214
0
Camps Cleared
0
2,109,781
Distance Traveled
2,039,391
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,549
676
78
3
0
347,482
4
L
Bastet
14,035
610
73
3
0
417,311
0
W
Camazotz
15,435
671
20
1
0
446,640
6
W
Baba Yaga
17,960
781
68
3
0
499,654
1
L
Da Ji
13,790
600
11
0
0
354,200
2
L
Ao Kuang
15,810
687
46
2
0
407,603
0
L
Vamana
15,804
687
37
2
0
418,423
0
W
He Bo
14,721
640
66
3
0
417,260
1
L
Sun Wukong
14,612
635
47
2
0
441,854
1
W
Gilgamesh
17,162
746
25
1
0
398,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role