Player Matchup

Camazotz
Camazotz
Aagron BR
Camazotz
Level 158
God Stats
1W - 5L
1,229 SR
Queue Stats
330W - 344L
1,449 Elo+
Solo
Nemesis
Nemesis
Ino3107
Nemesis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,409 Elo+
Solo
Athena
Athena
TheGold D Ace
Athena
Level 109
God Stats
3W - 1L
1,888 SR
Queue Stats
170W - 178L
1,413 Elo+
Solo
Tyr
Tyr
Zerikaii-Syraii
Tyr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,426 Elo+
Solo
Olorun
Olorun
iAManAMOEBA
Olorun
Level 112
God Stats
0W - 2L
1,236 SR
Queue Stats
22W - 25L
1,368 Elo+
Solo
Team Averages
Level 110
1,470 SR
1,413 Elo+

VS

Team Averages
Level 111
1,525 SR
1,366 Elo+
Ymir
Ymir
DabNDAn
Ymir
Level 67
God Stats
3W - 1L
1,346 SR
Queue Stats
92W - 121L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Lord Dionysis87
Baron Samedi
Level 156
God Stats
5W - 2L
1,702 SR
Queue Stats
278W - 300L
1,353 Elo+
Solo
Jormungandr
Jormungandr
NoNoW3st
Jormungandr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,329 Elo+
Party 1
Thor
Thor
Zermatts
Thor
Level 124
God Stats
2W - 2L
1,576 SR
Queue Stats
143W - 121L
1,458 Elo+
Solo
Bacchus
Bacchus
chilifries89
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aagron BR
Camazotz
19
2 / 4 / 5
12,015
601
23,299
27,639
16,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Nemesis
Ino3107
Nemesis
17
1 / 4 / 5
11,539
577
13,256
26,372
39,173
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 5 / 3
13,019
651
15,813
26,753
44,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 7 / 7
12,426
621
23,504
35,554
49,176
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
19
1 / 4 / 8
11,613
581
27,046
21,433
13,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DabNDAn
Ymir
20
4 / 2 / 18
13,758
688
15,964
42,649
53,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Lord Dionysis87
Baron Samedi
20
3 / 1 / 19
13,171
659
32,983
14,724
12,030
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NoNoW3st
Jormungandr
20
3 / 4 / 18
12,625
631
19,960
29,263
53,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
20
12 / 4 / 11
13,686
684
29,632
22,499
15,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
chilifries89
Bacchus
20
2 / 2 / 19
12,437
622
18,709
21,654
28,371
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
109
13
Kills
24
24
Deaths
13
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Aagron BR
Camazotz
2
4
5
1.13
W
Ymir
DabNDAn
Ymir
4
2
18
6.5
L
Nemesis
Ino3107
Nemesis
1
4
5
0.88
W
Baron Samedi
Lord Dionysis87
Baron Samedi
3
1
19
12.5
W
Jormungandr
NoNoW3st
Jormungandr
3
4
18
3
L
5
5
3
1.3
L
4
7
7
1.07
W
Thor
12
4
11
4.38
W
Bacchus
chilifries89
Bacchus
2
2
19
5.75
L
Olorun
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,918
Damage
117,248
137,751
Taken
130,789
162,912
Mitigated
163,017
65,821
Healing
62,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Aagron BR
Camazotz
23,299
4,276
1,739
10,759
27,639
16,697
591
19,963
7,676
0
41,073
W
Ymir
DabNDAn
Ymir
15,964
5,146
1,794
17,918
42,649
53,782
1,053
14,460
28,189
30,709
0
L
Nemesis
Ino3107
Nemesis
13,256
3,257
4,083
7,193
26,372
39,173
0
17,562
8,810
0
22,511
W
Baron Samedi
Lord Dionysis87
Baron Samedi
32,983
2,227
21,680
6,277
14,724
12,030
1,172
4,620
10,104
77,057
0
W
Jormungandr
NoNoW3st
Jormungandr
19,960
5,472
2,327
2,854
29,263
53,735
227
9,324
19,939
45,134
0
L
15,813
3,736
3,619
7,666
26,753
44,238
0
16,964
9,789
28,763
0
L
23,504
4,350
957
11,072
35,554
49,176
0
16,625
18,929
142
44,478
W
Thor
29,632
10,709
456
1,404
22,499
15,099
3,363
7,793
14,706
0
40,737
W
Bacchus
chilifries89
Bacchus
18,709
2,034
3,902
4,170
21,654
28,371
769
6,804
14,850
26,759
0
L
Olorun
27,046
12,344
8,626
10,107
21,433
13,628
1,465
16,502
4,931
48,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,612
Gold Earned
65,677
167
Minions Killed
193
0
Camps Cleared
0
1,648,185
Distance Traveled
1,767,045
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,015
601
43
2
0
360,232
3
W
Ymir
13,758
688
23
1
0
323,536
1
L
Nemesis
11,539
577
11
1
0
358,926
0
W
Baron Samedi
13,171
659
69
3
0
391,020
1
W
Jormungandr
12,625
631
48
2
0
339,434
0
L
Athena
13,019
651
19
1
0
294,767
0
L
Tyr
12,426
621
45
2
0
340,274
0
W
Thor
13,686
684
27
1
0
332,457
1
W
Bacchus
12,437
622
26
1
0
380,598
0
L
Olorun
11,613
581
49
2
0
293,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role