Player Matchup

Hachiman
Hachiman
Kyle0614
Hachiman
Level 83
God Stats
3W - 10L
1,399 SR
Queue Stats
352W - 387L
1,515 Elo+
Solo
Serqet
Serqet
LlMlTz
Serqet
Level 116
God Stats
4W - 2L
1,694 SR
Queue Stats
18W - 14L
1,567 Elo+
Party 3
Tiamat
Tiamat
RedDeadValkyrie
Tiamat
Level 129
God Stats
11W - 14L
1,540 SR
Queue Stats
353W - 401L
1,538 Elo+
Party 2
Artio
Artio
Rycathus
Artio
Level 88
God Stats
4W - 3L
1,640 SR
Queue Stats
21W - 22L
1,533 Elo+
Party 3
Mulan
Mulan
crimesjonson
Mulan
Level 104
God Stats
6W - 11L
1,373 SR
Queue Stats
317W - 350L
1,537 Elo+
Party 2
Team Averages
Level 104
1,529 SR
1,538 Elo+

VS

Team Averages
Level 81
1,520 SR
1,579 Elo+
Hades
Hades
AllmySkinsOnPS4
Hades
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 22L
1,610 Elo+
Party 1
Bellona
Bellona
Chokolâte
Bellona
Level 160
God Stats
17W - 15L
1,584 SR
Queue Stats
269W - 268L
1,520 Elo+
Solo
Danzaburou
Danzaburou
backslashlol
Danzaburou
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 14L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
ganond0rk
Cthulhu
Level 58
God Stats
2W - 3L
1,381 SR
Queue Stats
30W - 19L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
ibericojoe
Baron Samedi
Level 43
God Stats
4W - 0L
1,851 SR
Queue Stats
27W - 19L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kyle0614
Hachiman
13
2 / 5 / 4
7,260
726
7,206
10,202
4,716
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
LlMlTz
Serqet
13
2 / 6 / 5
7,007
701
8,857
10,813
6,332
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

13
1 / 1 / 6
6,883
688
6,757
6,652
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Rycathus
Artio
13
2 / 5 / 6
7,726
773
4,296
17,324
15,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 4
7,305
731
10,210
12,930
9,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
7,437
744
9,489
10,671
7,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Chokolâte
Bellona
16
3 / 0 / 11
8,205
821
10,138
9,551
9,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
backslashlol
Danzaburou
16
8 / 5 / 6
9,073
907
9,147
9,686
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
ganond0rk
Cthulhu
14
2 / 3 / 14
7,516
752
8,587
12,376
12,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
ibericojoe
Baron Samedi
14
4 / 1 / 12
8,080
808
6,984
5,971
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
10
Kills
20
20
Deaths
10
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Bellona
Chokolâte
Bellona
3
0
11
8.5
L
Hachiman
Kyle0614
Hachiman
2
5
4
0.8
L
Serqet
LlMlTz
Serqet
2
6
5
0.75
L
1
1
6
4
L
Artio
Rycathus
Artio
2
5
6
1
W
Danzaburou
backslashlol
Danzaburou
8
5
6
2.2
L
3
3
4
1.67
W
Cthulhu
ganond0rk
Cthulhu
2
3
14
3
W
Baron Samedi
ibericojoe
Baron Samedi
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,326
Damage
44,345
57,921
Taken
48,255
40,819
Mitigated
35,943
11,874
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,489
1,142
1,005
3,643
10,671
7,455
572
2,783
7,888
21,332
0
W
Bellona
Chokolâte
Bellona
10,138
3,572
0
3,613
9,551
9,144
305
2,319
7,232
0
30,889
L
Hachiman
Kyle0614
Hachiman
7,206
1,531
0
350
10,202
4,716
0
2,840
7,222
0
24,909
L
Serqet
LlMlTz
Serqet
8,857
1,224
0
990
10,813
6,332
0
4,050
6,677
0
15,239
L
6,757
767
67
2,337
6,652
5,142
0
3,155
3,343
24,802
0
L
Artio
Rycathus
Artio
4,296
477
1,180
3,866
17,324
15,054
0
7,939
9,221
9,307
0
W
Danzaburou
backslashlol
Danzaburou
9,147
3,621
0
1,097
9,686
4,276
1,628
1,478
7,864
0
32,125
L
10,210
1,971
339
2,745
12,930
9,575
0
6,203
6,398
38
17,781
W
Cthulhu
ganond0rk
Cthulhu
8,587
628
977
1,994
12,376
12,027
130
3,015
8,932
14,461
0
W
Baron Samedi
ibericojoe
Baron Samedi
6,984
862
2,082
2,120
5,971
3,041
537
1,496
4,475
16,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
40,311
144
Minions Killed
175
0
Camps Cleared
0
954,131
Distance Traveled
959,472
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,437
744
28
3
0
195,534
1
W
Bellona
8,205
821
51
5
0
209,906
1
L
Hachiman
7,260
726
47
5
0
169,731
1
L
Serqet
7,007
701
18
2
0
183,140
1
L
Tiamat
6,883
688
54
5
0
202,675
3
L
Artio
7,726
773
8
1
0
199,028
1
W
Danzaburou
9,073
907
64
6
0
192,478
0
L
Mulan
7,305
731
17
2
0
199,557
1
W
Cthulhu
7,516
752
9
1
0
206,221
1
W
Baron Samedi
8,080
808
23
2
0
155,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role