Player Matchup

Ishtar
Ishtar
Belvies
Ishtar
Level 122
God Stats
34W - 32L
1,543 SR
Queue Stats
268W - 283L
1,465 Elo+
Party 2
Discordia
Discordia
Belvieses
Discordia
Level 23
God Stats
44W - 42L
1,487 SR
Queue Stats
214W - 228L
1,478 Elo+
Party 2
Thanatos
Thanatos
KadloWS
Thanatos
Level 24
God Stats
10W - 7L
1,556 SR
Queue Stats
211W - 186L
1,510 Elo+
Party 3
Guan Yu
Guan Yu
Kron_Knife
Guan Yu
Level 69
God Stats
6W - 6L
1,664 SR
Queue Stats
306W - 300L
1,447 Elo+
Party 3
Sobek
Sobek
TheRayLegend
Sobek
Level 116
God Stats
4W - 3L
1,359 SR
Queue Stats
509W - 523L
1,490 Elo+
Party 3
Team Averages
Level 71
1,522 SR
1,478 Elo+

VS

Team Averages
Level 46
1,447 SR
1,358 Elo+
Mercury
Mercury
BigBrain201IQ
Mercury
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 46L
1,375 Elo+
Party 1
Fenrir
Fenrir
MarcusShadowWolf
Fenrir
Level 42
God Stats
4W - 9L
1,312 SR
Queue Stats
101W - 133L
1,353 Elo+
Solo
Ares
Ares
PR0BIE664
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 1
Chernobog
Chernobog
kccurtis1991
Chernobog
Level 64
God Stats
3W - 5L
1,422 SR
Queue Stats
473W - 548L
1,312 Elo+
Solo
Anubis
Anubis
xSweetness56x
Anubis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 65L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Belvies
Ishtar
19
17 / 0 / 13
14,867
1,487
37,522
10,378
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Belvieses
Discordia
17
3 / 1 / 20
11,059
1,106
8,341
4,951
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thanatos
KadloWS
Thanatos
17
5 / 5 / 18
11,074
1,107
15,114
10,530
5,831
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Kron_Knife
Guan Yu
17
3 / 3 / 14
10,441
1,044
9,581
17,279
23,121
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 0 / 18
12,354
1,235
12,540
16,726
31,681
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

330

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
7 / 3 / 2
11,659
1,166
16,073
17,334
9,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 6 / 3
9,116
912
2,369
13,888
6,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
16
0 / 5 / 7
10,548
1,055
10,722
25,389
21,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
kccurtis1991
Chernobog
16
2 / 11 / 4
10,500
1,050
8,028
17,997
10,516
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 8 / 6
9,636
964
12,831
17,223
9,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
31
33
Kills
9
9
Deaths
33
83
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Belvies
Ishtar
17
0
13
23.5
W
Discordia
Belvieses
Discordia
3
1
20
13
L
Mercury
7
3
2
2.67
W
Thanatos
KadloWS
Thanatos
5
5
18
2.8
W
Guan Yu
Kron_Knife
Guan Yu
3
3
14
3.33
L
0
6
3
0.25
L
Ares
0
5
7
0.7
W
5
0
18
14
L
Chernobog
kccurtis1991
Chernobog
2
11
4
0.36
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,098
Damage
50,023
59,864
Taken
91,831
68,870
Mitigated
58,249
21,316
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Belvies
Ishtar
37,522
24,478
0
3,735
10,378
5,376
0
3,677
6,701
86
79,503
W
Discordia
Belvieses
Discordia
8,341
820
0
0
4,951
2,861
0
1,548
3,403
20,825
0
L
Mercury
16,073
7,837
0
111
17,334
9,972
0
3,373
13,961
0
28,428
W
Thanatos
KadloWS
Thanatos
15,114
4,153
0
4,996
10,530
5,831
0
3,420
7,110
45
22,660
W
Guan Yu
Kron_Knife
Guan Yu
9,581
1,442
3,277
5,340
17,279
23,121
0
6,975
10,304
285
20,060
L
2,369
354
0
205
13,888
6,339
0
2,770
11,118
0
6,664
L
Ares
10,722
1,378
0
4,747
25,389
21,519
0
6,154
19,235
21,852
0
W
12,540
1,252
0
3,968
16,726
31,681
0
8,270
8,101
23,107
0
L
Chernobog
kccurtis1991
Chernobog
8,028
5,122
0
0
17,997
10,516
0
4,200
13,797
375
22,409
L
12,831
1,368
220
1,416
17,223
9,903
0
4,800
12,423
27,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,795
Gold Earned
51,459
189
Minions Killed
103
11
Camps Cleared
3
947,411
Distance Traveled
860,730
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,867
1,487
104
10
7
203,072
0
W
Discordia
11,059
1,106
43
4
2
187,777
0
L
Mercury
11,659
1,166
23
2
3
223,333
1
W
Thanatos
11,074
1,107
14
1
1
157,715
0
W
Guan Yu
10,441
1,044
16
2
0
198,042
0
L
Fenrir
9,116
912
11
1
0
161,253
0
L
Ares
10,548
1,055
17
2
0
180,445
4
W
Sobek
12,354
1,235
12
1
1
200,805
0
L
Chernobog
10,500
1,050
19
2
0
143,930
0
L
Anubis
9,636
964
33
3
0
151,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role