Player Matchup

Yemoja
Yemoja
Evil Moji1815
Yemoja
Level 29
God Stats
4W - 2L
1,181 SR
Queue Stats
107W - 65L
1,584 Elo+
Party 2
Sol
Sol
FnT Grim
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,555 Elo+
Party 2
Heimdallr
Heimdallr
JWord420
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,293 Elo+
Solo
Cernunnos
Cernunnos
PSA10pup
Cernunnos
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 49L
1,597 Elo+
Party 2
Nike
Nike
pinķ
Nike
Level 124
God Stats
1W - 1L
1,755 SR
Queue Stats
110W - 65L
1,615 Elo+
Party 2
Team Averages
Level 77
1,487 SR
1,529 Elo+

VS

Team Averages
Level 73
1,459 SR
1,573 Elo+
Neith
Neith
Dkiller987
Neith
Level 16
God Stats
1W - 2L
1,288 SR
Queue Stats
80W - 95L
1,685 Elo+
Solo
Hel
Hel
Lodashk3
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,718 Elo+
Party 1
Nike
Nike
MVance
Nike
Level 158
God Stats
2W - 3L
1,441 SR
Queue Stats
121W - 119L
1,543 Elo+
Party 1
Artio
Artio
clouded-glory
Artio
Level 155
God Stats
4W - 2L
1,565 SR
Queue Stats
112W - 108L
1,395 Elo+
Party 1
Freya
Freya
ᛊᛁᚲᛟᛊᛁᛊ999
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 15
10,541
753
4,027
19,884
24,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 7 / 6
11,629
831
22,727
22,975
10,926
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
JWord420
Heimdallr
18
5 / 3 / 11
11,374
812
29,252
19,982
13,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
PSA10pup
Cernunnos
16
2 / 4 / 13
10,066
719
26,554
22,692
12,306
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
pinķ
Nike
17
4 / 6 / 9
11,566
826
14,009
24,513
27,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
6 / 4 / 11
11,104
793
30,169
26,240
12,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
3 / 6 / 9
9,797
700
10,004
22,764
12,111
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
MVance
Nike
20
8 / 2 / 11
11,853
847
26,763
24,400
30,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 4 / 8
10,975
784
15,401
30,615
20,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
7,144
510
2,401
3,324
1,133
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
61
18
Kills
22
22
Deaths
18
54
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
6
4
11
2.88
W
0
2
15
3.75
W
7
7
6
1.43
W
Heimdallr
JWord420
Heimdallr
5
3
11
3.5
L
3
6
9
1.25
L
Nike
MVance
Nike
8
2
11
6.75
W
Cernunnos
PSA10pup
Cernunnos
2
4
13
2.13
L
5
4
8
2.25
W
Nike
pinķ
Nike
4
6
9
1.42
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,569
Damage
84,738
110,046
Taken
107,343
88,392
Mitigated
76,730
49,209
Healing
61,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
30,169
6,979
2,229
11,727
26,240
12,528
1,923
5,544
20,696
0
50,217
W
4,027
1,532
18,266
7,222
19,884
24,100
739
5,902
13,982
7,701
0
W
22,727
10,062
1,302
6,145
22,975
10,926
4,031
4,588
18,387
37,662
0
W
Heimdallr
JWord420
Heimdallr
29,252
11,895
514
3,958
19,982
13,851
3,182
3,889
16,093
0
58,275
L
10,004
668
9,253
8,006
22,764
12,111
430
4,204
18,560
20,698
0
L
Nike
MVance
Nike
26,763
2,666
4,834
4,649
24,400
30,805
413
7,951
16,449
0
37,522
W
Cernunnos
PSA10pup
Cernunnos
26,554
18,349
1,979
5,974
22,692
12,306
156
6,834
15,858
0
40,649
L
15,401
453
7,077
12,053
30,615
20,153
518
7,788
22,827
29,812
0
W
Nike
pinķ
Nike
14,009
1,290
391
3,458
24,513
27,209
117
6,593
17,920
0
31,312
L
2,401
535
444
737
3,324
1,133
0
1,267
2,057
4,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,176
Gold Earned
50,873
148
Minions Killed
132
0
Camps Cleared
0
1,177,093
Distance Traveled
1,271,627
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,104
793
44
3
0
323,602
0
W
Yemoja
10,541
753
9
1
0
243,370
3
W
Sol
11,629
831
32
2
0
218,112
0
W
Heimdallr
11,374
812
46
3
0
219,041
0
L
Hel
9,797
700
40
3
0
287,273
0
L
Nike
11,853
847
23
2
0
335,450
0
W
Cernunnos
10,066
719
30
2
0
230,521
0
L
Artio
10,975
784
19
1
0
259,062
0
W
Nike
11,566
826
31
2
0
266,049
9
L
Freya
7,144
510
6
0
0
66,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role