Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AIarieIIe
Ah Muzen Cab
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,546 Elo+
Solo
Hun Batz
Hun Batz
FrikWoof
Hun Batz
Level 128
God Stats
2W - 0L
1,840 SR
Queue Stats
103W - 114L
1,475 Elo+
Solo
Ra
Ra
feeddafrench
Ra
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 172L
1,535 Elo+
Solo
Team Averages
Level 122
1,568 SR
1,511 Elo+

VS

Team Averages
Level 115
1,436 SR
1,494 Elo+
Ra
Ra
ADXxxWrld
Ra
Level 25
God Stats
1W - 3L
1,265 SR
Queue Stats
86W - 130L
1,426 Elo+
Solo
Nemesis
Nemesis
JWACK15
Nemesis
Level 119
God Stats
1W - 2L
1,551 SR
Queue Stats
469W - 475L
1,503 Elo+
Solo
Khepri
Khepri
Sasori680
Khepri
Level 160
God Stats
12W - 14L
1,395 SR
Queue Stats
1,325W - 1,362L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
SugmaCrit
Cliodhna
Level 125
God Stats
11W - 12L
1,475 SR
Queue Stats
590W - 581L
1,497 Elo+
Party 1
Fenrir
Fenrir
vasal1991
Fenrir
Level 148
God Stats
12W - 14L
1,492 SR
Queue Stats
1,132W - 1,196L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 4 / 16
11,677
898
16,839
14,291
7,184
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
17
3 / 2 / 19
10,257
789
12,175
12,174
5,265
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
AIarieIIe
Ah Muzen Cab
18
6 / 3 / 14
10,738
826
17,557
13,014
6,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
FrikWoof
Hun Batz
19
11 / 4 / 14
11,694
900
15,929
14,226
6,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 12
10,572
813
15,729
11,822
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
9,296
715
10,342
13,673
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
JWACK15
Nemesis
16
2 / 5 / 10
9,421
725
12,856
17,545
14,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Sasori680
Khepri
15
2 / 5 / 9
9,367
721
8,880
16,474
21,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
SugmaCrit
Cliodhna
17
4 / 7 / 5
10,066
774
8,806
15,784
7,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
vasal1991
Fenrir
16
7 / 9 / 5
9,913
763
14,056
22,466
21,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
32
Kills
18
18
Deaths
32
75
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
4
16
3.75
W
Sol
 
Sol
3
2
19
6.25
L
3
6
4
0.83
W
Ah Muzen Cab
AIarieIIe
Ah Muzen Cab
6
3
14
4.33
W
Hun Batz
FrikWoof
Hun Batz
11
4
14
4.5
L
Nemesis
JWACK15
Nemesis
2
5
10
1.4
L
Khepri
Sasori680
Khepri
2
5
9
1.3
L
Cliodhna
SugmaCrit
Cliodhna
4
7
5
0.93
W
5
5
12
2.2
L
Fenrir
vasal1991
Fenrir
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,229
Damage
54,940
65,527
Taken
85,942
31,519
Mitigated
72,214
29,014
Healing
22,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,839
8,550
1,092
4,137
14,291
7,184
3,149
3,748
10,543
0
29,638
W
Sol
 
Sol
12,175
5,124
2,176
5,900
12,174
5,265
717
3,401
8,773
31,048
0
L
10,342
496
4,371
2,978
13,673
7,441
0
3,139
10,534
35,267
0
W
Ah Muzen Cab
AIarieIIe
Ah Muzen Cab
17,557
7,449
672
4,625
13,014
6,414
2,293
2,380
10,634
0
31,309
W
Hun Batz
FrikWoof
Hun Batz
15,929
4,051
989
3,632
14,226
6,880
1,622
6,197
8,029
0
25,918
L
Nemesis
JWACK15
Nemesis
12,856
2,889
2,407
4,615
17,545
14,217
0
4,431
13,114
0
16,557
L
Khepri
Sasori680
Khepri
8,880
501
981
2,114
16,474
21,337
0
6,424
10,050
18,587
0
L
Cliodhna
SugmaCrit
Cliodhna
8,806
937
709
760
15,784
7,924
0
5,835
9,949
0
19,671
W
15,729
639
3,160
2,631
11,822
5,776
1,133
3,496
8,326
28,632
0
L
Fenrir
vasal1991
Fenrir
14,056
2,952
955
2,824
22,466
21,295
0
8,075
14,391
0
19,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,938
Gold Earned
48,063
143
Minions Killed
141
0
Camps Cleared
0
1,098,694
Distance Traveled
1,060,934
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,677
898
29
2
0
212,722
0
W
Sol
10,257
789
24
2
0
197,261
0
L
Ra
9,296
715
60
5
0
202,280
3
W
Ah Muzen Cab
10,738
826
30
2
0
230,596
0
W
Hun Batz
11,694
900
25
2
0
230,466
1
L
Nemesis
9,421
725
18
1
0
251,443
0
L
Khepri
9,367
721
21
2
0
213,103
0
L
Cliodhna
10,066
774
22
2
0
208,125
1
W
Ra
10,572
813
35
3
0
227,649
0
L
Fenrir
9,913
763
20
2
0
185,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role