Player Matchup

Mercury
Mercury
MichelBacon
Mercury
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 83L
1,712 Elo+
Party 2
Hun Batz
Hun Batz
Mirjoonie
Hun Batz
Level 126
God Stats
11W - 10L
1,642 SR
Queue Stats
259W - 184L
1,709 Elo+
Party 2
Janus
Janus
QcKirito
Janus
Level 154
God Stats
6W - 6L
1,414 SR
Queue Stats
162W - 98L
1,667 Elo+
Party 2
Team Averages
Level 136
1,519 SR
1,696 Elo+

VS

Team Averages
Level 146
1,609 SR
1,641 Elo+
Thoth
Thoth
JDog03
Thoth
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
M8WITAB8
Cu Chulainn
Level 160
God Stats
2W - 2L
1,613 SR
Queue Stats
376W - 236L
1,707 Elo+
Party 1
Cernunnos
Cernunnos
OGc137
Cernunnos
Level 160
God Stats
2W - 1L
1,715 SR
Queue Stats
1,578W - 694L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MichelBacon
Mercury
19
3 / 3 / 16
13,371
743
16,037
22,598
16,892
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Mirjoonie
Hun Batz
19
13 / 9 / 5
14,872
826
17,701
25,137
20,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
QcKirito
Janus
20
6 / 3 / 11
13,376
743
19,789
12,962
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JDog03
Thoth
15
5 / 8 / 6
11,961
665
8,526
13,387
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
M8WITAB8
Cu Chulainn
17
7 / 9 / 8
13,209
734
20,623
25,934
33,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
OGc137
Cernunnos
17
3 / 5 / 11
12,183
677
20,635
22,322
10,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
22
Kills
15
15
Deaths
22
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
JDog03
Thoth
5
8
6
1
L
Cu Chulainn
M8WITAB8
Cu Chulainn
7
9
8
1.22
W
Mercury
MichelBacon
Mercury
3
3
16
3.67
W
Hun Batz
Mirjoonie
Hun Batz
13
9
5
1.72
L
Cernunnos
OGc137
Cernunnos
3
5
11
1.7
W
Janus
QcKirito
Janus
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,527
Damage
49,784
60,697
Taken
61,643
43,270
Mitigated
49,873
9,962
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
JDog03
Thoth
8,526
287
0
418
13,387
5,635
153
3,894
9,249
26,211
0
L
Cu Chulainn
M8WITAB8
Cu Chulainn
20,623
5,412
0
6,546
25,934
33,341
304
8,436
17,028
471
40,534
W
Mercury
MichelBacon
Mercury
16,037
8,608
410
3,574
22,598
16,892
1,513
4,801
17,127
0
49,154
W
Hun Batz
Mirjoonie
Hun Batz
17,701
4,417
0
4,526
25,137
20,156
377
3,754
20,756
0
56,024
L
Cernunnos
OGc137
Cernunnos
20,635
11,343
0
6,874
22,322
10,897
1,121
6,700
15,336
0
50,274
W
Janus
QcKirito
Janus
19,789
2,014
0
1,452
12,962
6,222
846
1,285
11,133
70,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,619
Gold Earned
37,353
231
Minions Killed
167
12
Camps Cleared
3
1,059,072
Distance Traveled
903,378
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,961
665
53
3
0
299,126
0
L
Cu Chulainn
13,209
734
40
2
0
300,976
2
W
Mercury
13,371
743
34
2
3
422,847
4
W
Hun Batz
14,872
826
61
3
5
313,791
1
L
Cernunnos
12,183
677
74
4
3
303,276
1
W
Janus
13,376
743
136
8
4
322,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role